level_up_commands: unique_id_here: enabled: false condition: skills: - 'Swords' - 'Axes' levels: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10] commands: - "say %player% reached level %level%!" - "say Isn't that nice?" run_command_as: 'CONSOLE' log_level: 'INFO' other_unique_id_here: enabled: false condition: complex_condition: source: 'player.getLevel() % 2 == 0' commands: - "say %player% reached an even level!" - "say Isn't that fun?" run_command_as: 'CONSOLE' log_level: 'DEBUG'