import java.util.logging.Level; import java.util.logging.Logger; //===================================================================== //Class: vMinecraftListener //Use: The listener to catch incoming chat and commands //Author: nossr50, TrapAlice, cerevisiae //===================================================================== public class vMinecraftListener extends PluginListener { public int damagetype; protected static final Logger log = Logger.getLogger("Minecraft"); //===================================================================== //Function: disable //Input: None //Output: None //Use: Disables vMinecraft, but why would you want to do that? ;) //===================================================================== public void disable() { log.log(Level.INFO, "vMinecraft disabled"); } //===================================================================== //Function: onChat //Input: Player player: The player calling the command // String message: The message to color //Output: boolean: If the user has access to the command // and it is enabled //Use: Checks for quote, rage, and colors //===================================================================== public boolean onChat(Player player, String message){ //Quote (Greentext) if (message.startsWith("@") || vMinecraftSettings.getInstance().isAdminToggled(player.getName())) return vMinecraftChat.adminChat(player, message); else if (message.startsWith(">")) return vMinecraftChat.quote(player, message); //Rage (FFF) else if (message.startsWith("FFF")) return vMinecraftChat.rage(player, message); //Send through quakeColors otherwise else return vMinecraftChat.quakeColors(player, message); } //===================================================================== //Function: onCommand //Input: Player player: The player calling the command // String[] split: The arguments //Output: boolean: If the user has access to the command // and it is enabled //Use: Checks for exploits and runs the commands //===================================================================== public boolean onCommand(Player player, String[] split) { //Copy the arguments into their own array. String[] args = new String[split.length - 1]; System.arraycopy(split, 1, args, 0, args.length); //Return the results of the command int exitCode = vMinecraftCommands.cl.call(split[0], player, args); if(exitCode == 0) return false; else if(exitCode == 1) return true; else return false; } //===================================================================== //Function: onHealthChange //Input: Player player: The player calling the command // int oldValue: The old health value; // int newValue: The new health value //Output: boolean: If the user has access to the command // and it is enabled //Use: Checks for exploits and runs the commands //===================================================================== public boolean onHealthChange(Player player,int oldValue,int newValue){ if (vMinecraftSettings.getInstance().isEzModo(player.getName())) { return oldValue > newValue; } //These are place holders until I make random messages for everything and also to see if these work correctly if (vMinecraftSettings.getInstance().globalmessages() && newValue < 1) { if (damagetype == 1){ vMinecraftChat.gmsg(player,player.getName() + Colors.Red + " was blown to bits by a creeper"); } else if (damagetype == 2) { vMinecraftChat.gmsg(player,player.getName() + Colors.Red + " fell to death!"); } else if (damagetype ==3){ vMinecraftChat.gmsg(player, player.getName() + Colors.Red + " was incinerated"); } else if (damagetype == 4){ vMinecraftChat.gmsg(player, Colors.Red + " Stop drop and roll, not scream, run, and burn " + player.getName()); } else if (damagetype == 5){ vMinecraftChat.gmsg(player, Colors.Red + player.getName() + " drowned in lava"); } else if (damagetype == 6){ vMinecraftChat.gmsg(player, Colors.Blue + player.getName() + " should've attended that swimming class"); } else { vMinecraftChat.gmsg(player, Colors.Gray + player.getName() + " " + vMinecraftSettings.randomDeathMsg()); } } return false; } public void onLogin(Player player){ vMinecraftUsers.addUser(player); } public boolean onDamage(PluginLoader.DamageType type, BaseEntity attacker, BaseEntity defender, int amount) { if(type == type.CREEPER_EXPLOSION){ damagetype = 1; //Creeper } else if(type == type.FALL){ damagetype = 2; //Fall } else if(type == type.FIRE){ damagetype = 3; //Fire going to make it share with firetick since its similar } else if (type == type.FIRE_TICK){ damagetype = 4; //Firetick } else if (type == type.LAVA){ damagetype = 5; //Lava } else if (type == type.WATER){ damagetype = 6; //Water } return false; } }