mcMMO/src/main/java/com/gmail/nossr50/skills/utilities/SkillType.java
2013-02-12 22:18:47 -05:00

143 lines
4.8 KiB
Java

package com.gmail.nossr50.skills.utilities;
import org.bukkit.entity.Player;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.util.Permissions;
public enum SkillType {
ACROBATICS(Config.getInstance().getLevelCapAcrobatics(), Config.getInstance().getFormulaMultiplierAcrobatics()),
ARCHERY(Config.getInstance().getLevelCapArchery(), Config.getInstance().getFormulaMultiplierArchery()),
AXES(AbilityType.SKULL_SPLIITER, Config.getInstance().getLevelCapAxes(), ToolType.AXE, Config.getInstance().getFormulaMultiplierAxes()),
EXCAVATION(AbilityType.GIGA_DRILL_BREAKER, Config.getInstance().getLevelCapExcavation(), ToolType.SHOVEL, Config.getInstance().getFormulaMultiplierExcavation()),
FISHING(Config.getInstance().getLevelCapFishing(), Config.getInstance().getFormulaMultiplierFishing()),
HERBALISM(AbilityType.GREEN_TERRA, Config.getInstance().getLevelCapHerbalism(), ToolType.HOE, Config.getInstance().getFormulaMultiplierHerbalism()),
MINING(AbilityType.SUPER_BREAKER, Config.getInstance().getLevelCapMining(), ToolType.PICKAXE, Config.getInstance().getFormulaMultiplierMining()),
REPAIR(Config.getInstance().getLevelCapRepair(), Config.getInstance().getFormulaMultiplierRepair()),
SMELTING(Config.getInstance().getLevelCapSmelting(), 0),
SWORDS(AbilityType.SERRATED_STRIKES, Config.getInstance().getLevelCapSwords(), ToolType.SWORD, Config.getInstance().getFormulaMultiplierSwords()),
TAMING(Config.getInstance().getLevelCapTaming(), Config.getInstance().getFormulaMultiplierTaming()),
UNARMED(AbilityType.BERSERK, Config.getInstance().getLevelCapUnarmed(), ToolType.FISTS, Config.getInstance().getFormulaMultiplierUnarmed()),
WOODCUTTING(AbilityType.TREE_FELLER, Config.getInstance().getLevelCapWoodcutting(), ToolType.AXE, Config.getInstance().getFormulaMultiplierWoodcutting());
private AbilityType ability;
private int maxLevel;
private ToolType tool;
private double xpModifier;
private SkillType() {
this.ability = null;
this.maxLevel = 0;
this.tool = null;
this.xpModifier = 0;
}
private SkillType(AbilityType ability, int maxLevel, ToolType tool, double xpModifier) {
this.ability = ability;
this.maxLevel = maxLevel;
this.tool = tool;
this.xpModifier = xpModifier;
}
private SkillType(int maxLevel, double xpModifier) {
this(null, maxLevel, null, xpModifier);
}
public AbilityType getAbility() {
return ability;
}
/**
* Get the max level of this skill.
*
* @return the max level of this skill
*/
public int getMaxLevel() {
if (maxLevel > 0) {
return maxLevel;
}
return Integer.MAX_VALUE;
}
public ToolType getTool() {
return tool;
}
/**
* Get the base permissions associated with this skill.
*
* @param player The player to check the permissions for
* @return true if the player has permissions, false otherwise
*/
public boolean getPermissions(Player player) {
switch (this) {
case ACROBATICS:
return Permissions.acrobatics(player);
case ARCHERY:
return Permissions.archery(player);
case AXES:
return Permissions.axes(player);
case EXCAVATION:
return Permissions.excavation(player);
case FISHING:
return Permissions.fishing(player);
case HERBALISM:
return Permissions.herbalism(player);
case MINING:
return Permissions.mining(player);
case REPAIR:
return Permissions.repair(player);
case SWORDS:
return Permissions.swords(player);
case TAMING:
return Permissions.taming(player);
case UNARMED:
return Permissions.unarmed(player);
case WOODCUTTING:
return Permissions.woodcutting(player);
default:
return false;
}
}
public double getXpModifier() {
return xpModifier;
}
public static SkillType getSkill(String skillName) {
for (SkillType type : values()) {
if (type.name().equalsIgnoreCase(skillName)) {
return type;
}
}
mcMMO.p.getLogger().warning("[DEBUG] Invalid mcMMO skill (" + skillName + ")");
return null;
}
// TODO: This is a little "hacky", we probably need to add something to distinguish child skills in the enum, or to use another enum for them
public boolean isChildSkill() {
switch (this) {
case SMELTING:
return true;
default:
return false;
}
}
}