package com.gmail.nossr50.commands.party; import org.bukkit.ChatColor; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.commands.CommandHelper; import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.party.Party; import com.gmail.nossr50.party.PartyManager; import com.gmail.nossr50.util.Users; //TODO: Make this work from console. public class InviteCommand implements CommandExecutor { private final mcMMO plugin; public InviteCommand(mcMMO instance) { this.plugin = instance; } @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { String usage = ChatColor.RED + "Proper usage is /invite "; //TODO: Needs more locale. if (CommandHelper.noConsoleUsage(sender)) { return true; } if (CommandHelper.noCommandPermissions(sender, "mcmmo.commands.party")) { return true; } switch (args.length) { case 1: Player player = (Player) sender; PlayerProfile playerProfile = Users.getProfile(player); if (!playerProfile.inParty()) { player.sendMessage(LocaleLoader.getString("Commands.Party.None")); return true; } Player target = plugin.getServer().getPlayer(args[0]); if (target != null) { if (PartyManager.getInstance().canInvite(player, playerProfile)) { Party party = playerProfile.getParty(); Users.getProfile(target).setInvite(party); player.sendMessage(LocaleLoader.getString("Commands.Invite.Success")); target.sendMessage(LocaleLoader.getString("Commands.Party.Invite.0", new Object[] {party.getName(), player.getName()})); target.sendMessage(LocaleLoader.getString("Commands.Party.Invite.1")); return true; } player.sendMessage(LocaleLoader.getString("Party.Locked")); return true; } player.sendMessage(LocaleLoader.getString("Party.Player.Invalid")); return true; default: sender.sendMessage(usage); return true; } } }