# # Experience configuration # # Configure the experience formula and experience settings here. # ##### # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/boss/BarColor.html # These are the only valid colors for Experience Bars, use the exact name found here # BLUE, GREEN, PINK, PURPLE, RED, WHITE, YELLOW (As of the time of this update these are the only Bar colors available, this could change in the future so check the BarColor enum to see if it has) # BarStyle Settings (USE THE EXACT NAME) : #SEGMENTED_10 # Splits the boss bar into 10 segments #SEGMENTED_12 # Splits the boss bar into 12 segments #SEGMENTED_20 # Splits the boss bar into 20 segments #SEGMENTED_6 # Splits the boss bar into 6 segments #SOLID # The bar is one solid piece EarlyGameBoost: Enabled: true #Used to determine the cap of the max boot, with default level cap it will be 5 on standard, and 50 on retro MaxLevelMultiplier: 0.05 ExploitFix: # Prevent many exploits related to fishing Fishing: true EndermanEndermiteFarms: true Acrobatics: true Experience_Bars: # Turn this to false if you wanna disable XP bars Enable: true Update: # XP that you gained from your party but not yourself Party: true # Passive is stuff like smelting, brewing Passive: true # If you want to use a fancy edited title from the locale, then you'll probably want to turn this on, but it will make your server do a lot more work! # I recommend leaving this off! ThisMayCauseLag: AlwaysUpdateTitlesWhenXPIsGained: Enable: false # You can make your own custom details in the locale file without having to use the ExtraDetails setting! ExtraDetails: false Acrobatics: Enable: true Color: PINK BarStyle: SEGMENTED_6 Alchemy: Enable: true Color: PURPLE BarStyle: SEGMENTED_6 Archery: Enable: true Color: BLUE BarStyle: SEGMENTED_6 Axes: Enable: true Color: BLUE BarStyle: SEGMENTED_6 Excavation: Enable: true Color: YELLOW BarStyle: SEGMENTED_6 Fishing: Enable: true Color: PURPLE BarStyle: SEGMENTED_6 Herbalism: Enable: true Color: GREEN BarStyle: SEGMENTED_6 Mining: Enable: true Color: YELLOW BarStyle: SEGMENTED_6 Repair: Enable: true Color: PURPLE BarStyle: SEGMENTED_6 Salvage: Enable: true Color: PURPLE BarStyle: SEGMENTED_6 Smelting: Enable: true Color: PURPLE BarStyle: SEGMENTED_6 Swords: Enable: true Color: BLUE BarStyle: SEGMENTED_6 Taming: Enable: true Color: RED BarStyle: SEGMENTED_6 Unarmed: Enable: true Color: BLUE BarStyle: SEGMENTED_6 Woodcutting: Enable: true Color: GREEN BarStyle: SEGMENTED_6 # # Settings for XP formula ### Experience_Formula: # Valid values are: LINEAR and EXPONENTIAL # If an invalid value is entered, this will reset to the default setting, which is LINEAR # LINEAR: base + (level * multiplier) # EXPONENTIAL: multiplier * level ^ exponent + base Curve: LINEAR # If invalid values are entered mcMMO will not start and print an error in the console Linear_Values: base: 1020 Multiplier: 20 Exponential_Values: Multiplier: 0.1 exponent: 1.80 base: 2000 # Cumulative experience curves will use a players power level instead of their skill level, # players with high power levels will have to gain a lot more experience to reach the next level in every skill. Cumulative_Curve: false # Experience gained in every skill will get multiplied by this value. 1.0 by default, 2.0 means two times as much Multiplier: Global: 1.0 PVP: 1.0 # Experience gained from mobs not naturally spawned will get multiplied by this value. 0 by default. Mobspawners: Multiplier: 0 Breeding: Multiplier: 1.0 # Experience gained will get divided by these values. 1.0 by default, 2.0 means two times less XP gained. Modifier: Swords: 1.0 Taming: 1.0 Acrobatics: 1.0 Excavation: 1.0 Herbalism: 1.0 Unarmed: 1.0 Woodcutting: 1.0 Mining: 1.0 Archery: 1.0 Axes: 1.0 Repair: 1.0 Fishing: 1.0 Alchemy: 1.0 # XP earned by players with the permission mcmmo.perks.xp.customboost. will get multiplied # with 1.25 by default, resulting in a 25% XP boost Custom_XP_Perk: Boost: 1.25 # # Settings for Diminished Returns ### Diminished_Returns: #This is the minimum amount of XP a player will earn after reaching the timed threshold (this is to prevent punishing a player too hard for earning XP) ## A value of 1 would mean that a player gets FULL XP, which defeats the purpose of diminished returns, the default value is 0.05 (5% minimum XP) ### Set this value to 0 to turn it off Guaranteed_Minimum_Percentage: 0.05 Enabled: false # Limit the amount of experience a player can earn: # Threshold (amount of experience) per Time_Interval (in minutes) Threshold: Swords: 20000 Taming: 20000 Acrobatics: 20000 Excavation: 20000 Herbalism: 20000 Unarmed: 20000 Woodcutting: 20000 Mining: 20000 Archery: 20000 Axes: 20000 Repair: 20000 Fishing: 20000 Alchemy: 20000 Time_Interval: 10 # # Settings for XP conversion with '/mcconvert experience' ### Conversion: # Old experience will get divided by this modifier Exp_Modifier: 1 # # Settings for XP distribution ### Experience_Values: PVP: Rewards: true Acrobatics: Dodge: 800 Roll: 600 Fall: 600 # FeatherFall_Multiplier: Multiply Acrobatics XP by this value when wearing boots with the Feather Fall enchant FeatherFall_Multiplier: 2.0 Alchemy: # Alchemy potion stages are based on the number of ingredients added # Potion_Stage_1 represents a base potion # Potion_Stage_2 represents a base potion with one ingredient # Potion_Stage_3 represents a base potion with one ingredient and one amplifier # Potion_Stage_4 represents a base potion with one ingredient and two amplifiers # Potion_Stage_5 represents a base potion with one ingredient where the amplifiers are swapped Potion_Stage_1: 15 Potion_Stage_2: 30 Potion_Stage_3: 60 Potion_Stage_4: 120 Potion_Stage_5: 0 Archery: Distance_Multiplier: 0.025 Fishing: Cod: 100 Salmon: 600 Tropical_Fish: 10000 Pufferfish: 2400 Shake: 50 Excavation: Clay: 40 Dirt: 40 Coarse_Dirt: 40 Podzol: 40 Grass_Block: 40 Gravel: 40 Mycelium: 40 Sand: 40 Red_Sand: 40 Snow: 20 Snow_Block: 40 Soul_Sand: 40 Woodcutting: Oak_Log: 70 Spruce_Log: 80 Birch_Log: 90 Jungle_Log: 100 Acacia_Log: 90 Dark_Oak_Log: 90 Stripped_Oak_Log: 70 Stripped_Spruce_Log: 80 Stripped_Birch_Log: 90 Stripped_Jungle_Log: 100 Stripped_Acacia_Log: 90 Stripped_Dark_Oak_Log: 90 Stripped_Oak_Wood: 70 Stripped_Spruce_Wood: 80 Stripped_Birch_Wood: 90 Stripped_Jungle_Wood: 100 Stripped_Acacia_Wood: 90 Stripped_Dark_Oak_Wood: 90 Oak_Wood: 70 Spruce_Wood: 70 Birch_Wood: 70 Jungle_Wood: 70 Acacia_Wood: 70 Dark_Oak_Wood: 70 Red_Mushroom_Block: 70 Brown_Mushroom_Block: 70 Mushroom_Stem: 80 Herbalism: Sweet_Berry_Bush: 300 Seagrass: 10 Tall_Seagrass: 10 Kelp: 3 Kelp_Plant: 3 Tube_Coral: 80 Brain_Coral: 90 Bubble_Coral: 75 Fire_Coral: 120 Horn_Coral: 175 Tube_Coral_Fan: 80 Brain_Coral_Fan: 90 Bubble_Coral_Fan: 75 Fire_Coral_Fan: 120 Horn_Coral_Fan: 175 Tube_Coral_Wall_Fan: 80 Brain_Coral_Wall_Fan: 90 Bubble_Coral_Wall_Fan: 75 Fire_Coral_Wall_Fan: 120 Horn_Coral_Wall_Fan: 175 Dead_Tube_Coral: 10 Dead_Brain_Coral: 10 Dead_Bubble_Coral: 10 Dead_Fire_Coral: 10 Dead_Horn_Coral: 10 Dead_Tube_Coral_Fan: 10 Dead_Brain_Coral_Fan: 10 Dead_Bubble_Coral_Fan: 10 Dead_Fire_Coral_Fan: 10 Dead_Horn_Coral_Fan: 10 Dead_Tube_Coral_Wall_Fan: 10 Dead_Brain_Coral_Wall_Fan: 10 Dead_Bubble_Coral_Wall_Fan: 10 Dead_Fire_Coral_Wall_Fan: 10 Dead_Horn_Coral_Wall_Fan: 10 Allium: 300 Azure_Bluet: 150 Beetroots_Ripe: 50 Blue_Orchid: 150 Brown_Mushroom: 150 Cactus: 30 Carrots_Ripe: 50 Chorus_Flower_Ripe: 25 Chorus_Plant: 1 Cocoa_Ripe: 30 Wheat_Ripe: 50 Dead_Bush: 30 Lilac: 50 Melon: 20 Nether_Wart_Ripe: 50 Orange_Tulip: 150 Oxeye_Daisy: 150 Peony: 50 Pink_Tulip: 150 Poppy: 100 Potatoes_Ripe: 50 Pumpkin: 20 Red_Mushroom: 150 Red_Tulip: 150 Rose_Bush: 50 Fern: 10 Grass: 10 Sugar_Cane: 30 Sunflower: 50 Tall_Grass: 50 Large_Fern: 50 Vine: 10 Lily_Pad: 100 White_Tulip: 150 Dandelion: 100 Bamboo: 10 Cornflower: 150 Lily_of_the_valley: 150 Wither_rose: 500 Mining: Tube_Coral_Block: 75 Brain_Coral_Block: 80 Bubble_Coral_Block: 70 Fire_Coral_Block: 90 Horn_Coral_Block: 125 Coal_Ore: 100 Diamond_Ore: 750 Emerald_Ore: 1000 End_Bricks: 200 Nether_Brick: 50 End_Stone: 30 Glowstone: 30 Gold_Ore: 350 Terracotta: 30 Iron_Ore: 250 Lapis_Ore: 400 Mossy_Cobblestone: 30 Netherrack: 30 Obsidian: 150 Packed_Ice: 50 Blue_Ice: 100 Nether_Quartz_Ore: 100 Redstone_Ore: 150 Sandstone: 30 Black_Terracotta: 50 Blue_Terracotta: 50 Brown_Terracotta: 50 Cyan_Terracotta: 50 Gray_Terracotta: 50 Green_Terracotta: 50 Light_Blue_Terracotta: 50 Light_Gray_Terracotta: 50 Lime_Terracotta: 50 Magenta_Terracotta: 50 Orange_Terracotta: 50 Pink_Terracotta: 50 Purple_Terracotta: 50 Red_Terracotta: 50 White_Terracotta: 50 Yellow_Terracotta: 50 Stone: 30 Granite: 30 Andesite: 30 Diorite: 30 Stone_Bricks: 50 Cracked_Stone_Bricks: 50 Mossy_Stone_Bricks: 50 Chiseled_Stone_Bricks: 50 Red_Sandstone: 100 Prismarine: 70 Prismarine_Bricks: 70 Dark_Prismarine: 70 Sea_Lantern: 70 Purpur_Block: 200 Purpur_Pillar: 250 Purpur_Slab: 150 Purpur_Stairs: 250 Repair: Base: 1000.0 Wood: 0.6 Stone: 1.3 Iron: 2.5 Gold: 0.3 Diamond: 5.0 Leather: 1.6 String: 1.8 Other: 1.5 Smelting: Coal_Ore: 10 Diamond_Ore: 75 Emerald_Ore: 100 Gold_Ore: 35 Iron_Ore: 25 Lapis_Ore: 40 Nether_Quartz_Ore: 25 Redstone_Ore: 15 Taming: Animal_Taming: Llama: 1200 Wolf: 250 Ocelot: 500 Horse: 1000 Donkey: 1000 Mule: 1000 Skeleton_Horse: 1000 Zombie_Horse: 1000 Parrot: 1100 Cat: 500 Fox: 1000 Panda: 1000 Combat: Multiplier: Animals: 1.0 Creeper: 4.0 Skeleton: 3.0 Spider: 2.0 Giant: 4.0 Zombie: 2.0 Slime: 2.0 Ghast: 3.0 Pig_Zombie: 3.0 Enderman: 1.0 Cave_Spider: 3.0 Silverfish: 3.0 Blaze: 3.0 Magma_Cube: 2.0 Ender_Dragon: 1.0 Wither: 1.0 Witch: 0.1 Iron_Golem: 2.0 Wither_Skeleton: 4.0 Endermite: 2.0 Guardian: 3.0 Elder_Guardian: 4.0 Shulker: 2.0 Donkey: 1.0 Mule: 1.0 Horse: 1.0 Zombie_Villager: 2.0 Skeleton_Horse: 1.0 Zombie_Horse: 1.2 Husk: 3.0 Evoker: 3.0 Polar_Bear: 2.0 Llama: 1.0 Vindicator: 3.0 Stray: 2.0 Rabbit: 1.0 Chicken: 1.0 Bat: 1.0 Mushroom_Cow: 1.2 Cow: 1.0 Turtle: 1.1 Sheep: 1.0 Pig: 1.0 Squid: 1.0 Ocelot: 1.0 Villager: 1.0 Snowman: 0.0 Parrot: 1.0 Illusioner: 3.0 Drowned: 1.0 Dolphin: 1.3 Phantom: 4.0 Cat: 1.0 Fox: 1.0 Panda: 1.0 Pillager: 2.0 Ravager: 4.0 Trader_Llama: 1.0 Wandering_trader: 1.0