package com.gmail.nossr50.skills.archery; import java.util.HashMap; import java.util.Map; import java.util.Random; import org.bukkit.Material; import org.bukkit.entity.Entity; import org.bukkit.entity.LivingEntity; import org.bukkit.inventory.ItemStack; import com.gmail.nossr50.util.Misc; public class Archery { private static Random random = new Random(); private static Map arrowTracker = new HashMap(); public static final int ARROW_TRACKING_MAX_BONUS_LEVEL = 1000; public static final int BONUS_DAMAGE_INCREASE_LEVEL = 50; public static final double BONUS_DAMAGE_INCREASE_PERCENT = 0.1D; public static final double BONUS_DAMAGE_MAX_BONUS_PERCENTAGE = 2.0D; public static final int DAZE_MAX_BONUS_LEVEL = 1000; public static final int DAZE_MODIFIER = 4; protected static boolean arrowTrackerContains(LivingEntity livingEntity) { return arrowTracker.containsKey(livingEntity); } protected static void incrementTrackerValue(LivingEntity livingEntity) { arrowTracker.put(livingEntity, arrowTracker.get(livingEntity) + 1); } protected static void addToTracker(LivingEntity livingEntity) { arrowTracker.put(livingEntity, 1); } /** * Check for arrow retrieval. * * @param entity The entity hit by the arrows */ public static void arrowRetrievalCheck(Entity entity) { Integer quantity = arrowTracker.remove(entity); if (quantity != null) { Misc.dropItems(entity.getLocation(), new ItemStack(Material.ARROW), quantity); } } protected static Random getRandom() { return random; } }