package com.gmail.nossr50.commands; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.player.PlayerProfile; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.UserManager; public class McgodCommand implements CommandExecutor { @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { McMMOPlayer mcMMOPlayer; switch (args.length) { case 0: if (!Permissions.mcgod(sender)) { sender.sendMessage(command.getPermissionMessage()); return true; } if (!(sender instanceof Player)) { return false; } mcMMOPlayer = UserManager.getPlayer((Player) sender); if (mcMMOPlayer == null) { sender.sendMessage(LocaleLoader.getString("Commands.DoesNotExist")); return true; } if (mcMMOPlayer.getGodMode()) { sender.sendMessage(LocaleLoader.getString("Commands.GodMode.Disabled")); } else { sender.sendMessage(LocaleLoader.getString("Commands.GodMode.Enabled")); } mcMMOPlayer.toggleGodMode(); return true; case 1: if (!Permissions.mcgodOthers(sender)) { sender.sendMessage(command.getPermissionMessage()); return true; } mcMMOPlayer = UserManager.getPlayer(args[0]); if (mcMMOPlayer == null) { PlayerProfile playerProfile = new PlayerProfile(args[0], false); if (!playerProfile.isLoaded()) { sender.sendMessage(LocaleLoader.getString("Commands.DoesNotExist")); return true; } sender.sendMessage(LocaleLoader.getString("Commands.Offline")); return true; } Player player = mcMMOPlayer.getPlayer(); if (!player.isOnline()) { sender.sendMessage(LocaleLoader.getString("Commands.Offline")); return true; } if (mcMMOPlayer.getGodMode()) { player.sendMessage(LocaleLoader.getString("Commands.GodMode.Disabled")); } else { player.sendMessage(LocaleLoader.getString("Commands.GodMode.Enabled")); } mcMMOPlayer.toggleGodMode(); return true; default: return false; } } }