package com.gmail.nossr50.commands.skills; import java.text.DecimalFormat; import org.bukkit.ChatColor; import com.gmail.nossr50.commands.SkillCommand; import com.gmail.nossr50.config.AdvancedConfig; import com.gmail.nossr50.config.Config; import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.util.Permissions; public class WoodcuttingCommand extends SkillCommand { AdvancedConfig advancedConfig = AdvancedConfig.getInstance(); private String treeFellerLength; private String doubleDropChance; private String doubleDropChanceLucky; private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength(); private double doubleDropsMaxBonus = advancedConfig.getWoodcuttingDoubleDropChance(); private int doubleDropsMaxLevel = advancedConfig.getWoodcuttingDoubleDropMaxLevel(); private int leafBlowUnlock = advancedConfig.getLeafBlowUnlockLevel(); private boolean canTreeFell; private boolean canLeafBlow; private boolean canDoubleDrop; private boolean doubleDropsDisabled; private boolean lucky; public WoodcuttingCommand() { super(SkillType.WOODCUTTING); } @Override protected void dataCalculations() { DecimalFormat df = new DecimalFormat("0.0"); float doubleDropChanceF; treeFellerLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel)); if (skillValue >= doubleDropsMaxLevel) doubleDropChanceF = (float) (doubleDropsMaxBonus); else doubleDropChanceF = (float) ((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue); doubleDropChance = df.format(doubleDropChanceF); if (doubleDropChanceF + doubleDropChanceF * 0.3333D >= 100D) doubleDropChanceLucky = df.format(100D); else doubleDropChanceLucky = df.format(doubleDropChanceF + doubleDropChanceF * 0.3333D); } @Override protected void permissionsCheck() { Config configInstance = Config.getInstance(); canTreeFell = Permissions.treeFeller(player); canDoubleDrop = Permissions.woodcuttingDoubleDrops(player); canLeafBlow = Permissions.leafBlower(player); doubleDropsDisabled = configInstance.woodcuttingDoubleDropsDisabled(); lucky = Permissions.luckyWoodcutting(player); } @Override protected boolean effectsHeaderPermissions() { return (canDoubleDrop && !doubleDropsDisabled) || canLeafBlow || canTreeFell; } @Override protected void effectsDisplay() { if (lucky) { String perkPrefix = ChatColor.RED + "[mcMMO Perks] "; player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Woodcutting" }) })); } if (canTreeFell) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1") })); } if (canLeafBlow) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.2"), LocaleLoader.getString("Woodcutting.Effect.3") })); } if (canDoubleDrop && !doubleDropsDisabled) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.4"), LocaleLoader.getString("Woodcutting.Effect.5") })); } } @Override protected boolean statsHeaderPermissions() { return (canDoubleDrop && !doubleDropsDisabled) || canLeafBlow || canTreeFell; } @Override protected void statsDisplay() { //TODO: Remove? Basically duplicates the above. if (canLeafBlow) { if (skillValue < leafBlowUnlock) { player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0", new Object[] { leafBlowUnlock }) })); } else { player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1") })); } } if (canDoubleDrop && !doubleDropsDisabled) { if (lucky) player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { doubleDropChanceLucky })); else player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance })); } if (canTreeFell) { player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength })); } } }