package com.gmail.nossr50.util; import org.bukkit.Material; import org.bukkit.entity.AnimalTamer; import org.bukkit.entity.Animals; import org.bukkit.entity.Arrow; import org.bukkit.entity.Entity; import org.bukkit.entity.EntityType; import org.bukkit.entity.IronGolem; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.entity.Projectile; import org.bukkit.entity.Tameable; import org.bukkit.entity.Wolf; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.player.PlayerAnimationEvent; import org.bukkit.inventory.ItemStack; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.config.Config; import com.gmail.nossr50.datatypes.AbilityType; import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.datatypes.ToolType; import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent; import com.gmail.nossr50.events.fake.FakeEntityDamageEvent; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.party.Party; import com.gmail.nossr50.runnables.BleedTimer; import com.gmail.nossr50.runnables.GainXp; import com.gmail.nossr50.skills.combat.Archery; import com.gmail.nossr50.skills.combat.Axes; import com.gmail.nossr50.skills.combat.Swords; import com.gmail.nossr50.skills.combat.Taming; import com.gmail.nossr50.skills.combat.Unarmed; import com.gmail.nossr50.skills.misc.Acrobatics; public class Combat { private static Config configInstance = Config.getInstance(); private static Permissions permInstance = Permissions.getInstance(); /** * Apply combat modifiers and process and XP gain. * * @param event The event to run the combat checks on. * @param plugin mcMMO plugin instance */ public static void combatChecks(EntityDamageByEntityEvent event, mcMMO plugin) { if (event.getDamage() == 0 || event.getEntity().isDead()) { return; } Entity damager = event.getDamager(); LivingEntity target = (LivingEntity) event.getEntity(); boolean targetIsPlayer = target instanceof Player; boolean targetIsTamedPet = (target instanceof Tameable) ? ((Tameable) target).isTamed() : false; if (damager instanceof Player) { Player attacker = (Player) event.getDamager(); ItemStack itemInHand = attacker.getItemInHand(); PlayerProfile PPa = Users.getProfile(attacker); combatAbilityChecks(attacker); if (ItemChecks.isSword(itemInHand) && permInstance.swords(attacker)) { if (!configInstance.getSwordsPVP()) { if (targetIsPlayer || targetIsTamedPet) { return; } } if (!configInstance.getSwordsPVE()) { if (!targetIsPlayer || !targetIsTamedPet) { return; } } if (permInstance.swordsBleed(attacker)) { Swords.bleedCheck(attacker, target); } if (PPa.getAbilityMode(AbilityType.SERRATED_STRIKES) && permInstance.serratedStrikes(attacker)) { applyAbilityAoE(attacker, target, event.getDamage() / 4, plugin, SkillType.SWORDS); BleedTimer.add(target, 5); } startGainXp(attacker, PPa, target, SkillType.SWORDS, plugin); } else if (ItemChecks.isAxe(itemInHand) && permInstance.axes(attacker)) { if (!configInstance.getAxesPVP()) { if (targetIsPlayer || targetIsTamedPet) { return; } } if (!configInstance.getAxesPVE()) { if (!targetIsPlayer || !targetIsTamedPet) { return; } } if (permInstance.axeBonus(attacker)) { Axes.axesBonus(attacker, event); } if (permInstance.criticalHit(attacker)) { Axes.axeCriticalCheck(attacker, event); } if (permInstance.impact(attacker)) { Axes.impact(attacker, target, event); } if (PPa.getAbilityMode(AbilityType.SKULL_SPLIITER) && permInstance.skullSplitter(attacker)) { applyAbilityAoE(attacker, target, event.getDamage() / 2, plugin, SkillType.AXES); } startGainXp(attacker, PPa, target, SkillType.AXES, plugin); } else if (itemInHand.getType().equals(Material.AIR) && permInstance.unarmed(attacker)) { if (!configInstance.getUnarmedPVP()) { if (targetIsPlayer || targetIsTamedPet) { return; } } if (!configInstance.getUnarmedPVE()) { if (!targetIsPlayer || !targetIsTamedPet) { return; } } if (permInstance.unarmedBonus(attacker)) { Unarmed.unarmedBonus(PPa, event); } if (PPa.getAbilityMode(AbilityType.BERSERK) && permInstance.berserk(attacker)) { event.setDamage((int) (event.getDamage() * 1.5)); } if (targetIsPlayer && permInstance.disarm(attacker)) { Unarmed.disarmProcCheck(attacker, (Player) target); } startGainXp(attacker, PPa, target, SkillType.UNARMED, plugin); } else if (itemInHand.getType().equals(Material.BONE) && permInstance.beastLore(attacker)) { Taming.beastLore(event, target, attacker); } } else if (damager instanceof Wolf) { Wolf wolf = (Wolf) damager; if (wolf.isTamed() && wolf.getOwner() instanceof Player) { Player master = (Player) wolf.getOwner(); PlayerProfile PPo = Users.getProfile(master); if (!configInstance.getTamingPVP()) { if (targetIsPlayer || targetIsTamedPet) { return; } } if (!configInstance.getTamingPVE()) { if (!targetIsPlayer || !targetIsTamedPet) { return; } } if (permInstance.fastFoodService(master)) { Taming.fastFoodService(PPo, wolf, event.getDamage()); } if (permInstance.sharpenedClaws(master)) { Taming.sharpenedClaws(PPo, event); } if (permInstance.gore(master)) { Taming.gore(PPo, event, master); } if (permInstance.taming(master)) { startGainXp(master, PPo, target, SkillType.TAMING, plugin); } } } else if (damager instanceof Arrow) { if (((Arrow) damager).getShooter().getType() != EntityType.PLAYER) { return; } if (targetIsPlayer || targetIsTamedPet) { if (!configInstance.getArcheryPVP()) { return; } } else if (!configInstance.getArcheryPVE()) { return; } archeryCheck(event, plugin); } if (target instanceof Player) { if (configInstance.getSwordsPVP() && damager instanceof Player) { Swords.counterAttackChecks(damager, (Player) target, event.getDamage()); } if (configInstance.getSwordsPVE() && !(damager instanceof Player)) { Swords.counterAttackChecks(damager, (Player) target, event.getDamage()); } if (configInstance.getAcrobaticsPVP() && damager instanceof Player) { Acrobatics.dodgeChecks(event); } if (configInstance.getAcrobaticsPVE() && !(damager instanceof Player)) { Acrobatics.dodgeChecks(event); } } } /** * Process combat abilities based on weapon preparation modes. * * @param attacker The player attacking */ public static void combatAbilityChecks(Player attacker) { PlayerProfile PPa = Users.getProfile(attacker); if (PPa.getToolPreparationMode(ToolType.AXE)) { Skills.abilityCheck(attacker, SkillType.AXES); } else if (PPa.getToolPreparationMode(ToolType.SWORD)) { Skills.abilityCheck(attacker, SkillType.SWORDS); } else if (PPa.getToolPreparationMode(ToolType.FISTS)) { Skills.abilityCheck(attacker, SkillType.UNARMED); } } /** * Process archery abilities. * * @param event The event to run the archery checks on. * @param pluginx mcMMO plugin instance */ public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx) { Projectile arrow = (Projectile) event.getDamager(); LivingEntity shooter = arrow.getShooter(); LivingEntity target = (LivingEntity) event.getEntity(); if (target instanceof Player) { Player defender = (Player) target; if (defender.getItemInHand().getType().equals(Material.AIR)) { if (configInstance.getUnarmedPVP()) { Unarmed.deflectCheck(defender, event); } } } if (shooter instanceof Player) { Player attacker = (Player) shooter; PlayerProfile PPa = Users.getProfile(attacker); if (permInstance.archery(attacker)) { if (permInstance.archeryBonus(attacker)) { /*Archery needs a damage bonus to be viable in PVP*/ int skillLvl = Users.getProfile(attacker).getSkillLevel(SkillType.ARCHERY); double dmgBonusPercent = ((skillLvl / 50) * 0.1D); /* Cap maximum bonus at 200% */ if (dmgBonusPercent > 2) { dmgBonusPercent = 2; } /* Every 50 skill levels Archery gains 10% damage bonus, set that here */ //TODO: Work in progress for balancing out Archery, will work on it more later... int damage = event.getDamage(); int archeryBonus = (int) (damage * dmgBonusPercent); event.setDamage(damage + archeryBonus); } if (target instanceof Player && permInstance.daze(attacker)) { Archery.dazeCheck((Player) target, attacker, event); } if (permInstance.trackArrows(attacker)) { Archery.trackArrows(target, PPa); } if (target != attacker) { startGainXp(attacker, PPa, target, SkillType.ARCHERY, pluginx); } } } } /** * Attempt to damage target for value dmg with reason CUSTOM * * @param target LivingEntity which to attempt to damage * @param dmg Amount of damage to attempt to do */ public static void dealDamage(LivingEntity target, int dmg) { dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM); } /** * Attempt to damage target for value dmg with reason cause * * @param target LivingEntity which to attempt to damage * @param dmg Amount of damage to attempt to do * @param cause DamageCause to pass to damage event */ private static void dealDamage(LivingEntity target, int dmg, DamageCause cause) { if (configInstance.getEventCallbackEnabled()) { EntityDamageEvent ede = new FakeEntityDamageEvent(target, cause, dmg); mcMMO.p.getServer().getPluginManager().callEvent(ede); if (ede.isCancelled()) { return; } target.damage(ede.getDamage()); } else { target.damage(dmg); } } /** * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker * * @param target LivingEntity which to attempt to damage * @param dmg Amount of damage to attempt to do * @param attacker Player to pass to event as damager */ private static void dealDamage(LivingEntity target, int dmg, Player attacker) { if (configInstance.getEventCallbackEnabled()) { EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg); mcMMO.p.getServer().getPluginManager().callEvent(ede); if (ede.isCancelled()) { return; } target.damage(ede.getDamage()); } else { target.damage(dmg); } } /** * Apply Area-of-Effect ability actions. * * @param attacker The attacking player * @param target The defending entity * @param damage The initial damage amount * @param plugin mcMMO plugin instance * @param type The type of skill being used */ private static void applyAbilityAoE(Player attacker, LivingEntity target, int damage, mcMMO plugin, SkillType type) { ItemStack inHand = attacker.getItemInHand(); if (ModChecks.isCustomTool(inHand) && !ModChecks.getToolFromItemStack(inHand).isAbilityEnabled()) { return; } int numberOfTargets = Misc.getTier(attacker.getItemInHand()); //The higher the weapon tier, the more targets you hit int damageAmount = damage; if (damageAmount < 1) { damageAmount = 1; } for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) { if (!(entity instanceof LivingEntity)) { continue; } if (numberOfTargets <= 0) { break; } PlayerAnimationEvent armswing = new PlayerAnimationEvent(attacker); plugin.getServer().getPluginManager().callEvent(armswing); if (entity instanceof Player) { Player defender = (Player) entity; if (!target.getWorld().getPVP()) { continue; } if (defender.getName().equals(attacker.getName())) { continue; } if (Party.getInstance().inSameParty(attacker, defender)) { continue; } PlayerProfile playerProfile = Users.getProfile((Player) entity); if (playerProfile.getGodMode()) { continue; } } else if (entity instanceof Tameable) { AnimalTamer tamer = ((Tameable) entity).getOwner(); if (tamer instanceof Player) { if (tamer.equals(attacker) || Party.getInstance().inSameParty(attacker, (Player) tamer)) { continue; } } } switch (type) { case SWORDS: if (entity instanceof Player) { ((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck")); } BleedTimer.add((LivingEntity) entity, 5); break; case AXES: if (entity instanceof Player) { ((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.Cleave.Struck")); } break; default: break; } dealDamage((LivingEntity) entity, damageAmount, attacker); numberOfTargets--; } } /** * Start the task that gives combat XP. * * @param attacker The attacking player * @param PP The player's PlayerProfile * @param target The defending entity * @param skillType The skill being used * @param plugin mcMMO plugin instance */ public static void startGainXp(Player attacker, PlayerProfile PP, LivingEntity target, SkillType skillType, mcMMO pluginx) { double baseXP = 0; if (target instanceof Player) { if (!configInstance.getExperienceGainsPlayerVersusPlayerEnabled()) { return; } Player defender = (Player) target; PlayerProfile PPd = Users.getProfile(defender); if (System.currentTimeMillis() >= (PPd.getRespawnATS() * 1000) + 5000 && ((PPd.getLastLogin() + 5) * 1000) < System.currentTimeMillis() && defender.getHealth() >= 1) { baseXP = 20 * configInstance.getPlayerVersusPlayerXP(); } } else if (!target.hasMetadata("mcmmoFromMobSpawner")) { if (target instanceof Animals && !target.hasMetadata("mcmmoSummoned")) { baseXP = configInstance.getAnimalsXP(); } else { EntityType type = target.getType(); switch (type) { case BLAZE: baseXP = configInstance.getBlazeXP(); break; case CAVE_SPIDER: baseXP = configInstance.getCaveSpiderXP(); break; case CREEPER: baseXP = configInstance.getCreeperXP(); break; case ENDER_DRAGON: baseXP = configInstance.getEnderDragonXP(); break; case ENDERMAN: baseXP = configInstance.getEndermanXP(); break; case GHAST: baseXP = configInstance.getGhastXP(); break; case MAGMA_CUBE: baseXP = configInstance.getMagmaCubeXP(); break; case IRON_GOLEM: if (!((IronGolem) target).isPlayerCreated()) { baseXP = configInstance.getIronGolemXP(); } break; case PIG_ZOMBIE: baseXP = configInstance.getPigZombieXP(); break; case SILVERFISH: baseXP = configInstance.getSilverfishXP(); break; case SKELETON: baseXP = configInstance.getSkeletonXP(); break; case SLIME: baseXP = configInstance.getSlimeXP(); break; case SPIDER: baseXP = configInstance.getSpiderXP(); break; case ZOMBIE: baseXP = configInstance.getZombieXP(); break; default: break; } } baseXP *= 10; } if (baseXP != 0) { mcMMO.p.getServer().getScheduler().scheduleSyncDelayedTask(pluginx, new GainXp(attacker, PP, skillType, baseXP, target), 0); } } }