package com.gmail.nossr50.commands.skills; import java.text.DecimalFormat; import java.util.List; import java.util.Set; import com.gmail.nossr50.datatypes.skills.PrimarySkill; import com.gmail.nossr50.util.SkillTextComponentFactory; import com.gmail.nossr50.config.AdvancedConfig; import com.gmail.nossr50.config.Config; import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.skills.SubSkill; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.skills.child.FamilyTree; import com.gmail.nossr50.util.Motd; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.StringUtils; import com.gmail.nossr50.util.commands.CommandUtils; import com.gmail.nossr50.util.player.UserManager; import com.gmail.nossr50.util.scoreboards.ScoreboardManager; import com.gmail.nossr50.util.skills.PerksUtils; import com.google.common.collect.ImmutableList; import net.md_5.bungee.api.ChatColor; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.command.TabExecutor; import org.bukkit.entity.Player; public abstract class SkillCommand implements TabExecutor { protected PrimarySkill skill; private String skillName; protected DecimalFormat percent = new DecimalFormat("##0.00%"); protected DecimalFormat decimal = new DecimalFormat("##0.00"); private CommandExecutor skillGuideCommand; public SkillCommand(PrimarySkill skill) { this.skill = skill; skillName = skill.getName(); skillGuideCommand = new SkillGuideCommand(skill); } @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { if (CommandUtils.noConsoleUsage(sender)) { return true; } if (!CommandUtils.hasPlayerDataKey(sender)) { return true; } switch (args.length) { case 0: Player player = (Player) sender; McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player); boolean isLucky = Permissions.lucky(player, skill); boolean hasEndurance = (PerksUtils.handleActivationPerks(player, 0, 0) != 0); float skillValue = mcMMOPlayer.getSkillLevel(skill); permissionsCheck(player); dataCalculations(player, skillValue, isLucky); if (Config.getInstance().getSkillUseBoard()) { ScoreboardManager.enablePlayerSkillScoreboard(player, skill); } sendSkillCommandHeader(player, mcMMOPlayer, (int) skillValue); //Make JSON text components List subskillTextComponents = getTextComponents(player); //Subskills Header player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Effects.SubSkills"))); //Send JSON text components for(TextComponent tc : subskillTextComponents) { player.spigot().sendMessage(new TextComponent[]{tc, new TextComponent(": TESTING")}); } //Stats getStatMessages(player, isLucky, hasEndurance, skillValue); return true; default: return skillGuideCommand.onCommand(sender, command, label, args); } } private void getStatMessages(Player player, boolean isLucky, boolean hasEndurance, float skillValue) { List statsMessages = statsDisplay(player, skillValue, hasEndurance, isLucky); if (!statsMessages.isEmpty()) { player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Commands.Stats.Self"))); for (String message : statsMessages) { player.sendMessage(message); } } player.sendMessage(LocaleLoader.getString("Guides.Available", skillName, skillName.toLowerCase())); } private void sendSkillCommandHeader(Player player, McMMOPlayer mcMMOPlayer, int skillValue) { if (!skill.isChildSkill()) { player.sendMessage(LocaleLoader.getString("Skills.Header", skillName)); player.sendMessage(LocaleLoader.getString("Commands.XPGain", LocaleLoader.getString("Commands.XPGain." + StringUtils.getCapitalized(skill.toString())))); player.sendMessage(LocaleLoader.getString("Effects.Level", skillValue, mcMMOPlayer.getSkillXpLevel(skill), mcMMOPlayer.getXpToLevel(skill))); } else { player.sendMessage(LocaleLoader.getString("Skills.Header", skillName + " " + LocaleLoader.getString("Skills.Child"))); player.sendMessage(LocaleLoader.getString("Commands.XPGain", LocaleLoader.getString("Commands.XPGain.Child"))); player.sendMessage(LocaleLoader.getString("Effects.Child", skillValue)); player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Skills.Parents"))); Set parents = FamilyTree.getParents(skill); for (PrimarySkill parent : parents) { player.sendMessage(parent.getName() + " - " + LocaleLoader.getString("Effects.Level", mcMMOPlayer.getSkillLevel(parent), mcMMOPlayer.getSkillXpLevel(parent), mcMMOPlayer.getXpToLevel(parent))); } } } private void displayOldSkillCommand(Player player, McMMOPlayer mcMMOPlayer, boolean isLucky, boolean hasEndurance, float skillValue) { //Send headers sendSkillCommandHeader(player, mcMMOPlayer, (int) skillValue); List effectMessages = effectsDisplay(); if (!effectMessages.isEmpty()) { player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Effects.Effects"))); if (isLucky) { player.sendMessage(Motd.PERK_PREFIX + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.Lucky.Name"), LocaleLoader.getString("Perks.Lucky.Desc", skillName))); } for (String message : effectMessages) { player.sendMessage(message); } } getStatMessages(player, isLucky, hasEndurance, skillValue); } @Override public List onTabComplete(CommandSender sender, Command command, String alias, String[] args) { switch (args.length) { case 1: return ImmutableList.of("?"); default: return ImmutableList.of(); } } protected int calculateRank(float skillValue, int maxLevel, int rankChangeLevel) { return Math.min((int) skillValue, maxLevel) / rankChangeLevel; } protected String[] calculateAbilityDisplayValues(double chance, boolean isLucky) { String[] displayValues = new String[2]; displayValues[0] = percent.format(Math.min(chance, 100.0D) / 100.0D); displayValues[1] = isLucky ? percent.format(Math.min(chance * 1.3333D, 100.0D) / 100.0D) : null; return displayValues; } protected String[] calculateAbilityDisplayValues(float skillValue, SubSkill subSkill, boolean isLucky) { int maxBonusLevel = AdvancedConfig.getInstance().getMaxBonusLevel(subSkill); return calculateAbilityDisplayValues((AdvancedConfig.getInstance().getMaxChance(subSkill) / maxBonusLevel) * Math.min(skillValue, maxBonusLevel), isLucky); } protected String[] calculateLengthDisplayValues(Player player, float skillValue) { int maxLength = skill.getAbility().getMaxLength(); int length = 2 + (int) (skillValue / AdvancedConfig.getInstance().getAbilityLength()); int enduranceLength = PerksUtils.handleActivationPerks(player, length, maxLength); if (maxLength != 0) { length = Math.min(length, maxLength); } return new String[] { String.valueOf(length), String.valueOf(enduranceLength) }; } protected abstract void dataCalculations(Player player, float skillValue, boolean isLucky); protected abstract void permissionsCheck(Player player); protected abstract List effectsDisplay(); protected abstract List statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky); protected abstract List getTextComponents(Player player); }