package com.gmail.nossr50.commands.skills; import com.gmail.nossr50.datatypes.skills.PrimarySkillType; import com.gmail.nossr50.datatypes.skills.SubSkillType; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.TextComponentFactory; import com.gmail.nossr50.util.player.UserManager; import com.gmail.nossr50.util.skills.CombatUtils; import com.gmail.nossr50.util.skills.RankUtils; import com.gmail.nossr50.util.skills.SkillActivationType; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.entity.Player; import java.util.ArrayList; import java.util.List; public class UnarmedCommand extends SkillCommand { private String berserkLength; private String berserkLengthEndurance; private String deflectChance; private String deflectChanceLucky; private String disarmChance; private String disarmChanceLucky; private String ironGripChance; private String ironGripChanceLucky; private double ironArmBonus; private boolean canBerserk; private boolean canDisarm; private boolean canIronArm; private boolean canDeflect; private boolean canIronGrip; public UnarmedCommand() { super(PrimarySkillType.UNARMED); } @Override protected void dataCalculations(Player player, float skillValue) { // UNARMED_ARROW_DEFLECT if (canDeflect) { String[] deflectStrings = getAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.UNARMED_ARROW_DEFLECT);; deflectChance = deflectStrings[0]; deflectChanceLucky = deflectStrings[1]; } // BERSERK if (canBerserk) { String[] berserkStrings = calculateLengthDisplayValues(player, skillValue); berserkLength = berserkStrings[0]; berserkLengthEndurance = berserkStrings[1]; } // UNARMED_DISARM if (canDisarm) { String[] disarmStrings = getAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.UNARMED_DISARM);; disarmChance = disarmStrings[0]; disarmChanceLucky = disarmStrings[1]; } // IRON ARM if (canIronArm) { ironArmBonus = UserManager.getPlayer(player).getUnarmedManager().getIronArmDamage(); } // IRON GRIP if (canIronGrip) { String[] ironGripStrings = getAbilityDisplayValues(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, player, SubSkillType.UNARMED_IRON_GRIP); ironGripChance = ironGripStrings[0]; ironGripChanceLucky = ironGripStrings[1]; } } @Override protected void permissionsCheck(Player player) { canBerserk = RankUtils.hasUnlockedSubskill(player, SubSkillType.UNARMED_BERSERK) && Permissions.berserk(player); canIronArm = canUseSubskill(player, SubSkillType.UNARMED_IRON_ARM_STYLE); canDeflect = canUseSubskill(player, SubSkillType.UNARMED_ARROW_DEFLECT); canDisarm = canUseSubskill(player, SubSkillType.UNARMED_DISARM); canIronGrip = canUseSubskill(player, SubSkillType.UNARMED_IRON_GRIP); // TODO: Apparently we forgot about block cracker? } @Override protected List statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) { List messages = new ArrayList(); if (canDeflect) { messages.add(getStatMessage(SubSkillType.UNARMED_ARROW_DEFLECT, deflectChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", deflectChanceLucky) : "")); //messages.add(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", deflectChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", deflectChanceLucky) : "")); } if (canBerserk) { messages.add(getStatMessage(SubSkillType.UNARMED_BERSERK, berserkLength) + (hasEndurance ? LocaleLoader.getString("Perks.ActivationTime.Bonus", berserkLengthEndurance) : "")); //messages.add(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", berserkLength) + (hasEndurance ? LocaleLoader.getString("Perks.ActivationTime.Bonus", berserkLengthEndurance) : "")); } if (canDisarm) { messages.add(getStatMessage(SubSkillType.UNARMED_DISARM, disarmChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", disarmChanceLucky) : "")); //messages.add(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", disarmChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", disarmChanceLucky) : "")); } if (canIronArm) { messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Unarmed.Ability.Bonus.0"), LocaleLoader.getString("Unarmed.Ability.Bonus.1", ironArmBonus))); } if (canIronGrip) { messages.add(getStatMessage(SubSkillType.UNARMED_IRON_GRIP, ironGripChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", ironGripChanceLucky) : "")); //messages.add(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", ironGripChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", ironGripChanceLucky) : "")); } if(canUseSubskill(player, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK)) { messages.add(getStatMessage(SubSkillType.UNARMED_UNARMED_LIMIT_BREAK, String.valueOf(CombatUtils.getLimitBreakDamageAgainstQuality(player, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK, 1000)))); } return messages; } @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); TextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkillType.UNARMED); return textComponents; } }