Changelog: #Versions without changelogs probably had very small misc fixes, like tweaks to the source code Version 1.2.09-dev - Fixed issue with Repair Mastery (Issue #47) - Made Arcane Forging fully configurable (Pull Request #52) - Made Fishing configurable (Pull Request #60) - Changed timer to be a bit more efficient (Issue #19) - Changed to fire EntityDamageEvents for all damage done by mcMMO - New custom event for developers McMMOPlayerLevelUpEvent - New custom event for developers McMMOItemSpawnEvent - Changed LoadProperties from the old Configuration to FileConfiguration - Removed aliasing from config.yml - Fixed mining procs from Super Break & Silk Touch - Unused smelt property removed - Minor optimizations - Fix for setting properly block damage values - Initial skill level capping added - Initial command alias framework added Version 1.2.08 - Changed Bukkit events to new event system - Changed aliasing to send both the mcmmo command and the command used. - Changes in combat exp (Pull Request #49) - Repair for bows & leather armor (Pull Request #46) - Fixed missing images (Pull Request #45) - POM Changes for dependencies (Pull Request #36) - Fishing & Repair fixes (Pull Request #31) - Fixed CraftOfflinePlayer issue (Issue #212) errors for offline wolf owners - Pull in commit from @NuclearW for issue from previous commit Version 1.2.07 Fixed mctop not working at all (whoops!) Fixed problem with multithreading in mcMMO causing errors Fixed bug with Repair where it would remove the enchantments if you could not even repair the item The command mmoupdate now runs in its own thread to ease the burden on the server Version 1.2.06 German translation has been updated Fixed fishing not being applied to MySQL DB when converting from Flat File -> MySQL Fixed mctop not taking Fishing into account some of the time Fixed bug where Taming would try to grab the name of offline players Fixed bug where Fishing would try to add an enchantment level not normally possible Fixed another bug with mmoedit and Fishing Added option to only allow tools to ready when you are sneaking, this is off by default Added Brewing Stand & Enchanters table to the list of blocks that won't cause you to ready your tool on right click Version 1.2.05 Fixed my fix of not being able to place blocks near/on Anvils Fixed resources in inventory not correctly updating after Repair Version 1.2.04 Fixed bug where you could not place blocks near/on the Anvil Version 1.2.03 skills2 and experience2 will be removed from MySQL DB automagically when this version first runs Fishing is now stored in skills and experience tables on the MySQL DB as it should have been Fishing will now save properly for MySQL Fishing will now work properly with mctop for those using MySQL Fixed problems with mmoedit and fishing Version 1.2.02 Added measures to prevent easy xp from hacks that cause a ridiculous amount of clicks per second Fixed bug where Call Of The Wild used only 1 bone to summon Reduced Endermen XP from 3x to 2x The number of bonus fish caught from fishing has been reduced Fishing XP reduced from 1500 to 800 Fishing XP is now configurable in the config file Version 1.2.01 Added a setting to turn off abilities completely from config Added a setting to just turn off ability messages from config Fixed the bug with sword repair Fixed mcMMO not working properly with Spout Added Fishing XP icon to Normal/Retro HUDs for Spout Added icons to Spout notifications for leveling Fishing Added Fishing Retro XP bar color customization to config file The number of bones required to use Call of The Wild is now configurable Reduced the XP animals would give from 1.5x to 1x Removed current durability value message from Repairing Fixed bug where Arcane Forging failed to display messages Fixed bug where Arcane Forging tries to downgrade level 1 enchants Fixed bug where Arcane Forging always kept enchantments if you had under 100 Repair skill Version 1.2.00 Added Fishing Skill Added Call Of The Wild to Taming Added Arcane Forging to Repair Added new mobs to XP tables Added Master/Apprentice system to the Party system Animals now give xp to combat skills (those poor sheep ;_;) Removed unnecessary sorcery permissions from plugin.yml Version 1.1.17 XP gained in combat is now softcapped by the remaining health of the entity you are damaging, preventing many exploits. Players in Creative mode no longer gain XP Compiled against latest Spout & CraftBukkit Added World PVP check to Ignition, should no longer ignore PVP settings Enemies should no longer grant XP when hit during their death Fixed an exploit that led to unlimited ability use Possibly fixed a bug where the same player would be listed multiple times in mctop Added author and description to plugin.yml /mmoedit and /addxp are useable from the console now Swearword's statistics tracking removed (He stopped the service, so its gone now.. On a positive note, I did find out 1000-1500 servers installed mcMMO a day) Version 1.1.16 Added Melons to Herbalism xp tables Endermen added to Combat skill xp tables Silverfish added to Combat skill xp tables CaveSpider added to Combat skill xp tables Version 1.1.15 Smooth Brick added to Green Terra Green thumb can be used to spread moss to Smooth Brick now Implemented a ghetto fix for the sword durability bug (real fix sometime soon) Added Spain Spanish localization (es_es) Version 1.1.14 [1.8] Removed the Archery fire rate limiter as its no longer necesarry due to changes in game mechanics [1.8] Removed the bonus damage from Archery (I'll rework this skill soon) [1.8] Removed the food bonuses to healing Herbalism provided due to the change of eating in game mechanics [1.8] Swords no longer parry, no need to compete with in game mechanics [1.8] mcMMO no longer has an HP Regen system, no need to compete with in game mechanics [SPOUT] mcMMO now transfers files between [MC Server] -> [Client] rather than [Webserver] -> [Client] [SPOUT] Temporarily disabled the PartyHUD due to some performance issues [SPOUT/CONFIG] mcMMO now allows for disabling of the party HUD with the node Spout.Party.HUD.Enabled [BUG] Fixed a few problems with readying abilities for Woodcutting/Axes [MYSQL] Improvements have been made to the performance of MySQL thanks to krinsdeath [CONFIG] Spout.Party.HP tree removed, replaced with Spout.Party.HUD [CONFIG] Added an option for Excavation to require use of a shovel, on by default [COMPATIBILITY] Changed the listener priority for OnEntityDamage from High to Monitor (Should make mcMMO compatible with Worldguards pvp regions among other things) [COMPATIBILITY] Made party/admin chat modes more compatible with chat plugins (vChat) [API] Added addXpOverride for modders, this will ignore skill modifiers [SPOUT] The option to change the weburl of mcMMO Images/Sounds has been removed, if you want to customize mcMMO images/sounds you can open mcMMO.jar and replace them there [LOCALE] Portuguese Brazil locale added (Code: pt_br) [MISC] Added some experimental usage tracking, you can opt out of this in /plugins/stats/config.yml (Once its generated, may require 2 restarts) Version 1.1.13 Pets are removed from party bars Version 1.1.12 mcMMO now downloads files when you join the server to provide the best experience mcMMO now uses a brand new Party HUD by Rycochet (from his mmoParty plugin) Fixed the xpbar and xpicon settings in config to work properly Fixed infinite HP exploit with Herbalism Fixed bug where herbalism would heal out of the players normal health range Fixed bug where entering ':' into your party name caused stat loss among other things Fixed issue with block break listener priority Version 1.1.11 mcMMO now properly cancels its Async taks when disabled Fixed newly generated configs using 2 instead of 1 for skill multipliers Version 1.1.10 Added default hud setting to config Fixed bug where newly generated configs used old xp gain numbers Version 1.1.09 Fixed mcMMO to run fine without Spout :) Version 1.1.08 Fixed repair being 10x slower to level than normal Version 1.1.07 Fixed the default HUD being set to RETRO instead of STANDARD Version 1.1.06 mcMMO menu implemented! Default is 'M', change this in config Retro HUD implemented! Retro XP fill color is completely customizable on a per skill basis New levelup sound thanks to @Rustydaggers ! With the help of Randomage the XP Formulas have been vastly changed for flexibility Global modifiers and skill modifiers now support decimals Global formula modifier dropped from config GigaDrillBreaker/Berserk doesn't drop clay blocks anymore Fixed bug where Herbalism didn't heal more for bread/stew when right clicking a block Fixed bug where Wheat did not use the values form the config file Fixed bug where Archery gave xp for inflicting self injury Watch added to clay loot tables and maps remove from clay loot tables Version 1.1.05 Maps dropped from excavation are created correctly, and represent the area they are found in Fixed an exploit with clay and excavation Fixed a NPE with locking xp bars Fixed the !AdeptDiamond! localization error when repairing diamond with a skill below 50 Version 1.1.04 Removed URL settings for XPBAR/XPICON/HPBAR Added single URL setting for mcMMO Changed default host from Dropbox to Rycochet's webserver (with apparently unlimited bandwidth!, thanks Rycochet) Fixed Repair noise not getting played Fixed a small memory leak with party health bars Version 1.1.03 Fixed a few images being hard-coded still rather than configurable Version 1.1.02 Fixed bug where toggle for xpicon didn't work Fixed bug where Excavation gave gravel drops to grass Excavation now uses more enums Version 1.1.01 Fixed toggles for hpbar/xpbar not working Version 1.1.0 Brand new XP Bars, Health bars, and Skill Icons designed by BrandonXP Added /xplock to lock the xp bar to a skill Repairing metal now has a sound effect Shears added to Repair MySpawn now works correctly when you are in the nether MySpawn message when you right click a bed is now squelched Intervals at which players renegerate hp have doubled in length (making it take 100% longer to regenerate than before) Rewrote many variables stored per player to be integer instead of long, reducing overall memory usage of mcMMO Rewrote the Timer mcMMO relies on to instead use the BukkitScheduler for performance Fixed the party member list of /party Fixed bug where Swords would counter-attack Projectiles Removed a debug message when repairing diamond armor Changed chat to use getDisplayName() instead of getName() Changed chat priority from lowest to highest Added Clay to excavation Added new items to Clay's loot tables Archery now works with the latest CB Version 1.0.50 New /xprate command for those with mcmmo.admin permissions! mcMMO now uses Spout instead of BukkitContrib BukkitContrib support dropped XP Formula is now 100+(skill level value * skill modifier * global modifier) thanks to suggestion Fixed bug where /mmoupdate used the old directory instead of the new one to find the flat file Fixed bug where Unarmed Mastery damage bonus only did as much as Unarmed Apprentice Fixed bug where Pumpkins did not give out XP Coordinates removed from /whois as they didn't really fit /mcgod and /mmoedit now require permissions to be setup in some shape or form to be used Lapus renamed to Lapis in config Version 1.0.49 Updated German locale Fixed bug where using the party system on a MySQL setup caused errors when writing to non-existent files Fixed bug where using /accept caused a NPE (hopefully) Fixed a few missing descriptions for commands Version 1.0.48 Updated French Translation Updated German Translation Updated Polish Translation Placed Coal Ore and Redstone Ore won't give XP anymore Fixed unusually high memory usage at startup Added many features to the party system written by NuclearW Version 1.0.47 Fixed another BukkitContrib error for servers not running BukkitContrib Version 1.0.46 Fixed bug preventing Excavation from gaining skill Version 1.0.45 Corrected /stats showing Repair XP as Level for Repair Corrected /repair showing Repair XP as Level for Repair Corrected /whois showing Repair XP as Level for Repair Version 1.0.44 Fixed my 'fix' of BukkitContrib errors with Tree Feller Version 1.0.43 Stopped things from being auto-smelt'd Version 1.0.42 Corrected 2 more errors involving not running BukkitContrib Version 1.0.41 Fixed errors using Tree Feller if your server wasn't running BukkitContrib (sorry!) Fixed some more leftover stuff involving the new half-finished mining skill Fixed excavation's Giga Drill Breaker not working on placed blocks Version 1.0.40 Fixed errors if your server wasn't running BukkitContrib Version 1.0.39 mcMMO won't auto-download and auto-run BukkitContrib anymore Version 1.0.38 Commented code for the half-finished Infernal Pick subskill (Whoops) Version 1.0.37 The donation message in /mcmmo is now toggle-able The anvil message now only gets shown the first time you place an anvil (after login) Reworked /mcmmo (an improvement I would say) Added /mcmmo text to localization file Archery fire rate now configurable Berserk mode stops items from being collected Taming no longer receives xp from wolves being harmed Fixed bug where /stats required Tree Feller permission to show Woodcutting skill Fixed bug where players with mcgod could be harmed by AoE Fixed bug where modifying a skill also modified the xp to the same amount (when it should be zero) BukkitContrib Stuff Added a pop-up when placing an Anvil Added pop-ups on levelup Added basic sound effects to various abilities (Berserk, Tree Feller, Super Breaker, Leaf Blower, etc...) Code Stuff Added checkXp(SkillType, Player) for plugin devs (use this after modifying XP to check for levels) Added getPlayerProfile() which returns a PlayerProfile object for plugin devs (You can do almost everything with this object) 100% more enums Changed how checking skill xp worked to be more efficient Version 1.0.36 mcMMO now properly supports Bukkit/PEX/Permissions for Permissions Config.yml will no longer generate Performance Debugging nodes Registered permission nodes to plugin.yml Some more changes to Permissions code Fixed bug where Super Breaker activated where it shouldn't Fixed bug with enabling/disabling mcgod in config.yml Fixed bug with Excavation not kicking in until 1 level higher Version 1.0.35 Added a Toggle for Chimaera Wing in config.yml Added customization of what item is used for Chimaera Wing in config.yml Fixed bug with randomly receiving Taming XP mcmmo.users file moved into /plugins/mcMMO/FlatFileStuff/ Leaderboard files now moved into /plugins/mcMMO/FlatFileStuff/Leaderboards Locale files now have the prefix locale_ instead of messages_ Locale files are now located inside com/gmail/nossr50/locale/ instead of com/gmail/nossr50/ Updated the code that handles permissions (this may mean 3.1.6 will finally play well!) Some more source code organization Fixed warnings for compiler Removed dependencies on CraftBukkit Registered commands to OnCommand Removed performance debugging Removed some useless settings from the config file Version 1.0.34 Fixed the PVP setting determining whether or not you would hurt yourself from AoE Abilities Added Dutch (nl) language support Super Breaker now gives the correct XP as determined by config.yml Sand Stone XP is now configurable and no longer shares the 'stone' node /mining now shows mining values instead of taming values Version 1.0.33 Fixed the toggle for the Excavation drop 'Cocoa Beans' Fixed bug where Unarmed users could disarm without being bare handed Cocoa Beans now have an XP modifier in config.yml You can now toggle whether or not Mobspawners will give XP (in config.yml) MySQL version now makes requests to the MySQL server less frequently (should help performance) Fixed bug with Skull Splitter hitting the user Version 1.0.32 Added "General.Performance.Print_Reports" node to config.yml to help identify causes of performance issues Fixed bug of swords users hurting themselves with serrated strikes Version 1.0.31 Fixed bug of trying to cast Animals to non-animals Version 1.0.30 Mobs that spawn from spawners no longer give XP (for reals this time) Version 1.0.29 Mobs that spawn from spawners no longer give XP (again) Fixed bug where Serrated Strikes did not Bleed additional targets Identified and solved a potential memory leak in Bleed Simulation Renamed the Object Config to Misc and rewrote parts of it Rewrote Party/Admin/God toggles Added Polish language support (pl) Version 1.0.28 Actually fixed /stats showing excavation values for swords Made some improvements to how Bleed Simulation was handled for different entity types Obsidian now does normal durability damage during Super Breaker Version 1.0.27 Fixed /stats showing excavation values for swords Hopefully fixed a wide range of NPE errors Updated German (de) localization Version 1.0.26 Fixed accidentally making power levels go above 9,000 Version 1.0.25 Compatible with the latest CB Beast Lore now functions correctly Wolves are no longer invincible to players Changed the look of Beast Lore Skill info pages now show your stat in that skill (if you have permission) /stats and /whois has been alphabetized and divided into three categories (Gathering/Combat/Misc) Abilities will not trigger on Trap Doors Version 1.0.24 Now compatible with latest RB (928) Taming now receives XP from your wolves harming foes Taming is now easier to level Green Thumb now drops seeds when harvesting Wheat Version 1.0.23 Modified Bleed Simulation to fix performance problems Rewrote MySpawn to be more efficient when calculating time left Rewrote Skills to be more efficient when calculating time left Version 1.0.22 Added 'Name' nodes to commands for renaming them Version 1.0.21 Fixed Skull Splitter length in /axes displaying incorrectly Fire rate limiter now correctly uses the value in the config file Stone XP now correctly uses the value in the config file Cobble -> Mossy now correctly uses the value in the config file Removed setmyspawn from config file as it serves no purpose All commands now have an 'Enabled' node in the config file that when set to false disables the command completely Fixed color scheme inconsistency for Mining in /whois results Version 1.0.20 Fixed Array Index Out of Bounds error Version 1.0.19 Removed a failsafe for the Timer that is no longer necessary (should improve performance) Fixed /myspawn not working by rewriting it :3 Fixed exploit where players could break a freshly placed mushroom for XP MySQL User Passwords can now be blank (Although you really should have a password...) Fixed a few NPE errors Version 1.0.18 Fixed MySQL default TablePrefix Fixed Wheat not being configurable Version 1.0.17 Brand new YAML Configuration file Ability to configure XP for all gathering skills in config file German Language added to mcMMO French Language added to mcMMO MySpawn will no longer heal players / commands now also check for their localized names for displaying help Added many more Strings to localization files Added more safeguards to MySpawn for NPE Fixed bug where Tree Feller Radius depended on WoodCutting XP rather than Skill Level Fixed bug where Readying a Hoe returned a missing localization string Added some safeguards into Bleed Simulation to prevent possible memory leaks Performance improvements to storing/calling Skill/XP Values Plugged a potential memory leak with PlayerProfiles not being removed correctly Disabled the mob spawner camping anti-exploit in favor of performance Version 1.0.16 Fixed bug where localization file failed to load Changed en_US to lowercase mcMMO now requires locale files to be in lowercase Fixed a few strings missing from the localization file Version 1.0.15 Removed leftover code that spammed SQL errors Version 1.0.14 Added many missed strings into localization Finnish Localization updated for the new strings Green Thumb should respect Block Protection plugins now Fixed Number Format Exception when loading a PlayerProfile Version 1.0.13 Fixed bug/NPE where stats would not load and therefore 'reset' for players Fixed NPE involving /ptp Added "enableMOTD" setting to properties file Version 1.0.12 Fixed another NPE error Non-Gathering skills should correctly gain XP if PVP is set to false now Localization will now support language codes that do not have two parts like "fi" Fixed bug where Wiki MOTD message would not be loaded from localization file Version 1.0.11 Fixed bug where players could not gain experience in several skills Removed PVP flag from mcmmo.properties as its not needed anymore Fixed a few NPE errors Mushroom XP reduced from 25 to 15 Fixed an exploit where players who just logged in could be farmed for experience because they were invulnerable Version 1.0.10 Added Localization/String Customization Mushroom XP reduced from 40 to 25 Removed "clears inventory" warning in /mcc for /myspawn since this no longer happens Version 1.0.09 Fixed the NPE that occurs when players gain experience (Sorry!) Fixed bug where /myspawn & /clearmyspawn would work if MySpawn was disabled in the properties file Changed strings containing "MMO" to read "mcMMO" Removed a lot of unused or unnecessary variables from the PlayerProfiles in mcMMO, this should lower the memory footprint Added getXpToLevel() for modders Version 1.0.08 Added removeXP() for modders Fixed bug where stone swords only repaired by 33% instead of 50% Fixed bug where stone/wooden hoes wouldn't repair Big overhaul to how skill values and xp values were handled in the code Modifying the players skill levels now sets the corresponding skill xp to zero Using Serrated Strikes/Skull Splitter on mobs should no longer harm nearby players when PVP is disabled Switching to another weapon after firing your bow should no longer trigger procs for that weapon when the arrow hits Slimes/Ghasts now give XP for combat skills Added "EnableHpRegeneration" property setting Added "EnableMySpawn" property setting Version 1.0.07 Added more repair customization by solarcloud7 Leaderboards ignore players with the respective stat at 0 Reconnecting to MySQL will reload player data Fixed a NPE with MySQL's Leaderboards Removed "Loop iteration" debug message from mcMMO Version 1.0.06 MySQL will attempt to reconnect if the connection is closed Breaking the bottom block of Cactus/Reeds will award the correct experience and double drops Added support for Minecraft Statistics Fixed NPE with /myspawn command Version 1.0.05 PVP interactions now check for permissions before handing out any experience Many skill abilities now check for permissions correctly All interactions with Taming now check for permissions mcMMO now checks for its pvp flag being true before handling pvp interactions Version 1.0.04 Fixed bug where players would be informed incorrectly when their cooldowns refreshed Fixed exploit where players could reconnect to reset their cooldowns Added new "cooldowns" table to MySQL Berserk now breaks through snow Lightning no longer gives Taming XP Shortened /mcc to fit the screen Version 1.0.03 Bleed will no longer trigger on friendly wolves Axes criticals will no longer trigger on friendly wolves Version 1.0.02 Fixed bug where the Timer would start before everything else was ready Fixed bug where mcrefresh also required mcability permission node Fixed bug where Unarmed was not checking for disarm procs Green Thumb now checks for herbalism permissions Added "enableGreenThumbCobbleToMossy" to config file, this also changes Green Terra AoE abilities now harm wolves Version 1.0.01 Removed debug message when wolves are struck Fixed issue with reloading mcMMO when MySQL was enabled Fixed a NPE with MySpawn Fixed a NPE with removing users from PlayerProfile Unarmed no longer starts with a damage bonus Unarmed apprentice DMG bonus changed from 3 to 2 Version 1.0 Players can now repair Stone/Wood tools Fixed duping bug with WG/Block Protection Plugins Added Leaf Blower to WoodCutting Different Trees give different WoodCutting XP Water changing Gravel to Clay removed Code Organized/Optimized further MySQL Support Taming Skill Leaderboards Players won't hand out XP if they died within the last 5 seconds Version 0.9.29 Fixes critical bug involving water turning anything into clay Version 0.9.28 Green thumb can now spread grass to dirt using seeds Adding XP will check for level ups again Acrobatics won't hand out XP on death anymore Acrobatics will check plugins for the event being cancelled before handing out XP Version 0.9.27 Fixed Herbalism not properly receiving Triple Drops from Green Terra Fixed Herbalism not handing out any XP outside of Green Terra Fixed Herbalism asking for seeds on things that did not require it Version 0.9.26 Fixed Green Terra going off without readiness Fixed Hoe trying to ready when tilling Grass Version 0.9.25 Fixed issue with anti-exploits and Herbalism MySpawn works like a hearthstone now, no inv pentality, 1hr cooldown Added Green Terra Ability to Herbalism Added Green Thumb ability to Herbalism Fixed Repair not working for Iron Tools Fixed bug where Axes Ability checked for Unarmed Ability Permission Added Cocoa Beans to Excavation XP/Loot Tables, Found in Grass/Dirt Using Super Breaker on Obsidian significantly damages it compared to other materials Added Obsidian to Mining XP Table/Super Breaker Added Pumpkins/Reeds/Cactus to Herbalism XP Tables/Double Drops Corrected "mcMMMO" to "mcMMO" in MOTD Version 0.9.24 PLAYER_BED_ENTER removed due to its unusual issues Added info about the Wiki to the motd /mcrefresh will reset if you were recently hurt (Chimaera Wing/HP Regen) Fixed Armor Repair not adding XP Boosted Repair XP of Armor to match Tools Repairing Armor won't trigger Super Repair twice anymore Setting your MySpawn now just requires right clicking a bed (still requires the setmyspawn permission node) Version 0.9.23 Players will now announce ability usage within a short distance to nearby players Chimaera Wing now takes the world into account Acrobatics won't give XP on death, and will fail if you would've died after the damage reduction Added yet another check to see if a Player is not in the Users system for NPC mod compatibility Version 0.9.22 Fixed bug where chimaera wing was unusable after being hurt even after the cooldown Version 0.9.21 /mcrefresh fixed to work properly with the new ability monitoring system Ability lengths are now based on your skill level directly rather than a tiered system Chimaera Wings won't trigger on things they shouldn't (Doors, Chests, ETC) Chimaera Wings will properly tell you how long you have to wait to use it if you've been recently hurt Version 0.9.20 Fixed Tree Feller not checking if their cooldown was refreshed and always activating /stats and /whois will now show the powerlevel based on permissions Shovels will no longer say you've lowered your axe /myspawn will no longer say your inventory has been cleared if the server settings disable this feature Version 0.9.19 Fixed Anti-Exploit XP stuff not working Version 0.9.18 Added failsafe to prevent abilities from going on forever, abilities will check if they should've expired when being used in case the Timer fails Archery Spam has been nerf'd, you can only fire once per second now (Toggle-able in config file) Fixed bug when just having the Admin Chat permission wouldn't allow you to see Admin Chat Fixed bug where Axes ability could be used without permission Abilities are monitored with Timestamps rather than a Timer monitored tick rate When players were last hurt is now monitored with Timestamps rather than a Timer monitored tick rate Made Anti XP-Exploits more Robust Repair XP is now based on durability restored Acrobatics rolling will now reduce damage if you go over the damage threshold Acrobatics rolling damage threshold lowered to 10 from 20 Added Graceful Roll to Acrobatics, hold Shift when falling to do a Graceful Roll mcMMO now checks for the blockBreak and EntityDamage events being canceled before proceeding Dodge notification shortened Dodge won't negate damage completely anymore Added 3 more functions for plugin authors to call, getPartyName(Player player), inParty(Player player), and getParties() Version 0.9.17 Players now set their MySpawn by entering a bed, it requires the setmyspawn permission node /setmyspawn has been removed Compatible with CB 670 Fixed errors related to Repair Abilities will no longer trigger from Bed interactions /unarmed will now tell the player when they will receive unarmed master (if they have apprentice) Version 0.9.16 Logs placed by the player won't grant XP/Double Drops anymore Added more functions plugin authors can call Acrobatics roll has a damage threshold of 20, going above this means a failed Roll Version 0.9.15 Acrobatics will now behave properly AoE Abilities ignore wolves (temp fix) Added "all" parameter to /mmoedit & /addxp After giving XP to a player it will now check for level ups in skills Version 0.9.14 mcMMO checks for abilities being active before sending the fake block break event Version 0.9.13 Fixed excavation ignoring the xpGainMultiplier Now compatible with CB 600+ Fixed bug where Dodge acted maxed out no matter your skill level Version 0.9.12 mcMMO now fakes a block break event for abilities to maximize plugin compatibility /herbalism will return the correct values now New /addxp command Version 0.9.11 PVE Combat Skills experience is now based on damage dealt The Timer will no longer break from Bleed Simulation Tree feller no longer "damages" saplings Bleed+ (Serrated Strikes) lasts 5 ticks down from 12 Bleed/Bleed+ now do 2 damage instead of 1 Power Level is now based on permissions Counter Attack added to swords Parry is now based directly on Swords skill level Parry maximum proc chance raised to 30% from 20% Serrated Strikes now properly applies Bleed+ to targets Players who parry can no longer be disarmed Acrobatics now has a Dodge passive skill reducing damage Repair skill now effects how much durability is restored Super repair now doubles the repair amount on proc Unarmed now starts with a bonus to damage to encourage use Unarmed now has two steps to damage scaling, Appentice, and Mastery Unarmed disarm now caps at 25% for 1000 skill Fixed problem where Archery skill procs would ignore other plugins Ignition changed to 25% chance Ignition length will be based on archery skill level /myspawn now has a warning about the inventory loss penalty in /mcc mcMMO Timer now runs in 1 second intervals rather than 2 Version 0.9.10 Party invites now show who they are from Mushrooms added to Dirt/Grass excavation loot tables, drops with 500+ skill mcMMO configuration files property setting names have been changed for readability Fixed bug where Gold and Iron wouldn't drop anything during Super Breaker Added /mcability info to /mcc Potentially fixed NPE error when checking players for being in same party for PVP XP Removed sand specific diamond drop from sand excavation loot table, Diamonds can still drop globally for sand Added a global XP gain multiplier, increase it to increase XP gained Reduced PVE XP for Unarmed, now identical to Axes/Swords Changed Chat priority in mcMMO to be higher, this should help plugin conflicts Mushroom XP raised to 40 from 10 Flower XP raised to 10 from 3 Version 0.9.9 Fixed problem where entities never got removed from the arrow retrieval list of entities Version 0.9.8 EntityLiving shouldn't be cast to entities that are not an instance of EntityLiving Added a null check in the timer for players being null before proceeding Version 0.9.7 Procs/XP Gain will no longer happen when the Entity is immune to damage (Thanks EdwardHand!) Axes critical damage versus players reduced to 150% damage from 200% damage Fixed bug where Daze might not proc Changed archery Daze to follow smooth transition Added archery Daze chance info to /archery Cooldown lengths are now customizable, they are in seconds and multiplied by 2 by mcMMO Version 0.9.6 Timer checks for player being null before adding them to the mcUsers system Cooldowns will now show how much time is remaining when trying to use their respective abilities SkullSpliiter will now correctly inform the player when they are too tired to use it Acrobatics will no longer give XP if the event was cancelled by another plugin Version 0.9.5 Super Breaker now gives a chance for Triple Drops based on mining skill Ability durability loss down from 15 to 2 Ability durability loss is now toggle-able Ability durability loss can be adjusted in the configuration file Mining Picks are no longer lowered after activating Super Breaker Version 0.9.4 Flowers won't drop wheat anymore Signs won't trigger ability readiness anymore Version 0.9.3 Bug stopping abilities from never wearing of may have been fixed Changed color of "X Ability has worn off" to RED from GRAY Super Breaker, Giga Drill Breaker, and Tree Feller now damage the tool significantly during use Netherrack and Glowstone now give Mining XP Netherrack and Glowstone are now effected by Super Breaker Abilities will no longer be readied when you right click signs or beds Chimaera Wings won't activate on blocks you can interact with and signs Abilities now adjust their effects depending on tool quality Superbreaker won't break things that tool couldn't normally break Giga Drill Breaker will only give triple xp and triple drops for diamond tools, with a reduced effect for lesser tools Skull Splitter now has a limit of opponents nearby it will strike based on your tool quality Serrated Strikes now has a limit of opponents nearby it will strike based on your tool quality Modified /mcmmo description to be a little bit more relevant. Version 0.9.2 Changed priority of some of the mcMMO listeners Now when certain abilities are activated it shouldn't say "You lower your x" Version 0.9.1 Fixed "Unknown console command" errors with CB 556 Added /mcability command to toggle being able to trigger abilities with right click Added some more nullchecks for people reporting NPE errors Compatibility with NPC mods improved (Mainly for archery!) Other plugins can now call inSameParty() from mcMMO to increase compatibility Version 0.9 --NEW CONTENT-- Woodcutting now has the "Tree Feller" Ability Unarmed now has the "Berserk" Ability Swords now has the "Serrated Strikes" Ability Mining now has the "Super Breaker" Ability Axes now has the "Skull Splitter" Ability Excavation now has the "Giga Drill Breaker" Ability Added /mcrefresh - tool for refreshing cooldowns Unarmed now has the "Deflect Arrows" passive skill Chimaera Wing Item Added --CHANGES-- HP Regen & Bleed are back Woodcutting will drop the appropriate log on double drop procs Herbalism now applies double drops to herbs / now shows much more information to the player regarding their stats Axes skill Critical Strikes are now based directly on your skill level Swords skill Bleed chance is now based directly on your skill level Unarmed disarm chance is now based directly on your skill level Acrobatics now gives XP when you roll --BUGFIXES-- Memory Leak Fixed Axes not doing critical strikes Gold Armor repair Capped skills now have the correct proc chance /mmoedit is no longer case sensitive More NPE errors fixed Many bugs I forgot to write down --PLUGIN COMPATABILITY FIXES-- If combat interactions are cancelled by other plugins mcMMO should ignore the event If block damage interactions are cancelled by other plugins mcMMO should ignore the event Version 0.8.22 Fixed bug where Axes did less damage than normal Acrobatic rolls now give XP Acrobatics XP increased for non-rolls Version 0.8.21 Fixed bug where axe criticals would dupe items Version 0.8.20 99.99% sure I fixed anvils that suddenly stop working Version 0.8.19 Fixed being able to excavate placed blocks Added toggle option to mining requiring a pickaxe Added toggle option to woodcutting requiring an axe PVP interactions now reward XP based on the damage caused (this is effected by skills) PVP XP gain can be disabled in the configuration file PVP XP has a modifier, increase the modifier for higher XP rewards from PVP combat Version 0.8.18 Fixed sandstone not being watched for exploitation Version 0.8.17 mcmmo.users moved to plugins/mcMMO/ Snowballs and Eggs will no longer trigger Ignition Loot tables for excavation adjusted Mining benefits now require the player to be holding a mining pick Woodcutting benefits now require the player to be holding an axe Version 0.8.16 Moved configuration file to /plugins/mcMMO Arrows now have a chance to Ignite enemiesw Fixed arrows not being retrievable from corpses Added info about ignition to /archery Version 0.8.14 Mining, Woodcutting, Herbalism, and Acrobatics proc rates now are based on your skill level directly rather than tiers you unlock via skill levels Archery's ability to retrieve arrows from corpses now is based on your skill level directly rather than tiers you unlock via skill levels Mining, Woodcutting, Herbalism, Archery, and Acrobatics now show their proc % relative to your skill if you type / You can now adjust what level is required to repair diamond in the configuration file Changed mining XP rates to be a tad higher for some things You can now get XP from sandstone XP rates increased for gathering glowstone with excavation XP rates increased a bit for excavation Skill info is now a bit more detailed for certain skills Added info about arrow retrieval to /archery Version 0.8.13 Enemies no longer look like they have frozen when they die Item duping fix Version 0.8.11 Performance improvements Memory leak fixed NPE error with MySpawn really fixed Version 0.8.9 Fixed NPE for My Spawn Fixed NPE for onBlockDamage Bleed proc now correctly checks for Swords permissions Version 0.8.8 Gold can now be repaired Tweaked Mining XP gains Reorganized code Added /mcgod godmode command Fixed the pvp toggle in the settings file Version 0.8.7 Removed packet-sending stuff wasn't working anyways Fixed another NPE with the TimerTask Skills now only show up in /stats if you have permissions for them Version 0.8.6 Added a null check in bleed simulation to prevent a NPE Version 0.8.5 Players are now added to files when they connect (to fix a NPE) onPlayerCommand stuff moved into onPlayerCommandPreprocess Version 0.8.4 Fixed another nullpointer error for TimerTask Fixed bug making regeneration take twice as long to kick in after combat Version 0.8.3 Modified the timer intervals (from 1 second to 2) All skills now have an individual modifier (Set by default to 2) There is now a global XP modifier (Set by default to 1) Herbalism now correctly follows its skill curve Unarmed no longer gives experience for harming other players Players can no longer exploit mob spawners for experience Version 0.8.2 Fixed Concurrent Modification Exception Fixed some incorrect skill descriptions First tier of HP Regeneration is now available from the start Fixed bleed proc rate for very high skill levels Changed regeneration permissions to 'mcmmo.regeneration' Version 0.8 Archery skill now lets players recover arrows from downed foes Health regenerates based on power level Added toggle to myspawn clearing player inventory in settings file Swords now have a bleed effect Rewrote Skill descriptions to be more informative/better Version 0.7.9 XP Curve now follows a new formula Acrobatics XP gains changed Compiled against permissions 2.1 Version 0.7.8 Massive tweaks to XP gain for Archery, Swords, Axes, Unarmed Version 0.7.7 Minor tweak to how players are added to the flat file Fixed some nullpointer exceptions when players die Version 0.7.6 Fixed being able to repair diamond armor with below 50 skill Myspawn now supports multiple worlds, clearing myspawn will set it to the first world created by the server Version 0.7.5 Removed random checks for herbalism XP Herbalism is now called properly (This should fix gaining no xp or double drops) Version 0.7.4 Work around for a bukkit bug that broke my onBlockDamage event Added /clearmyspawn Version 0.7.3 Fixed to work with build 424 of CB Lowered the XP of gold due to it not being that rare anymore Version 0.7.2 Fixed security flaw where players could access /mmoedit if the server was not running permissions Reduced XP gain of woodcutting a bit Version 0.7 Completely rewrote the XP system Added an XP skillrate modifier to the settings file Version 0.6.2 Axes now do critical strikes against farm animals Removed the "Stupidly Long Constructor" Now compatible with the latest CB builds Version 0.6.1 Customizable command names Axes can now be modified with /mmoedit Party members are now correctly informed when you leave the party Fixed incorrect commands in /mcc Version 0.5.17 Changed namespaces to fit bukkits new standard Adjusted excavation proc rates Modified excavation loot tables Added Party Invite System Version 0.5.16 Fixed unarmed not checking for permissions when hitting players Version 0.5.15 Fixed stone swords not being recognized as swords Fixed /a not working if you were an op but did not have permissions Version 0.5.14 Added permissions for skills Version 0.5.13 Removed skillgain from succesful parries Repair now refreshed the inventory Version 0.5.12 Fixed being able to hurt party members with the bow and arrow Version 0.5.11 Added /mmoedit command Fixed bug preventing player versus player damage Fixed bug preventing damage from scaling with unarmed & bows Fixed disarm proc making the opponent dupe his/her items Added mcmmo.tools.mmoedit permission Added mcmmo.commands.setmyspawn permission Added totalskill to /stats Changed the look of /stats Version 0.5.10 Fixed trying to set health to an invalid value Version 0.5.9 Fixed duping inventories on death Version 0.5.8 Fixed bug where players inventories would dupe during combat Version 0.5.7 Fixed monsters instant killing players Misc fixes Version 0.5.4 Changed herbalism skill gain from wheat to be WAAAAY slower Version 0.5.3 Players will now correctly drop their inventories when killed by a monster Version 0.5.2 Fixed MAJOR bug preventing swords skill from gaining through combat Version 0.5 Archery Added Swords Added Acrobatics Added Logging for Party/Admin chat added Fixed whois to show correct values for Excavation Made death messages much much more specific Version 0.4.4 Fixed being able to repair full durability iron tools Fixed herbalism benefits not behaving properly Fixed removing 1 diamond from every stack of diamond when repairing diamond Version 0.4.2 Removed myspawn from the motd Version 0.4.1 Fixed /mcc showing incorrect command for herbalism Changed unarmed skillrate to be much slower than before Modified a few skill descriptions Added permission for /whois Players can now use admin chat without being op as long as they have the correct permission (requires Permissions) Version 0.4 Permissions support Removed OPs having different names than normal players Removed /setspawn & /spawn Slowed down excavation skill rate Fixed excavation coal drop being too rare Version 0.3.4 Creepers now give double xp for unarmed Iron armor can now be repaired! Fixed bug stopping items from being repaired Version 0.3.3 Yet another herbalism skill gain tweak Version 0.3.2 Changed excavation loot tables to be more rewarding Changed sand to give normal excavation xp instead of double xp Fixed herbalism skill exploit Mobs killed with unarmed now drop loot properly Unarmed xp rate depends on mob (zombies lowest fyi) Huge player crashing bug fix on disarm! Version 0.3.1 Fixed excavation not saving properly Fixed repair using excavation values Version 0.3 Unarmed skill Herbalism skill Excavation skill Many bugfixes (thanks for reporting them!) / - Detailed information about skills in game Version 0.2.1 Misc bugfixes Version 0.2 Repair ability added Repair skill added Iron Armor repair temporarily disabled Anvils (Iron Block) added /mcmmo & /mcc added Misc changes to existing commands Misc bug fixes Version 0.1 Releasing my awesome plugin