package com.gmail.nossr50.util.skills; import com.gmail.nossr50.config.experience.ExperienceConfig; import com.gmail.nossr50.datatypes.experience.XPGainReason; import com.gmail.nossr50.datatypes.interactions.NotificationType; import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.skills.PrimarySkillType; import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent; import com.gmail.nossr50.events.fake.FakeEntityDamageEvent; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.party.PartyManager; import com.gmail.nossr50.runnables.skills.AwardCombatXpTask; import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager; import com.gmail.nossr50.skills.archery.ArcheryManager; import com.gmail.nossr50.skills.axes.AxesManager; import com.gmail.nossr50.skills.swords.SwordsManager; import com.gmail.nossr50.skills.taming.TamingManager; import com.gmail.nossr50.skills.unarmed.Unarmed; import com.gmail.nossr50.skills.unarmed.UnarmedManager; import com.gmail.nossr50.util.*; import com.gmail.nossr50.util.player.NotificationManager; import com.gmail.nossr50.util.player.UserManager; import com.google.common.collect.ImmutableMap; import org.bukkit.Bukkit; import org.bukkit.GameMode; import org.bukkit.Material; import org.bukkit.entity.*; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.entity.EntityDamageEvent.DamageModifier; import org.bukkit.inventory.ItemStack; import org.bukkit.projectiles.ProjectileSource; import java.util.EnumMap; import java.util.HashMap; import java.util.Map; public final class CombatUtils { private CombatUtils() {} private static void processSwordCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) { if (event.getCause() == DamageCause.THORNS) { return; } McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player); SwordsManager swordsManager = mcMMOPlayer.getSwordsManager(); double initialDamage = event.getDamage(); Map modifiers = getModifiers(event); if (swordsManager.canActivateAbility()) { mcMMOPlayer.checkAbilityActivation(PrimarySkillType.SWORDS); } if(target.getHealth() - event.getFinalDamage() >= 1) { if (swordsManager.canUseRupture()) { swordsManager.ruptureCheck(target); } } //Add Stab Damage if(swordsManager.canUseStab()) { event.setDamage(swordsManager.stabCheck(target) + initialDamage); } if (swordsManager.canUseSerratedStrike()) { swordsManager.serratedStrikes(target, initialDamage, modifiers); } startGainXp(mcMMOPlayer, target, PrimarySkillType.SWORDS); } private static void processAxeCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) { if (event.getCause() == DamageCause.THORNS) { return; } double initialDamage = event.getDamage(); double finalDamage = initialDamage; Map modifiers = getModifiers(event); McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player); AxesManager axesManager = mcMMOPlayer.getAxesManager(); if (axesManager.canActivateAbility()) { mcMMOPlayer.checkAbilityActivation(PrimarySkillType.AXES); } if (axesManager.canUseAxeMastery()) { finalDamage += axesManager.axeMastery(); } if (axesManager.canCriticalHit(target)) { finalDamage += axesManager.criticalHit(target, initialDamage); } if (axesManager.canImpact(target)) { axesManager.impactCheck(target); } else if (axesManager.canGreaterImpact(target)) { finalDamage += axesManager.greaterImpact(target); } if (axesManager.canUseSkullSplitter(target)) { axesManager.skullSplitterCheck(target, initialDamage, modifiers); } applyScaledModifiers(initialDamage, finalDamage, event); startGainXp(mcMMOPlayer, target, PrimarySkillType.AXES); } private static void processUnarmedCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) { if (event.getCause() == DamageCause.THORNS) { return; } double initialDamage = event.getDamage(); double finalDamage = initialDamage; McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player); UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager(); if (unarmedManager.canActivateAbility()) { mcMMOPlayer.checkAbilityActivation(PrimarySkillType.UNARMED); } //Only execute bonuses if the player is not spamming if(unarmedManager.isPunchingCooldownOver()) { if (unarmedManager.canUseIronArm()) { finalDamage += unarmedManager.ironArm(); } if (unarmedManager.canUseBerserk()) { finalDamage += unarmedManager.berserkDamage(initialDamage); } if (unarmedManager.canDisarm(target)) { unarmedManager.disarmCheck((Player) target); } } applyScaledModifiers(initialDamage, finalDamage, event); startGainXp(mcMMOPlayer, target, PrimarySkillType.UNARMED); Unarmed.lastAttacked = System.currentTimeMillis(); //Track how often the player is punching } private static void processTamingCombat(LivingEntity target, Player master, Wolf wolf, EntityDamageByEntityEvent event) { double initialDamage = event.getDamage(); double finalDamage = initialDamage; McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master); TamingManager tamingManager = mcMMOPlayer.getTamingManager(); if (tamingManager.canUseFastFoodService()) { tamingManager.fastFoodService(wolf, event.getDamage()); } tamingManager.pummel(target, wolf); if (tamingManager.canUseSharpenedClaws()) { finalDamage += tamingManager.sharpenedClaws(); } if (tamingManager.canUseGore()) { finalDamage += tamingManager.gore(target, initialDamage); } applyScaledModifiers(initialDamage, finalDamage, event); startGainXp(mcMMOPlayer, target, PrimarySkillType.TAMING); } private static void processArcheryCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event, Arrow arrow) { double initialDamage = event.getDamage(); double finalDamage = initialDamage; McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player); ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager(); if (target instanceof Player && PrimarySkillType.UNARMED.getPVPEnabled()) { UnarmedManager unarmedManager = UserManager.getPlayer((Player) target).getUnarmedManager(); if (unarmedManager.canDeflect()) { event.setCancelled(unarmedManager.deflectCheck()); if (event.isCancelled()) { return; } } } if (archeryManager.canSkillShot()) { finalDamage += archeryManager.skillShot(initialDamage); } if (archeryManager.canDaze(target)) { finalDamage += archeryManager.daze((Player) target); } if (!arrow.hasMetadata(mcMMO.infiniteArrowKey) && archeryManager.canRetrieveArrows()) { archeryManager.retrieveArrows(target); } double distanceMultiplier = archeryManager.distanceXpBonusMultiplier(target, arrow); applyScaledModifiers(initialDamage, finalDamage, event); startGainXp(mcMMOPlayer, target, PrimarySkillType.ARCHERY, arrow.getMetadata(mcMMO.bowForceKey).get(0).asDouble() * distanceMultiplier); } /** * Apply combat modifiers and process and XP gain. * * @param event The event to run the combat checks on. */ public static void processCombatAttack(EntityDamageByEntityEvent event, Entity attacker, LivingEntity target) { Entity damager = event.getDamager(); EntityType entityType = damager.getType(); if (attacker instanceof Player && entityType == EntityType.PLAYER) { Player player = (Player) attacker; if (!UserManager.hasPlayerDataKey(player)) { return; } ItemStack heldItem = player.getInventory().getItemInMainHand(); if (target instanceof Tameable) { if (heldItem.getType() == Material.BONE) { TamingManager tamingManager = UserManager.getPlayer(player).getTamingManager(); if (tamingManager.canUseBeastLore()) { tamingManager.beastLore(target); event.setCancelled(true); return; } } if (isFriendlyPet(player, (Tameable) target)) { return; } } if (ItemUtils.isSword(heldItem)) { if (!PrimarySkillType.SWORDS.shouldProcess(target)) { return; } if (PrimarySkillType.SWORDS.getPermissions(player)) { processSwordCombat(target, player, event); } } else if (ItemUtils.isAxe(heldItem)) { if (!PrimarySkillType.AXES.shouldProcess(target)) { return; } if (PrimarySkillType.AXES.getPermissions(player)) { processAxeCombat(target, player, event); } } else if (ItemUtils.isUnarmed(heldItem)) { if (!PrimarySkillType.UNARMED.shouldProcess(target)) { return; } if (PrimarySkillType.UNARMED.getPermissions(player)) { processUnarmedCombat(target, player, event); } } } else if (entityType == EntityType.WOLF) { Wolf wolf = (Wolf) damager; AnimalTamer tamer = wolf.getOwner(); if (tamer != null && tamer instanceof Player && PrimarySkillType.TAMING.shouldProcess(target)) { Player master = (Player) tamer; if (!Misc.isNPCEntity(master) && PrimarySkillType.TAMING.getPermissions(master)) { processTamingCombat(target, master, wolf, event); } } } else if (entityType == EntityType.ARROW) { Arrow arrow = (Arrow) damager; ProjectileSource projectileSource = arrow.getShooter(); if (projectileSource != null && projectileSource instanceof Player && PrimarySkillType.ARCHERY.shouldProcess(target)) { Player player = (Player) projectileSource; if (!Misc.isNPCEntity(player) && PrimarySkillType.ARCHERY.getPermissions(player)) { processArcheryCombat(target, player, event, arrow); } if (target.getType() != EntityType.CREEPER && !Misc.isNPCEntity(player) && PrimarySkillType.TAMING.getPermissions(player)) { McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player); TamingManager tamingManager = mcMMOPlayer.getTamingManager(); tamingManager.attackTarget(target); } } } if (target instanceof Player) { if (Misc.isNPCEntity(target)) { return; } Player player = (Player) target; if (!UserManager.hasPlayerDataKey(player)) { return; } McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player); AcrobaticsManager acrobaticsManager = mcMMOPlayer.getAcrobaticsManager(); if (acrobaticsManager.canDodge(target)) { event.setDamage(acrobaticsManager.dodgeCheck(event.getDamage())); } if (ItemUtils.isSword(player.getInventory().getItemInMainHand())) { if (!PrimarySkillType.SWORDS.shouldProcess(target)) { return; } SwordsManager swordsManager = mcMMOPlayer.getSwordsManager(); if (swordsManager.canUseCounterAttack(damager)) { swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage()); } } } } /** * Attempt to damage target for value dmg with reason CUSTOM * * @param target LivingEntity which to attempt to damage * @param damage Amount of damage to attempt to do */ @Deprecated public static void dealDamage(LivingEntity target, double damage) { dealDamage(target, damage, DamageCause.CUSTOM, null); } /** * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker * * @param target LivingEntity which to attempt to damage * @param damage Amount of damage to attempt to do * @param attacker Player to pass to event as damager */ @Deprecated public static void dealDamage(LivingEntity target, double damage, LivingEntity attacker) { dealDamage(target, damage, DamageCause.CUSTOM, attacker); } /** * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker * * @param target LivingEntity which to attempt to damage * @param damage Amount of damage to attempt to do * @param attacker Player to pass to event as damager */ public static void dealDamage(LivingEntity target, double damage, Map modifiers, LivingEntity attacker) { if (target.isDead()) { return; } // Aren't we applying the damage twice???? target.damage(getFakeDamageFinalResult(attacker, target, damage, modifiers)); } /** * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker * * @param target LivingEntity which to attempt to damage * @param damage Amount of damage to attempt to do * @param attacker Player to pass to event as damager */ @Deprecated public static void dealDamage(LivingEntity target, double damage, DamageCause cause, Entity attacker) { if (target.isDead()) { return; } if(canDamage(attacker, target, cause, damage)) target.damage(damage); } public static void dealNoInvulnerabilityTickDamage(LivingEntity target, double damage, Entity attacker) { if (target.isDead()) { return; } double incDmg = getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, damage); double newHealth = Math.max(0, target.getHealth() - incDmg); if(newHealth == 0) { target.damage(9999, attacker); } else target.setHealth(newHealth); } public static void dealNoInvulnerabilityTickDamageRupture(LivingEntity target, double damage, Entity attacker, int toolTier) { if (target.isDead()) { return; } target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue); target.damage(damage, attacker); // //IFrame storage //// int noDamageTicks = target.getNoDamageTicks(); // //// String debug = "BLEED DMG RESULT: INC DMG:"+damage+", HP-Before:"+target.getHealth()+", HP-After:"; // //// double incDmg = getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, damage); // //// double newHealth = Math.max(0, target.getHealth() - incDmg); // // //Don't kill things with a stone or wooden weapon //// if(toolTier < 3 && newHealth == 0) //// return; // // target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue); // // if(newHealth == 0 && !(target instanceof Player)) // { // target.damage(99999, attacker); // } // else // { //// Vector beforeRuptureVec = new Vector(target.getVelocity().getX(), target.getVelocity().getY(), target.getVelocity().getZ()); ; // target.damage(damage, attacker); //// debug+=target.getHealth(); // Bukkit.broadcastMessage(debug); //// target.setNoDamageTicks(noDamageTicks); //Do not add additional IFrames //// target.setVelocity(beforeRuptureVec); // } } /** * Apply Area-of-Effect ability actions. * * @param attacker The attacking player * @param target The defending entity * @param damage The initial damage amount * @param type The type of skill being used */ public static void applyAbilityAoE(Player attacker, LivingEntity target, double damage, Map modifiers, PrimarySkillType type) { int numberOfTargets = getTier(attacker.getInventory().getItemInMainHand()); // The higher the weapon tier, the more targets you hit double damageAmount = Math.max(damage, 1); for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) { if (numberOfTargets <= 0) { break; } if (Misc.isNPCEntity(entity) || !(entity instanceof LivingEntity) || !shouldBeAffected(attacker, entity)) { continue; } LivingEntity livingEntity = (LivingEntity) entity; EventUtils.callFakeArmSwingEvent(attacker); switch (type) { case SWORDS: if (entity instanceof Player) { NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.SS.Struck"); } UserManager.getPlayer(attacker).getSwordsManager().ruptureCheck(target); break; case AXES: if (entity instanceof Player) { NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Axes.Combat.SS.Struck"); } break; default: break; } dealDamage(livingEntity, damageAmount, attacker); numberOfTargets--; } } public static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, PrimarySkillType primarySkillType) { startGainXp(mcMMOPlayer, target, primarySkillType, 1.0); } /** * Start the task that gives combat XP. * * @param mcMMOPlayer The attacking player * @param target The defending entity * @param primarySkillType The skill being used */ private static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, PrimarySkillType primarySkillType, double multiplier) { double baseXP = 0; XPGainReason xpGainReason; if (target instanceof Player) { if (!ExperienceConfig.getInstance().getExperienceGainsPlayerVersusPlayerEnabled() || PartyManager.inSameParty(mcMMOPlayer.getPlayer(), (Player) target)) { return; } xpGainReason = XPGainReason.PVP; Player defender = (Player) target; if (defender.isOnline() && SkillUtils.cooldownExpired(mcMMOPlayer.getRespawnATS(), Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS)) { baseXP = 20 * ExperienceConfig.getInstance().getPlayerVersusPlayerXP(); } } else { if (mcMMO.getModManager().isCustomEntity(target)) { baseXP = mcMMO.getModManager().getEntity(target).getXpMultiplier(); } else if (target instanceof Animals) { EntityType type = target.getType(); baseXP = ExperienceConfig.getInstance().getAnimalsXP(type); } else if (target instanceof Monster) { EntityType type = target.getType(); baseXP = ExperienceConfig.getInstance().getCombatXP(type); } else { EntityType type = target.getType(); if (ExperienceConfig.getInstance().hasCombatXP(type)) { if (type == EntityType.IRON_GOLEM) { if (!((IronGolem) target).isPlayerCreated()) { baseXP = ExperienceConfig.getInstance().getCombatXP(type); } } else { baseXP = ExperienceConfig.getInstance().getCombatXP(type); } } else { baseXP = 1.0; mcMMO.getModManager().addCustomEntity(target); } } if (target.hasMetadata(mcMMO.entityMetadataKey)) { baseXP *= ExperienceConfig.getInstance().getSpawnedMobXpMultiplier(); } if (target.hasMetadata(mcMMO.bredMetadataKey)) { baseXP *= ExperienceConfig.getInstance().getBredMobXpMultiplier(); } xpGainReason = XPGainReason.PVE; baseXP *= 10; } baseXP *= multiplier; if (baseXP != 0) { new AwardCombatXpTask(mcMMOPlayer, primarySkillType, baseXP, target, xpGainReason).runTaskLater(mcMMO.p, 0); } } /** * Check to see if the given LivingEntity should be affected by a combat ability. * * @param player The attacking Player * @param entity The defending Entity * @return true if the Entity should be damaged, false otherwise. */ private static boolean shouldBeAffected(Player player, Entity entity) { if (entity instanceof Player) { Player defender = (Player) entity; if (!defender.getWorld().getPVP() || defender == player || UserManager.getPlayer(defender).getGodMode()) { return false; } if ((PartyManager.inSameParty(player, defender) || PartyManager.areAllies(player, defender)) && !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) { return false; } // Vanished players should not be able to get hit by AoE effects if (!player.canSee(defender)) { return false; } // Spectators should not be affected if (defender.getGameMode() == GameMode.SPECTATOR) { return false; } // It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE() if (getFakeDamageFinalResult(player, entity, 1.0) == 0) { return false; } } else if (entity instanceof Tameable) { if (isFriendlyPet(player, (Tameable) entity)) { // isFriendlyPet ensures that the Tameable is: Tamed, owned by a player, and the owner is in the same party // So we can make some assumptions here, about our casting and our check Player owner = (Player) ((Tameable) entity).getOwner(); if (!(Permissions.friendlyFire(player) && Permissions.friendlyFire(owner))) { return false; } } } return true; } /** * Checks to see if an entity is currently invincible. * * @param entity The {@link LivingEntity} to check * @param eventDamage The damage from the event the entity is involved in * @return true if the entity is invincible, false otherwise */ public static boolean isInvincible(LivingEntity entity, double eventDamage) { /* * So apparently if you do more damage to a LivingEntity than its last damage int you bypass the invincibility. * So yeah, this is for that. */ return (entity.getNoDamageTicks() > entity.getMaximumNoDamageTicks() / 2.0F) && (eventDamage <= entity.getLastDamage()); } /** * Checks to see if an entity is currently friendly toward a given player. * * @param attacker The player to check. * @param pet The entity to check. * @return true if the entity is friendly, false otherwise */ public static boolean isFriendlyPet(Player attacker, Tameable pet) { if (pet.isTamed()) { AnimalTamer tamer = pet.getOwner(); if (tamer instanceof Player) { Player owner = (Player) tamer; return (owner == attacker || PartyManager.inSameParty(attacker, owner) || PartyManager.areAllies(attacker, owner)); } } return false; } @Deprecated public static double getFakeDamageFinalResult(Entity attacker, Entity target, double damage) { return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, new EnumMap(ImmutableMap.of(DamageModifier.BASE, damage))); } @Deprecated public static double getFakeDamageFinalResult(Entity attacker, Entity target, DamageCause damageCause, double damage) { EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage); if (damageEvent.isCancelled()) { return 0; } return damageEvent.getFinalDamage(); } public static boolean canDamage(Entity attacker, Entity target, DamageCause damageCause, double damage) { EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage); if (damageEvent.isCancelled()) { return false; } return true; } public static EntityDamageEvent sendEntityDamageEvent(Entity attacker, Entity target, DamageCause damageCause, double damage) { EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, damageCause, damage) : new FakeEntityDamageByEntityEvent(attacker, target, damageCause, damage); mcMMO.p.getServer().getPluginManager().callEvent(damageEvent); return damageEvent; } public static double getFakeDamageFinalResult(Entity attacker, Entity target, Map modifiers) { return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, modifiers); } public static double getFakeDamageFinalResult(Entity attacker, Entity target, double damage, Map modifiers) { return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, getScaledModifiers(damage, modifiers)); } public static double getFakeDamageFinalResult(Entity attacker, Entity target, DamageCause cause, Map modifiers) { EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, cause, modifiers) : new FakeEntityDamageByEntityEvent(attacker, target, cause, modifiers); mcMMO.p.getServer().getPluginManager().callEvent(damageEvent); if (damageEvent.isCancelled()) { return 0; } return damageEvent.getFinalDamage(); } private static Map getModifiers(EntityDamageEvent event) { Map modifiers = new HashMap(); for (DamageModifier modifier : DamageModifier.values()) { modifiers.put(modifier, event.getDamage(modifier)); } return modifiers; } private static Map getScaledModifiers(double damage, Map modifiers) { Map scaledModifiers = new HashMap(); for (DamageModifier modifier : modifiers.keySet()) { if (modifier == DamageModifier.BASE) { scaledModifiers.put(modifier, damage); continue; } scaledModifiers.put(modifier, damage * modifiers.get(modifier)); } return scaledModifiers; } public static EntityDamageByEntityEvent applyScaledModifiers(double initialDamage, double finalDamage, EntityDamageByEntityEvent event) { // No additional damage if (initialDamage == finalDamage) { return event; } for (DamageModifier modifier : DamageModifier.values()) { if (!event.isApplicable(modifier)) { continue; } if (modifier == DamageModifier.BASE) { event.setDamage(modifier, finalDamage); continue; } event.setDamage(modifier, finalDamage / initialDamage * event.getDamage(modifier)); } return event; } /** * Get the upgrade tier of the item in hand. * * @param inHand The item to check the tier of * @return the tier of the item */ private static int getTier(ItemStack inHand) { int tier = 0; if (ItemUtils.isWoodTool(inHand)) { tier = 1; } else if (ItemUtils.isStoneTool(inHand)) { tier = 2; } else if (ItemUtils.isIronTool(inHand)) { tier = 3; } else if (ItemUtils.isGoldTool(inHand)) { tier = 1; } else if (ItemUtils.isDiamondTool(inHand)) { tier = 4; } else if (mcMMO.getModManager().isCustomTool(inHand)) { tier = mcMMO.getModManager().getTool(inHand).getTier(); } return tier; } public static void handleHealthbars(Entity attacker, LivingEntity target, double damage, mcMMO plugin) { if (!(attacker instanceof Player)) { return; } Player player = (Player) attacker; if (Misc.isNPCEntity(player) || Misc.isNPCEntity(target)) { return; } if (!player.hasMetadata(mcMMO.playerDataKey)) { return; } MobHealthbarUtils.handleMobHealthbars(target, damage, plugin); } }