mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-10-18 18:13:39 +02:00
624 lines
24 KiB
Java
624 lines
24 KiB
Java
package com.gmail.nossr50.skills.utilities;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.getspout.spoutapi.SpoutManager;
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import org.getspout.spoutapi.player.SpoutPlayer;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.HiddenConfig;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.events.experience.McMMOPlayerLevelUpEvent;
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import com.gmail.nossr50.events.fake.FakeBlockBreakEvent;
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import com.gmail.nossr50.events.fake.FakeBlockDamageEvent;
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import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.mods.ModChecks;
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import com.gmail.nossr50.spout.SpoutConfig;
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import com.gmail.nossr50.spout.SpoutTools;
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import com.gmail.nossr50.util.ItemChecks;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.ParticleEffectUtils;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.StringUtils;
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import com.gmail.nossr50.util.Users;
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public class SkillTools {
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public static int handleFoodSkills(Player player, SkillType skill, int eventFoodLevel, int baseLevel, int maxLevel, int rankChange) {
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int skillLevel = Users.getPlayer(player).getProfile().getSkillLevel(skill);
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int currentFoodLevel = player.getFoodLevel();
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int foodChange = eventFoodLevel - currentFoodLevel;
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for (int i = baseLevel; i <= maxLevel; i+= rankChange) {
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if (skillLevel >= i) {
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foodChange++;
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}
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}
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return currentFoodLevel + foodChange;
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}
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/**
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* Checks to see if the cooldown for an item or ability is expired.
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*
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* @param oldTime The time the ability or item was last used
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* @param cooldown The amount of time that must pass between uses
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* @param player The player whose cooldown is being checked
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* @return true if the cooldown is over, false otherwise
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*/
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public static boolean cooldownOver(long oldTime, int cooldown, Player player) {
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long currentTime = System.currentTimeMillis();
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int adjustedCooldown = PerksUtils.handleCooldownPerks(player, cooldown);
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if (currentTime - oldTime >= (adjustedCooldown * Misc.TIME_CONVERSION_FACTOR)) {
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return true;
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}
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return false;
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}
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/**
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* Calculate the time remaining until the cooldown expires.
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*
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* @param deactivatedTimeStamp Time of deactivation
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* @param cooldown The length of the cooldown
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* @return the number of seconds remaining before the cooldown expires
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*/
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public static int calculateTimeLeft(long deactivatedTimeStamp, int cooldown, Player player) {
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return (int) (((deactivatedTimeStamp + (PerksUtils.handleCooldownPerks(player, cooldown) * Misc.TIME_CONVERSION_FACTOR)) - System.currentTimeMillis()) / Misc.TIME_CONVERSION_FACTOR);
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}
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/**
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* Sends a message to the player when the cooldown expires.
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*
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* @param player The player to send a message to
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* @param profile The profile of the player
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* @param ability The ability to watch cooldowns for
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*/
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public static void watchCooldown(Player player, PlayerProfile profile, AbilityType ability) {
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if (player == null || profile == null || ability == null)
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return;
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if (!profile.getAbilityInformed(ability) && cooldownOver(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player)) {
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profile.setAbilityInformed(ability, true);
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player.sendMessage(ability.getAbilityRefresh());
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}
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}
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/**
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* Process activating abilities & readying the tool.
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*
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* @param player The player using the ability
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* @param skill The skill the ability is tied to
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*/
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public static void activationCheck(Player player, SkillType skill) {
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if (Config.getInstance().getAbilitiesOnlyActivateWhenSneaking() && !player.isSneaking()) {
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return;
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}
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PlayerProfile profile = Users.getPlayer(player).getProfile();
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AbilityType ability = skill.getAbility();
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ToolType tool = skill.getTool();
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ItemStack inHand = player.getItemInHand();
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if (ModChecks.isCustomTool(inHand) && !ModChecks.getToolFromItemStack(inHand).isAbilityEnabled()) {
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return;
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}
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/* Check if any abilities are active */
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if (profile == null) {
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return;
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}
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if (!profile.getAbilityUse()) {
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return;
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}
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for (AbilityType x : AbilityType.values()) {
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if (profile.getAbilityMode(x)) {
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return;
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}
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}
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/* Woodcutting & Axes need to be treated differently.
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* Basically the tool always needs to ready and we check to see if the cooldown is over when the user takes action
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*/
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if (ability.getPermissions(player) && tool.inHand(inHand) && !profile.getToolPreparationMode(tool)) {
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if (skill != SkillType.WOODCUTTING && skill != SkillType.AXES) {
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if (!profile.getAbilityMode(ability) && !cooldownOver(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player)) {
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player.sendMessage(LocaleLoader.getString("Skills.TooTired", calculateTimeLeft(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player)));
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return;
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}
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}
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if (Config.getInstance().getAbilityMessagesEnabled()) {
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player.sendMessage(tool.getRaiseTool());
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}
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profile.setToolPreparationATS(tool, System.currentTimeMillis());
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profile.setToolPreparationMode(tool, true);
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}
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}
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/**
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* Monitors various things relating to skill abilities.
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*
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* @param player The player using the skill
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* @param profile The profile of the player
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* @param curTime The current system time
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* @param skill The skill being monitored
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*/
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public static void monitorSkill(Player player, PlayerProfile profile, long curTime, SkillType skill) {
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final int FOUR_SECONDS = 4000;
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ToolType tool = skill.getTool();
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AbilityType ability = skill.getAbility();
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if (profile == null) {
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return;
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}
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if (profile.getToolPreparationMode(tool) && curTime - (profile.getToolPreparationATS(tool) * Misc.TIME_CONVERSION_FACTOR) >= FOUR_SECONDS) {
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profile.setToolPreparationMode(tool, false);
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if (Config.getInstance().getAbilityMessagesEnabled()) {
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player.sendMessage(tool.getLowerTool());
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}
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}
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if (ability.getPermissions(player)) {
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if (profile.getAbilityMode(ability) && (profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR) <= curTime) {
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if (ability == AbilityType.BERSERK) {
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player.setCanPickupItems(true);
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}
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else if (ability == AbilityType.SUPER_BREAKER || ability == AbilityType.GIGA_DRILL_BREAKER) {
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handleAbilitySpeedDecrease(player);
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}
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profile.setAbilityMode(ability, false);
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profile.setAbilityInformed(ability, false);
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ParticleEffectUtils.playAbilityDisabledEffect(player);
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if (profile.useChatNotifications()) {
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player.sendMessage(ability.getAbilityOff());
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}
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sendSkillMessage(player, ability.getAbilityPlayerOff(player));
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}
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}
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}
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/**
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* Check the XP of a skill.
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*
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* @param skillType The skill to check
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* @param player The player whose skill to check
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* @param profile The profile of the player whose skill to check
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*/
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public static void xpCheckSkill(SkillType skillType, Player player, PlayerProfile profile) {
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int skillups = 0;
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int xpRemoved = 0;
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if (profile.getSkillXpLevel(skillType) >= profile.getXpToLevel(skillType)) {
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while (profile.getSkillXpLevel(skillType) >= profile.getXpToLevel(skillType)) {
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if ((skillType.getMaxLevel() >= profile.getSkillLevel(skillType) + 1) && (Config.getInstance().getPowerLevelCap() >= Users.getPlayer(player).getPowerLevel() + 1)) {
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int xp = profile.getXpToLevel(skillType);
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xpRemoved += xp;
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profile.removeXp(skillType, xp);
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skillups++;
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profile.skillUp(skillType, 1);
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}
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else {
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profile.addLevels(skillType, 0);
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}
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}
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McMMOPlayerLevelUpEvent eventToFire = new McMMOPlayerLevelUpEvent(player, skillType, skillups);
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mcMMO.p.getServer().getPluginManager().callEvent(eventToFire);
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if (eventToFire.isCancelled()) {
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profile.modifySkill(skillType, profile.getSkillLevel(skillType) - skillups);
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profile.setSkillXpLevel(skillType, profile.getSkillXpLevel(skillType) + xpRemoved);
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return;
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}
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String capitalized = StringUtils.getCapitalized(skillType.toString());
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/* Spout Stuff */
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if (mcMMO.spoutEnabled) {
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SpoutPlayer spoutPlayer = SpoutManager.getPlayer(player);
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if (spoutPlayer != null && spoutPlayer.isSpoutCraftEnabled()) {
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SpoutTools.levelUpNotification(skillType, spoutPlayer);
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/* Update custom titles */
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if (SpoutConfig.getInstance().getShowPowerLevel()) {
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spoutPlayer.setTitle(LocaleLoader.getString("Spout.Title", spoutPlayer.getName(), Users.getPlayer(player).getPowerLevel()));
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}
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}
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else {
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player.sendMessage(LocaleLoader.getString(capitalized + ".Skillup", skillups, profile.getSkillLevel(skillType)));
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}
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}
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else {
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player.sendMessage(LocaleLoader.getString(capitalized + ".Skillup", skillups, profile.getSkillLevel(skillType)));
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}
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}
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if (mcMMO.spoutEnabled) {
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SpoutPlayer spoutPlayer = SpoutManager.getPlayer(player);
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if (spoutPlayer != null && spoutPlayer.isSpoutCraftEnabled()) {
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if (SpoutConfig.getInstance().getXPBarEnabled()) {
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profile.getSpoutHud().updateXpBar();
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}
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}
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}
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}
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/**
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* Checks if the given string represents a valid skill
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*
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* @param skillName The name of the skill to check
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* @return true if this is a valid skill, false otherwise
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*/
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public static boolean isSkill(String skillName) {
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if (!Config.getInstance().getLocale().equalsIgnoreCase("en_US")) {
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return isLocalizedSkill(skillName);
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}
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if (SkillType.getSkill(skillName) != null) {
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return true;
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}
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return false;
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}
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private static boolean isLocalizedSkill(String skillName) {
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for (SkillType skill : SkillType.values()) {
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if (skillName.equalsIgnoreCase(LocaleLoader.getString(StringUtils.getCapitalized(skill.toString()) + ".SkillName"))) {
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return true;
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}
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}
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return false;
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}
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public static String getSkillName(SkillType skill) {
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if (!Config.getInstance().getLocale().equalsIgnoreCase("en_US")) {
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return StringUtils.getCapitalized(LocaleLoader.getString(StringUtils.getCapitalized(skill.toString()) + ".SkillName"));
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}
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return StringUtils.getCapitalized(skill.toString());
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}
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/**
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* Check if the player has any combat skill permissions.
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*
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* @param player The player to check permissions for
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* @return true if the player has combat skills, false otherwise
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*/
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public static boolean hasCombatSkills(Player player) {
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if (Permissions.skillEnabled(player, SkillType.AXES)
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|| Permissions.skillEnabled(player, SkillType.ARCHERY)
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|| Permissions.skillEnabled(player, SkillType.SWORDS)
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|| Permissions.skillEnabled(player, SkillType.TAMING)
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|| Permissions.skillEnabled(player, SkillType.UNARMED)) {
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return true;
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}
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return false;
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}
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/**
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* Check if the player has any gathering skill permissions.
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*
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* @param player The player to check permissions for
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* @return true if the player has gathering skills, false otherwise
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*/
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public static boolean hasGatheringSkills(Player player) {
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if (Permissions.skillEnabled(player, SkillType.EXCAVATION)
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|| Permissions.skillEnabled(player, SkillType.FISHING)
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|| Permissions.skillEnabled(player, SkillType.HERBALISM)
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|| Permissions.skillEnabled(player, SkillType.MINING)
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|| Permissions.skillEnabled(player, SkillType.WOODCUTTING)) {
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return true;
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}
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return false;
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}
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/**
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* Check if the player has any misc skill permissions.
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*
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* @param player The player to check permissions for
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* @return true if the player has misc skills, false otherwise
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*/
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public static boolean hasMiscSkills(Player player) {
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if (Permissions.skillEnabled(player, SkillType.ACROBATICS)
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|| Permissions.skillEnabled(player, SkillType.SMELTING)
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|| Permissions.skillEnabled(player, SkillType.REPAIR)) {
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return true;
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}
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return false;
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}
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/**
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* Check to see if an ability can be activated.
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*
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* @param player The player activating the ability
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* @param type The skill the ability is based on
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*/
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public static void abilityCheck(Player player, SkillType type) {
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PlayerProfile profile = Users.getPlayer(player).getProfile();
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ToolType tool = type.getTool();
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AbilityType ability = type.getAbility();
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profile.setToolPreparationMode(tool, false);
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/* Axes and Woodcutting are odd because they share the same tool.
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* We show them the too tired message when they take action.
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*/
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if (type == SkillType.WOODCUTTING || type == SkillType.AXES) {
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if (!profile.getAbilityMode(ability) && !cooldownOver(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player)) {
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player.sendMessage(LocaleLoader.getString("Skills.TooTired", calculateTimeLeft(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player)));
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return;
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}
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}
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if (!profile.getAbilityMode(ability) && cooldownOver(profile.getSkillDATS(ability), ability.getCooldown(), player)) {
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int ticks = PerksUtils.handleActivationPerks(player, 2 + (profile.getSkillLevel(type) / AdvancedConfig.getInstance().getAbilityLength()), ability.getMaxTicks());
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ParticleEffectUtils.playAbilityEnabledEffect(player);
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if (profile.useChatNotifications()) {
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player.sendMessage(ability.getAbilityOn());
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}
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SkillTools.sendSkillMessage(player, ability.getAbilityPlayer(player));
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profile.setSkillDATS(ability, System.currentTimeMillis() + (ticks * Misc.TIME_CONVERSION_FACTOR));
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profile.setAbilityMode(ability, true);
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if (ability == AbilityType.BERSERK) {
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player.setCanPickupItems(false);
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}
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else if (ability == AbilityType.SUPER_BREAKER || ability == AbilityType.GIGA_DRILL_BREAKER) {
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handleAbilitySpeedIncrease(player);
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}
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}
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}
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/**
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* Check to see if ability should be triggered.
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*
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* @param player The player using the ability
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* @param block The block modified by the ability
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* @param ability The ability to check
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* @return true if the ability should activate, false otherwise
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*/
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public static boolean triggerCheck(Player player, Block block, AbilityType ability) {
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boolean activate = true;
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switch (ability) {
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case BERSERK:
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case LEAF_BLOWER:
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if (!ability.blockCheck(block.getState())) {
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activate = false;
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break;
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}
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if (!blockBreakSimulate(block, player, true)) {
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activate = false;
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break;
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}
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break;
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case GIGA_DRILL_BREAKER:
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case SUPER_BREAKER:
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case GREEN_TERRA:
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if (!ability.blockCheck(block.getState())) {
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activate = false;
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break;
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}
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break;
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default:
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activate = false;
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break;
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}
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return activate;
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}
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public static void sendSkillMessage(Player player, String message) {
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for (Player otherPlayer : player.getWorld().getPlayers()) {
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if (otherPlayer != player && Misc.isNear(player.getLocation(), otherPlayer.getLocation(), Misc.SKILL_MESSAGE_MAX_SENDING_DISTANCE)) {
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otherPlayer.sendMessage(message);
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}
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}
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}
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/**
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* Check if a skill level is higher than the max bonus level of the ability.
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*
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* @param skillLevel Skill level to check
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* @param maxLevel Max level of the ability
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* @return whichever value is lower
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*/
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public static int skillCheck(int skillLevel, int maxLevel) {
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//TODO: Could we just use Math.min(skillLevel, maxLevel) here?
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if (skillLevel > maxLevel) {
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return maxLevel;
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}
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return skillLevel;
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}
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public static void handleAbilitySpeedIncrease(Player player) {
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if (HiddenConfig.getInstance().useEnchantmentBuffs()) {
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ItemStack heldItem = player.getItemInHand();
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if (heldItem == null || heldItem.getType() == Material.AIR ) {
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return;
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}
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int efficiencyLevel = heldItem.getEnchantmentLevel(Enchantment.DIG_SPEED);
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ItemMeta itemMeta = heldItem.getItemMeta();
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List<String> itemLore = new ArrayList<String>();
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if (itemMeta.hasLore()) {
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itemLore = itemMeta.getLore();
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}
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itemLore.add("mcMMO Ability Tool");
|
|
itemMeta.addEnchant(Enchantment.DIG_SPEED, efficiencyLevel + 5, true);
|
|
|
|
itemMeta.setLore(itemLore);
|
|
heldItem.setItemMeta(itemMeta);
|
|
}
|
|
else {
|
|
int duration = 0;
|
|
int amplifier = 0;
|
|
|
|
if (player.hasPotionEffect(PotionEffectType.FAST_DIGGING)) {
|
|
for (PotionEffect effect : player.getActivePotionEffects()) {
|
|
if (effect.getType() == PotionEffectType.FAST_DIGGING) {
|
|
duration = effect.getDuration();
|
|
amplifier = effect.getAmplifier();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
PlayerProfile profile = Users.getPlayer(player).getProfile();
|
|
int ticks = 0;
|
|
|
|
if (profile.getAbilityMode(AbilityType.SUPER_BREAKER)) {
|
|
ticks = ((int) (profile.getSkillDATS(AbilityType.SUPER_BREAKER) - System.currentTimeMillis())) / Misc.TIME_CONVERSION_FACTOR;
|
|
}
|
|
else if (profile.getAbilityMode(AbilityType.GIGA_DRILL_BREAKER)) {
|
|
ticks = ((int) (profile.getSkillDATS(AbilityType.GIGA_DRILL_BREAKER) - System.currentTimeMillis())) / Misc.TIME_CONVERSION_FACTOR;
|
|
}
|
|
|
|
PotionEffect abilityBuff = new PotionEffect(PotionEffectType.FAST_DIGGING, duration + ticks, amplifier + 10);
|
|
player.addPotionEffect(abilityBuff, true);
|
|
}
|
|
}
|
|
|
|
public static void handleAbilitySpeedDecrease(Player player) {
|
|
if (HiddenConfig.getInstance().useEnchantmentBuffs()) {
|
|
PlayerInventory playerInventory = player.getInventory();
|
|
|
|
for (int i = 0; i < playerInventory.getContents().length; i++) {
|
|
ItemStack item = playerInventory.getItem(i);
|
|
playerInventory.setItem(i, removeAbilityBuff(item));
|
|
}
|
|
}
|
|
else {
|
|
player.removePotionEffect(PotionEffectType.FAST_DIGGING);
|
|
}
|
|
}
|
|
|
|
public static ItemStack removeAbilityBuff(ItemStack item) {
|
|
if (item == null || item.getType() == Material.AIR ) {
|
|
return item;
|
|
}
|
|
|
|
if (!ItemChecks.isPickaxe(item) && !ItemChecks.isShovel(item)) {
|
|
return item;
|
|
}
|
|
|
|
if (item.containsEnchantment(Enchantment.DIG_SPEED)) {
|
|
ItemMeta itemMeta = item.getItemMeta();
|
|
|
|
if (itemMeta.hasLore()) {
|
|
List<String> itemLore = itemMeta.getLore();
|
|
|
|
if (itemLore.remove("mcMMO Ability Tool")) {
|
|
int efficiencyLevel = item.getEnchantmentLevel(Enchantment.DIG_SPEED);
|
|
|
|
if (efficiencyLevel <= 5) {
|
|
itemMeta.removeEnchant(Enchantment.DIG_SPEED);
|
|
}
|
|
else {
|
|
itemMeta.addEnchant(Enchantment.DIG_SPEED, efficiencyLevel - 5, true);
|
|
}
|
|
|
|
itemMeta.setLore(itemLore);
|
|
item.setItemMeta(itemMeta);
|
|
}
|
|
}
|
|
}
|
|
|
|
return item;
|
|
}
|
|
|
|
/**
|
|
* Simulate a block break event.
|
|
*
|
|
* @param block The block to break
|
|
* @param player The player breaking the block
|
|
* @param shouldArmSwing true if an armswing event should be fired, false otherwise
|
|
* @return true if the event wasn't cancelled, false otherwise
|
|
*/
|
|
public static boolean blockBreakSimulate(Block block, Player player, Boolean shouldArmSwing) {
|
|
PluginManager pluginManger = mcMMO.p.getServer().getPluginManager();
|
|
|
|
//Support for NoCheat
|
|
if (shouldArmSwing) {
|
|
pluginManger.callEvent(new FakePlayerAnimationEvent(player));
|
|
}
|
|
|
|
FakeBlockDamageEvent damageEvent = new FakeBlockDamageEvent(player, block, player.getItemInHand(), true);
|
|
pluginManger.callEvent(damageEvent);
|
|
|
|
FakeBlockBreakEvent breakEvent = new FakeBlockBreakEvent(block, player);
|
|
pluginManger.callEvent(breakEvent);
|
|
|
|
if (!damageEvent.isCancelled() && !breakEvent.isCancelled()) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public static boolean activationSuccessful(Player player, SkillType skill, double maxChance, int maxLevel) {
|
|
int skillLevel = Users.getPlayer(player).getProfile().getSkillLevel(skill);
|
|
int activationChance = PerksUtils.handleLuckyPerks(player, skill);
|
|
double chance = (maxChance / maxLevel) * Math.min(skillLevel, maxLevel);
|
|
|
|
return chance > Misc.getRandom().nextInt(activationChance);
|
|
}
|
|
|
|
public static boolean activationSuccessful(Player player, SkillType skill, double chance) {
|
|
return chance > Misc.getRandom().nextInt(PerksUtils.handleLuckyPerks(player, skill));
|
|
}
|
|
|
|
public static boolean unlockLevelReached(Player player, SkillType skill, int unlockLevel) {
|
|
return Users.getPlayer(player).getProfile().getSkillLevel(skill) > unlockLevel;
|
|
}
|
|
|
|
public static boolean treasureDropSuccessful(double dropChance, int activationChance) {
|
|
return dropChance > Misc.getRandom().nextDouble() * activationChance;
|
|
}
|
|
}
|