package com.gmail.nossr50.commands.skills; import java.text.DecimalFormat; import org.bukkit.ChatColor; import com.gmail.nossr50.commands.SkillCommand; import com.gmail.nossr50.config.AdvancedConfig; import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.util.Misc; public class AxesCommand extends SkillCommand { AdvancedConfig advancedConfig = AdvancedConfig.getInstance(); private String critChance; private String bonusDamage; private String impactDamage; private String greaterImpactDamage; private String skullSplitterLength; private int bonusDamageAxesBonusMax = advancedConfig.getBonusDamageAxesBonusMax(); private int bonusDamageAxesMaxBonusLevel = advancedConfig.getBonusDamageAxesMaxBonusLevel(); private double critMaxChance = advancedConfig.getAxesCriticalChance(); private int critMaxBonusLevel = advancedConfig.getAxesCriticalMaxBonusLevel(); private int greaterImpactIncreaseLevel = advancedConfig.getArmorImpactIncreaseLevel(); // private double greaterImpactModifier = advancedConfig.getGreaterImpactModifier(); private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength(); private boolean canSkullSplitter; private boolean canCritical; private boolean canBonusDamage; private boolean canImpact; private boolean canGreaterImpact; public AxesCommand() { super(SkillType.AXES); } @Override protected void dataCalculations() { DecimalFormat df = new DecimalFormat("0.0"); int skillCheck = Misc.skillCheck((int)skillValue, critMaxBonusLevel); impactDamage = String.valueOf(1 + ((double) skillValue / (double) greaterImpactIncreaseLevel)); skullSplitterLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel)); greaterImpactDamage = "2"; if (skillValue >= critMaxBonusLevel) critChance = df.format(critMaxChance); else critChance = String.valueOf((critMaxChance / critMaxBonusLevel) * skillCheck); if (skillValue >= bonusDamageAxesMaxBonusLevel) bonusDamage = String.valueOf(bonusDamageAxesBonusMax); else bonusDamage = String.valueOf(skillValue / ((double) bonusDamageAxesMaxBonusLevel / (double) bonusDamageAxesBonusMax)); } @Override protected void permissionsCheck() { canSkullSplitter = permInstance.skullSplitter(player); canCritical = permInstance.criticalHit(player); canBonusDamage = permInstance.axeBonus(player); canImpact = permInstance.impact(player); canGreaterImpact = permInstance.greaterImpact(player); } @Override protected boolean effectsHeaderPermissions() { return canSkullSplitter || canCritical || canBonusDamage || canImpact || canGreaterImpact; } @Override protected void effectsDisplay() { if (player.hasPermission("mcmmo.perks.lucky.axes")) { String perkPrefix = ChatColor.RED + "[mcMMO Perks] "; player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Axes" }) })); } if (canSkullSplitter) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.0"), LocaleLoader.getString("Axes.Effect.1") })); } if (canCritical) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.2"), LocaleLoader.getString("Axes.Effect.3") })); } if (canBonusDamage) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.4"), LocaleLoader.getString("Axes.Effect.5") })); } if (canImpact) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.6"), LocaleLoader.getString("Axes.Effect.7") })); } if (canGreaterImpact) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.8"), LocaleLoader.getString("Axes.Effect.9") })); } } @Override protected boolean statsHeaderPermissions() { return canSkullSplitter || canCritical || canBonusDamage || canImpact || canGreaterImpact; } @Override protected void statsDisplay() { if (canBonusDamage) { player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.0"), LocaleLoader.getString("Axes.Ability.Bonus.1", new Object[] {bonusDamage}) })); } if (canImpact) { player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.2"), LocaleLoader.getString("Axes.Ability.Bonus.3", new Object[] {impactDamage}) })); } if (canGreaterImpact) { player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.4"), LocaleLoader.getString("Axes.Ability.Bonus.5", new Object[] {greaterImpactDamage}) })); } if (canCritical) { player.sendMessage(LocaleLoader.getString("Axes.Combat.CritChance", new Object[] { critChance })); } if (canSkullSplitter) { player.sendMessage(LocaleLoader.getString("Axes.Combat.SS.Length", new Object[] { skullSplitterLength })); } } }