mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-04-02 09:46:24 +02:00
409 lines
15 KiB
Java
409 lines
15 KiB
Java
package com.gmail.nossr50.util.skills;
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import com.gmail.nossr50.api.exceptions.MissingSkillPropertyDefinition;
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import com.gmail.nossr50.config.hocon.skills.ranks.SkillRankProperty;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
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import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill;
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import com.gmail.nossr50.listeners.InteractionManager;
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import com.gmail.nossr50.runnables.skills.SkillUnlockNotificationTask;
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import com.gmail.nossr50.util.Permissions;
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import com.google.common.reflect.TypeToken;
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import ninja.leaping.configurate.commented.CommentedConfigurationNode;
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import ninja.leaping.configurate.objectmapping.ObjectMappingException;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.Plugin;
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import java.util.HashMap;
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public class RankUtils {
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private static HashMap<String, HashMap<Integer, Integer>> subSkillRanks;
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private static int count = 0;
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/**
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* @param plugin plugin instance ref
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* @param mcMMOPlayer target player
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* @param primarySkillType target primary skill
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* @param newLevel the new level of this skill
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*/
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public static void executeSkillUnlockNotifications(Plugin plugin, McMMOPlayer mcMMOPlayer, PrimarySkillType primarySkillType, int newLevel) {
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for (SubSkillType subSkillType : primarySkillType.getSkillAbilities()) {
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int playerRankInSkill = getRank(mcMMOPlayer.getPlayer(), subSkillType);
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HashMap<Integer, Integer> innerMap = subSkillRanks.get(subSkillType.toString());
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//If the skill doesn't have registered ranks gtfo
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if (innerMap == null || innerMap.get(playerRankInSkill) == null)
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continue;
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//Don't send notifications if the player lacks the permission node
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if(!Permissions.isSubSkillEnabled(mcMMOPlayer.getPlayer(), subSkillType))
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continue;
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//The players level is the exact level requirement for this skill
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if (newLevel == innerMap.get(playerRankInSkill)) {
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SkillUnlockNotificationTask skillUnlockNotificationTask = new SkillUnlockNotificationTask(mcMMOPlayer, subSkillType);
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skillUnlockNotificationTask.runTaskLater(plugin, (count * 100));
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count++;
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}
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}
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}
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public static void resetUnlockDelayTimer() {
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count = 0;
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}
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/* NEW SYSTEM */
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private static void addRanks(AbstractSubSkill abstractSubSkill) {
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//Fill out the rank array
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for (int i = 0; i < abstractSubSkill.getNumRanks(); i++) {
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//This adds the highest ranks first
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addRank(abstractSubSkill, abstractSubSkill.getNumRanks() - i);
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//TODO: Remove debug code
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/*System.out.println("DEBUG: Adding rank "+(numRanks-i)+" to "+subSkillType.toString());*/
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}
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}
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private static void addRanks(SubSkillType subSkillType) {
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//Fill out the rank array
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for (int i = 0; i < subSkillType.getNumRanks(); i++) {
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//This adds the highest ranks first
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addRank(subSkillType, subSkillType.getNumRanks() - i);
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//TODO: Remove debug code
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/*System.out.println("DEBUG: Adding rank "+(numRanks-i)+" to "+subSkillType.toString());*/
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}
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}
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/**
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* Populates the ranks for every skill we know about
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*/
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public static void populateRanks() {
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for (SubSkillType subSkillType : SubSkillType.values()) {
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addRanks(subSkillType);
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}
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for (AbstractSubSkill abstractSubSkill : InteractionManager.getSubSkillList()) {
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addRanks(abstractSubSkill);
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}
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}
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/**
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* Returns whether or not the player has unlocked the first rank in target subskill
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*
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* @param player the player
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* @param subSkillType the target subskill
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* @return true if the player has at least one rank in the skill
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*/
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public static boolean hasUnlockedSubskill(Player player, SubSkillType subSkillType) {
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int curRank = getRank(player, subSkillType);
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//-1 means the skill has no unlockable levels and is therefor unlocked
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return curRank == -1 || curRank >= 1;
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}
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/**
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* Returns whether or not the player has unlocked the first rank in target subskill
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*
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* @param player the player
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* @param abstractSubSkill the target subskill
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* @return true if the player has at least one rank in the skill
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*/
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public static boolean hasUnlockedSubskill(Player player, AbstractSubSkill abstractSubSkill) {
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int curRank = getRank(player, abstractSubSkill);
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//-1 means the skill has no unlockable levels and is therefor unlocked
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return curRank == -1 || curRank >= 1;
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}
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/**
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* Returns whether or not the player has reached the specified rank in target subskill
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*
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* @param rank the target rank
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* @param player the player
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* @param subSkillType the target subskill
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* @return true if the player is at least that rank in this subskill
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*/
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public static boolean hasReachedRank(int rank, Player player, SubSkillType subSkillType) {
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return getRank(player, subSkillType) >= rank;
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}
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/**
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* Returns whether or not the player has reached the specified rank in target subskill
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*
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* @param rank the target rank
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* @param player the player
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* @param abstractSubSkill the target subskill
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* @return true if the player is at least that rank in this subskill
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*/
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public static boolean hasReachedRank(int rank, Player player, AbstractSubSkill abstractSubSkill) {
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return getRank(player, abstractSubSkill) >= rank;
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}
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/**
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* Gets the current rank of the subskill for the player
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*
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* @param player The player in question
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* @param subSkillType Target subskill
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* @return The rank the player currently has achieved in this skill. -1 for skills without ranks.
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*/
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public static int getRank(Player player, SubSkillType subSkillType) {
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String skillName = subSkillType.toString();
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int numRanks = subSkillType.getNumRanks();
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if (subSkillRanks == null)
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subSkillRanks = new HashMap<>();
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if (numRanks == 0)
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return -1; //-1 Means the skill doesn't have ranks
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if (subSkillRanks.get(skillName) == null && numRanks > 0)
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addRanks(subSkillType);
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//Get our rank map
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HashMap<Integer, Integer> rankMap = subSkillRanks.get(skillName);
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if (pluginRef.getUserManager().getPlayer(player) == null)
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return 0;
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//Skill level of parent skill
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int currentSkillLevel = pluginRef.getUserManager().getPlayer(player).getSkillLevel(subSkillType.getParentSkill());
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for (int i = 0; i < numRanks; i++) {
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//Compare against the highest to lowest rank in that order
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int rank = numRanks - i;
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int unlockLevel = getRankUnlockLevel(subSkillType, rank);
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//If we check all ranks and still cannot unlock the skill, we return rank 0
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if (rank == 0)
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return 0;
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//True if our skill level can unlock the current rank
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if (currentSkillLevel >= unlockLevel)
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return rank;
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}
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return 0; //We should never reach this
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}
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/**
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* Gets the current rank of the subskill for the player
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*
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* @param player The player in question
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* @param abstractSubSkill Target subskill
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* @return The rank the player currently has achieved in this skill. -1 for skills without ranks.
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*/
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public static int getRank(Player player, AbstractSubSkill abstractSubSkill) {
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String skillName = abstractSubSkill.getConfigKeyName();
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int numRanks = abstractSubSkill.getNumRanks();
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if (subSkillRanks == null)
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subSkillRanks = new HashMap<>();
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if (numRanks == 0)
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return -1; //-1 Means the skill doesn't have ranks
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if (subSkillRanks.get(skillName) == null && numRanks > 0)
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addRanks(abstractSubSkill);
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//Get our rank map
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HashMap<Integer, Integer> rankMap = subSkillRanks.get(skillName);
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if (pluginRef.getUserManager().getPlayer(player) == null)
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return 0;
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//Skill level of parent skill
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int currentSkillLevel = pluginRef.getUserManager().getPlayer(player).getSkillLevel(abstractSubSkill.getPrimarySkill());
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for (int i = 0; i < numRanks; i++) {
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//Compare against the highest to lowest rank in that order
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int rank = numRanks - i;
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int unlockLevel = getRankUnlockLevel(abstractSubSkill, rank);
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//If we check all ranks and still cannot unlock the skill, we return rank 0
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if (rank == 0)
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return 0;
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//True if our skill level can unlock the current rank
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if (currentSkillLevel >= unlockLevel)
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return rank;
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}
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return 0; //We should never reach this
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}
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/**
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* Adds ranks to our map
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*
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* @param abstractSubSkill The subskill to add ranks for
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* @param rank The rank to add
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*/
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private static void addRank(AbstractSubSkill abstractSubSkill, int rank) {
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initMaps(abstractSubSkill.getConfigKeyName());
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HashMap<Integer, Integer> rankMap = subSkillRanks.get(abstractSubSkill.getConfigKeyName());
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rankMap.put(rank, getRankUnlockLevel(abstractSubSkill, rank));
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}
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@Deprecated
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private static void addRank(SubSkillType subSkillType, int rank) {
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initMaps(subSkillType.toString());
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HashMap<Integer, Integer> rankMap = subSkillRanks.get(subSkillType.toString());
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rankMap.put(rank, getRankUnlockLevel(subSkillType, rank));
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}
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private static void initMaps(String s) {
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if (subSkillRanks == null)
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subSkillRanks = new HashMap<>();
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subSkillRanks.computeIfAbsent(s, k -> new HashMap<>());
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}
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/* public static int getSubSkillUnlockRequirement(SubSkillType subSkillType)
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{
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String skillName = subSkillType.toString();
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int numRanks = subSkillType.getNumRanks();
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if(subSkillRanks == null)
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subSkillRanks = new HashMap<>();
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if(numRanks == 0)
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return -1; //-1 Means the skill doesn't have ranks
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if(subSkillRanks.get(skillName) == null && numRanks > 0)
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addRanks(subSkillType);
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return subSkillRanks.get(subSkillType.toString()).get(1);
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}*/
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/**
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* Gets the unlock level for a specific rank in a subskill
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*
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* @param subSkillType The target subskill
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* @param rank The target rank
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* @return The level at which this rank unlocks
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*/
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@Deprecated
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public static int getRankUnlockLevel(SubSkillType subSkillType, int rank) {
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return getSubSkillUnlockLevel(subSkillType, rank);
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}
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public static int getRankUnlockLevel(AbstractSubSkill abstractSubSkill, int rank) {
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return getSubSkillUnlockLevel(abstractSubSkill, rank);
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}
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/**
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* Get the level at which a skill is unlocked for a player (this is the first rank of a skill)
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*
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* @param subSkillType target subskill
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* @return The unlock requirements for rank 1 in this skill
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*/
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public static int getUnlockLevel(SubSkillType subSkillType) {
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return getSubSkillUnlockLevel(subSkillType, 1);
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}
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/**
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* Get the level at which a skill is unlocked for a player (this is the first rank of a skill)
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*
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* @param abstractSubSkill target subskill
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* @return The unlock requirements for rank 1 in this skill
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*/
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public static int getUnlockLevel(AbstractSubSkill abstractSubSkill) {
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return getSubSkillUnlockLevel(abstractSubSkill, 1);
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}
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/**
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* Get the highest rank of a subskill
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*
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* @param subSkillType target subskill
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* @return the last rank of a subskill
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*/
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public static int getHighestRank(SubSkillType subSkillType) {
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return subSkillType.getNumRanks();
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}
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public static String getHighestRankStr(SubSkillType subSkillType) {
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return String.valueOf(subSkillType.getNumRanks());
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}
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/**
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* Get the highest rank of a subskill
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*
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* @param abstractSubSkill target subskill
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* @return the last rank of a subskill
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*/
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public static int getHighestRank(AbstractSubSkill abstractSubSkill) {
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return abstractSubSkill.getNumRanks();
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}
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public static int getSuperAbilityUnlockRequirement(SuperAbilityType superAbilityType) {
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return getRankUnlockLevel(superAbilityType.getSubSkillTypeDefinition(), 1);
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}
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/**
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* Returns the unlock level for a subskill depending on the gamemode
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*
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* @param subSkillType target subskill
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* @param rank the rank we are checking
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* @return the level requirement for a subskill at this particular rank
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*/
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public static int getSubSkillUnlockLevel(SubSkillType subSkillType, int rank) {
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return findRankByRootAddress(rank, subSkillType);
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}
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/**
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* Returns the unlock level for a subskill depending on the level scaling
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*
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* @param abstractSubSkill target subskill
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* @param rank the rank we are checking
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* @return the level requirement for a subskill at this particular rank
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*/
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public static int getSubSkillUnlockLevel(AbstractSubSkill abstractSubSkill, int rank) {
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return findRankByRootAddress(rank, abstractSubSkill.getSubSkillType());
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}
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/**
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* Returns the unlock level for a subskill depending on the level scaling
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*
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* @param subSkillType target sub-skill
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* @param rank the rank we are checking
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* @return the level requirement for a subskill at this particular rank
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*/
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private static int findRankByRootAddress(int rank, SubSkillType subSkillType) {
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CommentedConfigurationNode rankConfigRoot = pluginRef.getConfigManager().getConfigRanksRootNode();
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try {
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SkillRankProperty skillRankProperty
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= (SkillRankProperty) rankConfigRoot.getNode(subSkillType.getParentSkill().getCapitalizedPrimarySkillName())
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.getNode(subSkillType.getHoconFriendlyConfigName())
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.getValue(TypeToken.of(SkillRankProperty.class));
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int unlockLevel = skillRankProperty.getUnlockLevel(pluginRef.isRetroModeEnabled(), rank);
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return unlockLevel;
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} catch (ObjectMappingException | MissingSkillPropertyDefinition | NullPointerException e) {
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pluginRef.getLogger().severe("Error traversing nodes to SkillRankProperty for "+subSkillType.toString());
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pluginRef.getLogger().severe("This indicates a problem with your rank config file, edit the file and correct the issue or delete it to generate a new default one with correct values.");
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e.printStackTrace();
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}
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//Default to the max level for the skill if any errors were encountered incorrect
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return pluginRef.getConfigManager().getConfigLeveling().getSkillLevelCap(subSkillType.getParentSkill());
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}
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public static boolean isPlayerMaxRankInSubSkill(Player player, SubSkillType subSkillType) {
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int playerRank = getRank(player, subSkillType);
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int highestRank = getHighestRank(subSkillType);
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return playerRank == highestRank;
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}
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} |