mcMMO/src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java

127 lines
5.1 KiB
Java

package com.gmail.nossr50.commands.skills;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.TextComponentFactory;
import com.gmail.nossr50.util.skills.RankUtils;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
public class WoodcuttingCommand extends SkillCommand {
private String treeFellerLength;
private String treeFellerLengthEndurance;
private String doubleDropChance;
private String doubleDropChanceLucky;
private boolean canTreeFell;
private boolean canLeafBlow;
private boolean canDoubleDrop;
private boolean canSplinter;
private boolean canBarkSurgeon;
private boolean canNaturesBounty;
public WoodcuttingCommand() {
super(PrimarySkillType.WOODCUTTING);
}
@Override
protected void dataCalculations(Player player, float skillValue, boolean isLucky) {
// TREE FELLER
if (canTreeFell) {
String[] treeFellerStrings = calculateLengthDisplayValues(player, skillValue);
treeFellerLength = treeFellerStrings[0];
treeFellerLengthEndurance = treeFellerStrings[1];
}
// DOUBLE DROPS
if (canDoubleDrop) {
setDoubleDropClassicChanceStrings(skillValue, isLucky);
}
}
private void setDoubleDropClassicChanceStrings(float skillValue, boolean isLucky) {
String[] doubleDropStrings = calculateAbilityDisplayValues(skillValue, SubSkillType.WOODCUTTING_HARVEST_LUMBER, isLucky);
doubleDropChance = doubleDropStrings[0];
doubleDropChanceLucky = doubleDropStrings[1];
}
@Override
protected void permissionsCheck(Player player) {
canTreeFell = RankUtils.hasUnlockedSubskill(player, SubSkillType.WOODCUTTING_TREE_FELLER) && Permissions.treeFeller(player);
canDoubleDrop = canUseSubskill(player, SubSkillType.WOODCUTTING_HARVEST_LUMBER) && !skill.getDoubleDropsDisabled() && RankUtils.getRank(player, SubSkillType.WOODCUTTING_HARVEST_LUMBER) >= 1;
canLeafBlow = canUseSubskill(player, SubSkillType.WOODCUTTING_LEAF_BLOWER);
canSplinter = canUseSubskill(player, SubSkillType.WOODCUTTING_SPLINTER);
canBarkSurgeon = canUseSubskill(player, SubSkillType.WOODCUTTING_BARK_SURGEON);
canNaturesBounty = canUseSubskill(player, SubSkillType.WOODCUTTING_NATURES_BOUNTY);
}
@Override
protected List<String> effectsDisplay() {
List<String> messages = new ArrayList<String>();
if (canTreeFell) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1")));
}
if (canLeafBlow) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Woodcutting.Effect.2"), LocaleLoader.getString("Woodcutting.Effect.3")));
}
if (canDoubleDrop) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Woodcutting.Effect.4"), LocaleLoader.getString("Woodcutting.Effect.5")));
}
if (canSplinter) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Woodcutting.Effect.6"), LocaleLoader.getString("Woodcutting.Effect.7")));
}
if(canBarkSurgeon) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Woodcutting.Effect.8"), LocaleLoader.getString("Woodcutting.Effect.9")));
}
if(canNaturesBounty) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Woodcutting.Effect.10"), LocaleLoader.getString("Woodcutting.Effect.11")));
}
return messages;
}
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
if (canLeafBlow) {
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1")));
}
if (canDoubleDrop) {
messages.add(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", doubleDropChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", doubleDropChanceLucky) : ""));
}
if (canTreeFell) {
messages.add(LocaleLoader.getString("Woodcutting.Ability.Length", treeFellerLength) + (hasEndurance ? LocaleLoader.getString("Perks.ActivationTime.Bonus", treeFellerLengthEndurance) : ""));
}
return messages;
}
@Override
protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>();
TextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkillType.WOODCUTTING);
return textComponents;
}
}