package com.gmail.nossr50.commands.skills;

import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.treasure.FishingTreasureConfig;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.treasure.Rarity;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.fishing.Fishing;
import com.gmail.nossr50.skills.fishing.FishingManager;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.TextComponentFactory;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.random.RandomChanceUtil;
import com.gmail.nossr50.util.skills.RankUtils;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Location;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;

import java.util.ArrayList;
import java.util.List;

public class FishingCommand extends SkillCommand {
    private int lootTier;
    private String shakeChance;
    private String shakeChanceLucky;
    private int fishermansDietRank;
    private String biteChance;
    private String innerPeaceMult;

    private String commonTreasure;
    private String uncommonTreasure;
    private String rareTreasure;
    private String epicTreasure;
    private String legendaryTreasure;
    private String recordTreasure;

    private String magicChance;

    private boolean canTreasureHunt;
    private boolean canMagicHunt;
    private boolean canShake;
    private boolean canFishermansDiet;
    private boolean canMasterAngler;
    private boolean canIceFish;
    private boolean canInnerPeace;

    public FishingCommand() {
        super(PrimarySkillType.FISHING);
    }

    @Override
    protected void dataCalculations(Player player, double skillValue) {
        FishingManager fishingManager = UserManager.getPlayer(player).getFishingManager();

        // TREASURE HUNTER
        if (canTreasureHunt) {
            lootTier = fishingManager.getLootTier();

            // Item drop rates
            commonTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.COMMON) / 100.0);
            uncommonTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.UNCOMMON) / 100.0);
            rareTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.RARE) / 100.0);
            epicTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.EPIC) / 100.0);
            legendaryTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.LEGENDARY) / 100.0);
            recordTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.RECORD) / 100.0);

            // Magic hunter drop rates
            double totalEnchantChance = 0;

            for (Rarity rarity : Rarity.values()) {
                if (rarity != Rarity.RECORD) {
                    totalEnchantChance += FishingTreasureConfig.getInstance().getEnchantmentDropRate(lootTier, rarity);
                }
            }

            if (totalEnchantChance >= 1)
                magicChance = percent.format(totalEnchantChance / 100.0);
            else
                magicChance = percent.format(0);
        }

        // FISHING_SHAKE
        if (canShake) {
            String[] shakeStrings = RandomChanceUtil.calculateAbilityDisplayValuesStatic(player, PrimarySkillType.FISHING, fishingManager.getShakeChance());
            shakeChance = shakeStrings[0];
            shakeChanceLucky = shakeStrings[1];
        }

        // FISHERMAN'S DIET
        if (canFishermansDiet) {
            fishermansDietRank = RankUtils.getRank(player, SubSkillType.FISHING_FISHERMANS_DIET);
        }

        // MASTER ANGLER
        if (canMasterAngler) {
            double rawBiteChance = 1.0 / (player.getWorld().hasStorm() ? 300 : 500);

            Location location = fishingManager.getHookLocation();

            if (location == null) {
                location = player.getLocation();
            }

            if (Fishing.getInstance().getMasterAnglerBiomes().contains(location.getBlock().getBiome())) {
                rawBiteChance = rawBiteChance * AdvancedConfig.getInstance().getMasterAnglerBiomeModifier();
            }

            if (player.isInsideVehicle() && player.getVehicle().getType() == EntityType.BOAT) {
                rawBiteChance = rawBiteChance * AdvancedConfig.getInstance().getMasterAnglerBoatModifier();
            }

            double luckyModifier = Permissions.lucky(player, PrimarySkillType.FISHING) ? 1.333D : 1.0D;

            biteChance = percent.format((rawBiteChance * 100.0D) * luckyModifier);
        }

        if (canInnerPeace) {
            innerPeaceMult = String.valueOf(fishingManager.getInnerPeaceMultiplier());
        }
    }

    @Override
    protected void permissionsCheck(Player player) {
        canTreasureHunt = canUseSubskill(player, SubSkillType.FISHING_TREASURE_HUNTER);
        canMagicHunt = canUseSubskill(player, SubSkillType.FISHING_MAGIC_HUNTER) && canUseSubskill(player, SubSkillType.FISHING_TREASURE_HUNTER);
        canShake = canUseSubskill(player, SubSkillType.FISHING_SHAKE);
        canFishermansDiet = canUseSubskill(player, SubSkillType.FISHING_FISHERMANS_DIET);
        canMasterAngler = canUseSubskill(player, SubSkillType.FISHING_MASTER_ANGLER);
        canIceFish = canUseSubskill(player, SubSkillType.FISHING_ICE_FISHING);
        canInnerPeace = canUseSubskill(player, SubSkillType.FISHING_INNER_PEACE);
    }

    @Override
    protected List<String> statsDisplay(Player player, double skillValue, boolean hasEndurance, boolean isLucky) {
        List<String> messages = new ArrayList<>();

        if (canFishermansDiet) {
            messages.add(getStatMessage(false, true, SubSkillType.FISHING_FISHERMANS_DIET, String.valueOf(fishermansDietRank)));
        }

        if (canIceFish) {
            messages.add(getStatMessage(SubSkillType.FISHING_ICE_FISHING, SubSkillType.FISHING_ICE_FISHING.getLocaleStatDescription()));
        }

        if (canMagicHunt) {
            messages.add(getStatMessage(SubSkillType.FISHING_MAGIC_HUNTER, magicChance));
        }

        if (canMasterAngler) {
            //TODO: Update this with more details
            messages.add(getStatMessage(false, true, SubSkillType.FISHING_MASTER_ANGLER, biteChance));
        }

        if (canShake) {
            messages.add(getStatMessage(SubSkillType.FISHING_SHAKE, shakeChance)
                    + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", shakeChanceLucky) : ""));
        }

        if (canTreasureHunt) {
            messages.add(getStatMessage(false, true, SubSkillType.FISHING_TREASURE_HUNTER, String.valueOf(lootTier), String.valueOf(RankUtils.getHighestRank(SubSkillType.FISHING_TREASURE_HUNTER))));
            messages.add(getStatMessage(true, true, SubSkillType.FISHING_TREASURE_HUNTER,
                    String.valueOf(commonTreasure),
                    String.valueOf(uncommonTreasure),
                    String.valueOf(rareTreasure),
                    String.valueOf(epicTreasure),
                    String.valueOf(legendaryTreasure),
                    String.valueOf(recordTreasure)));
        }

        if (canInnerPeace) {
            messages.add(getStatMessage(SubSkillType.FISHING_INNER_PEACE, innerPeaceMult));
        }

        return messages;
    }

    @Override
    protected List<TextComponent> getTextComponents(Player player) {
        List<TextComponent> textComponents = new ArrayList<>();

        TextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkillType.FISHING);

        return textComponents;
    }
}