package com.gmail.nossr50.api; import java.util.Set; import org.bukkit.entity.Player; import com.gmail.nossr50.config.Config; import com.gmail.nossr50.datatypes.player.PlayerProfile; import com.gmail.nossr50.datatypes.skills.SkillType; import com.gmail.nossr50.skills.child.FamilyTree; import com.gmail.nossr50.util.player.UserManager; public final class ExperienceAPI { private ExperienceAPI() {} /** * Adds raw XP to the player. *
* This function is designed for API usage. * * @param player The player to add XP to * @param skillType The skill to add XP to * @param XP The amount of XP to add * * @throws InvalidSkillException if the given skill is not valid */ public static void addRawXP(Player player, String skillType, int XP) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } UserManager.getPlayer(player).applyXpGain(skill, XP); } /** * Adds raw XP to an offline player. *
* This function is designed for API usage. * * @param playerName The player to add XP to * @param skillType The skill to add XP to * @param XP The amount of XP to add * * @throws InvalidSkillException if the given skill is not valid * @throws InvalidPlayerException if the given player does not exist in the database */ public static void addRawXPOffline(String playerName, String skillType, int XP) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } addOfflineXP(playerName, skill, XP); } /** * Adds XP to the player, calculates for XP Rate only. *
* This function is designed for API usage. * * @param player The player to add XP to * @param skillType The skill to add XP to * @param XP The amount of XP to add * * @throws InvalidSkillException if the given skill is not valid */ public static void addMultipliedXP(Player player, String skillType, int XP) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } UserManager.getPlayer(player).applyXpGain(skill, (int) (XP * Config.getInstance().getExperienceGainsGlobalMultiplier())); } /** * Adds XP to an offline player, calculates for XP Rate only. *
* This function is designed for API usage. * * @param playerName The player to add XP to * @param skillType The skill to add XP to * @param XP The amount of XP to add * * @throws InvalidSkillException if the given skill is not valid * @throws InvalidPlayerException if the given player does not exist in the database */ public static void addMultipliedXPOffline(String playerName, String skillType, int XP) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } addOfflineXP(playerName, skill, (int) (XP * Config.getInstance().getExperienceGainsGlobalMultiplier())); } /** * Adds XP to the player, calculates for XP Rate and skill modifier. *
* This function is designed for API usage. * * @param player The player to add XP to * @param skillType The skill to add XP to * @param XP The amount of XP to add * * @throws InvalidSkillException if the given skill is not valid */ public static void addModifiedXP(Player player, String skillType, int XP) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } UserManager.getPlayer(player).applyXpGain(skill, (int) (XP / skill.getXpModifier() * Config.getInstance().getExperienceGainsGlobalMultiplier())); } /** * Adds XP to an offline player, calculates for XP Rate and skill modifier. *
* This function is designed for API usage. * * @param playerName The player to add XP to * @param skillType The skill to add XP to * @param XP The amount of XP to add * * @throws InvalidSkillException if the given skill is not valid * @throws InvalidPlayerException if the given player does not exist in the database */ public static void addModifiedXPOffline(String playerName, String skillType, int XP) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } addOfflineXP(playerName, skill, (int) (XP / skill.getXpModifier() * Config.getInstance().getExperienceGainsGlobalMultiplier())); } /** * Adds XP to the player, calculates for XP Rate, skill modifiers and perks. May be shared with the party. *
* This function is designed for API usage. * * @param player The player to add XP to * @param skillType The skill to add XP to * @param XP The amount of XP to add * * @throws InvalidSkillException if the given skill is not valid */ public static void addXP(Player player, String skillType, int XP) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } UserManager.getPlayer(player).beginXpGain(skill, XP); } /** * Get the amount of XP a player has in a specific skill. *
* This function is designed for API usage. * * @param player The player to get XP for * @param skillType The skill to get XP for * @return the amount of XP in a given skill * * @throws InvalidSkillException if the given skill is not valid */ public static int getXP(Player player, String skillType) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } return UserManager.getPlayer(player).getProfile().getSkillXpLevel(skill); } /** * Get the amount of XP an offline player has in a specific skill. *
* This function is designed for API usage. * * @param playerName The player to get XP for * @param skillType The skill to get XP for * @return the amount of XP in a given skill * * @throws InvalidSkillException if the given skill is not valid * @throws InvalidPlayerException if the given player does not exist in the database */ public static int getOfflineXP(String playerName, String skillType) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } return getOfflineProfile(playerName).getSkillXpLevel(skill); } /** * Get the amount of XP left before leveling up. *
* This function is designed for API usage. * * @param player The player to get the XP amount for * @param skillType The skill to get the XP amount for * @return the amount of XP left before leveling up a specifc skill * * @throws InvalidSkillException if the given skill is not valid */ public static int getXPToNextLevel(Player player, String skillType) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } return UserManager.getPlayer(player).getProfile().getXpToLevel(skill); } /** * Get the amount of XP an offline player has left before leveling up. *
* This function is designed for API usage. * * @param playerName The player to get XP for * @param skillType The skill to get XP for * @return the amount of XP in a given skill * * @throws InvalidSkillException if the given skill is not valid * @throws InvalidPlayerException if the given player does not exist in the database */ public static int getOfflineXPToNextLevel(String playerName, String skillType) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } return getOfflineProfile(playerName).getXpToLevel(skill); } /** * Add levels to a skill. *
* This function is designed for API usage. * * @param player The player to add levels to * @param skillType Type of skill to add levels to * @param levels Number of levels to add * * @throws InvalidSkillException if the given skill is not valid */ public static void addLevel(Player player, String skillType, int levels) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } UserManager.getPlayer(player).getProfile().addLevels(skill, levels); } /** * Add levels to a skill for an offline player. *
* This function is designed for API usage. * * @param playerName The player to add levels to * @param skillType Type of skill to add levels to * @param levels Number of levels to add * * @throws InvalidSkillException if the given skill is not valid * @throws InvalidPlayerException if the given player does not exist in the database */ public static void addLevelOffline(String playerName, String skillType, int levels) throws InvalidSkillException { PlayerProfile profile = getOfflineProfile(playerName); SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } if (skill.isChildSkill()) { Set parentSkills = FamilyTree.getParents(skill); for (SkillType parentSkill : parentSkills) { profile.addLevels(parentSkill, (levels / parentSkills.size())); } profile.save(); return; } profile.addLevels(skill, levels); profile.save(); } /** * Get the level a player has in a specific skill. *
* This function is designed for API usage. * * @param player The player to get the level for * @param skillType The skill to get the level for * @return the level of a given skill * * @throws InvalidSkillException if the given skill is not valid */ public static int getLevel(Player player, String skillType) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } return UserManager.getPlayer(player).getProfile().getSkillLevel(skill); } /** * Get the level an offline player has in a specific skill. *
* This function is designed for API usage. * * @param playerName The player to get the level for * @param skillType The skill to get the level for * @return the level of a given skill * * @throws InvalidSkillException if the given skill is not valid * @throws InvalidPlayerException if the given player does not exist in the database */ public static int getLevelOffline(String playerName, String skillType) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } return getOfflineProfile(playerName).getSkillLevel(skill); } /** * Gets the power level of a player. *
* This function is designed for API usage. * * @param player The player to get the power level for * @return the power level of the player */ public static int getPowerLevel(Player player) { return UserManager.getPlayer(player).getPowerLevel(); } /** * Gets the power level of an offline player. *
* This function is designed for API usage. * * @param playerName The player to get the power level for * @return the power level of the player * * @throws InvalidPlayerException if the given player does not exist in the database */ public static int getPowerLevelOffline(String playerName) { int powerLevel = 0; PlayerProfile profile = getOfflineProfile(playerName); for (SkillType type : SkillType.values()) { if (type.isChildSkill()) { continue; } powerLevel += profile.getSkillLevel(type); } return powerLevel; } /** * Get the level cap of a specific skill. *
* This function is designed for API usage. * * @param skillType The skill to get the level cap for * @return the level cap of a given skill * * @throws InvalidSkillException if the given skill is not valid */ public static int getLevelCap(String skillType) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } return Config.getInstance().getLevelCap(skill); } /** * Get the power level cap. *
* This function is designed for API usage. * * @return the overall power level cap */ public static int getPowerLevelCap() { return Config.getInstance().getPowerLevelCap(); } /** * Sets the level of a player in a specific skill type. *
* This function is designed for API usage. * * @param player The player to set the level of * @param skillType The skill to set the level for * @param skillLevel The value to set the level to * * @throws InvalidSkillException if the given skill is not valid */ public static void setLevel(Player player, String skillType, int skillLevel) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } UserManager.getPlayer(player).getProfile().modifySkill(skill, skillLevel); } /** * Sets the level of an offline player in a specific skill type. *
* This function is designed for API usage. * * @param playerName The player to set the level of * @param skillType The skill to set the level for * @param skillLevel The value to set the level to * * @throws InvalidSkillException if the given skill is not valid * @throws InvalidPlayerException if the given player does not exist in the database */ public static void setLevelOffline(String playerName, String skillType, int skillLevel) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } getOfflineProfile(playerName).modifySkill(skill, skillLevel); } /** * Sets the XP of a player in a specific skill type. *
* This function is designed for API usage. * * @param player The player to set the XP of * @param skillType The skill to set the XP for * @param newValue The value to set the XP to * * @throws InvalidSkillException if the given skill is not valid */ public static void setXP(Player player, String skillType, int newValue) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } UserManager.getPlayer(player).getProfile().setSkillXpLevel(skill, newValue); } /** * Sets the XP of an offline player in a specific skill type. *
* This function is designed for API usage. * * @param playerName The player to set the XP of * @param skillType The skill to set the XP for * @param newValue The value to set the XP to * * @throws InvalidSkillException if the given skill is not valid * @throws InvalidPlayerException if the given player does not exist in the database */ public static void setXPOffline(String playerName, String skillType, int newValue) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } getOfflineProfile(playerName).setSkillXpLevel(skill, newValue); } /** * Removes XP from a player in a specific skill type. *
* This function is designed for API usage. * * @param player The player to change the XP of * @param skillType The skill to change the XP for * @param xp The amount of XP to remove * * @throws InvalidSkillException if the given skill is not valid */ public static void removeXP(Player player, String skillType, int xp) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } UserManager.getPlayer(player).getProfile().removeXp(skill, xp); } /** * Removes XP from an offline player in a specific skill type. *
* This function is designed for API usage. * * @param playerName The player to change the XP of * @param skillType The skill to change the XP for * @param xp The amount of XP to remove * * @throws InvalidSkillException if the given skill is not valid * @throws InvalidPlayerException if the given player does not exist in the database */ public static void removeXPOffline(String playerName, String skillType, int xp) throws InvalidSkillException { SkillType skill = SkillType.getSkill(skillType); if (skill == null) { throw new InvalidSkillException(); } getOfflineProfile(playerName).removeXp(skill, xp); } /** * Add XP to an offline player. * * @param playerName The player to check * @param skillType The skill to check * @param XP The amount of XP to award. */ private static void addOfflineXP(String playerName, SkillType skill, int XP) { PlayerProfile profile = getOfflineProfile(playerName); if (skill.isChildSkill()) { Set parentSkills = FamilyTree.getParents(skill); for (SkillType parentSkill : parentSkills) { profile.setSkillXpLevel(parentSkill, profile.getSkillLevel(parentSkill) + (XP / parentSkills.size())); } profile.save(); return; } profile.setSkillXpLevel(skill, profile.getSkillXpLevel(skill) + XP); profile.save(); } private static PlayerProfile getOfflineProfile(String playerName) { PlayerProfile profile = new PlayerProfile(playerName, false); if (!profile.isLoaded()) { throw new InvalidPlayerException(); } return profile; } }