package com.gmail.nossr50.commands.skills; import com.gmail.nossr50.commands.SkillCommand; import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.locale.LocaleLoader; public class AcrobaticsCommand extends SkillCommand { private String dodgeChance; private String rollChance; private String gracefulRollChance; private boolean canDodge; private boolean canRoll; private boolean canGracefulRoll; public AcrobaticsCommand() { super(SkillType.ACROBATICS); } @Override protected void dataCalculations() { if (skillValue >= 1000) { dodgeChance = "20.00%"; rollChance = "100.00%"; gracefulRollChance = "100.00%"; } else if (skillValue >= 800) { dodgeChance = "20.00%"; rollChance = percent.format(skillValue / 1000); gracefulRollChance = "100.00%"; } else if (skillValue >= 500) { dodgeChance = percent.format(skillValue / 4000); rollChance = percent.format(skillValue / 1000); gracefulRollChance = "100.00%"; } else { dodgeChance = percent.format(skillValue / 4000); rollChance = percent.format(skillValue / 1000); gracefulRollChance = percent.format(skillValue / 500); } } @Override protected void permissionsCheck() { canDodge = permInstance.dodge(player); canRoll = permInstance.roll(player); canGracefulRoll = permInstance.gracefulRoll(player); } @Override protected boolean effectsHeaderPermissions() { return canDodge || canGracefulRoll || canRoll; } @Override protected void effectsDisplay() { if (canRoll) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.0"), LocaleLoader.getString("Acrobatics.Effect.1") })); } if (canGracefulRoll) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.2"), LocaleLoader.getString("Acrobatics.Effect.3") })); } if (canDodge) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.4"), LocaleLoader.getString("Acrobatics.Effect.5") })); } } @Override protected boolean statsHeaderPermissions() { return canDodge || canGracefulRoll || canRoll; } @Override protected void statsDisplay() { if (canRoll) { player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Chance", new Object[] { rollChance })); } if (canGracefulRoll) { player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance })); } if (canDodge) { player.sendMessage(LocaleLoader.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance })); } } }