//package com.gmail.nossr50.api; // //import com.gmail.nossr50.datatypes.player.McMMOPlayer; //import com.gmail.nossr50.datatypes.skills.SuperAbilityType; //import com.gmail.nossr50.runnables.skills.BleedTimerTask; //import com.gmail.nossr50.util.player.UserManager; //import org.bukkit.entity.LivingEntity; //import org.bukkit.entity.Player; // //public final class AbilityAPI { // private AbilityAPI() { // } // // public static boolean berserkEnabled(Player player) { // return UserManager.getPlayer(player).getAbilityMode(SuperAbilityType.BERSERK); // } // // public static boolean gigaDrillBreakerEnabled(Player player) { // return UserManager.getPlayer(player).getAbilityMode(SuperAbilityType.GIGA_DRILL_BREAKER); // } // // public static boolean greenTerraEnabled(Player player) { // return UserManager.getPlayer(player).getAbilityMode(SuperAbilityType.GREEN_TERRA); // } // // public static boolean serratedStrikesEnabled(Player player) { // return UserManager.getPlayer(player).getAbilityMode(SuperAbilityType.SERRATED_STRIKES); // } // // public static boolean skullSplitterEnabled(Player player) { // return UserManager.getPlayer(player).getAbilityMode(SuperAbilityType.SKULL_SPLITTER); // } // // public static boolean superBreakerEnabled(Player player) { // return UserManager.getPlayer(player).getAbilityMode(SuperAbilityType.SUPER_BREAKER); // } // // public static boolean treeFellerEnabled(Player player) { // return UserManager.getPlayer(player).getAbilityMode(SuperAbilityType.TREE_FELLER); // } // // public static boolean isAnyAbilityEnabled(Player player) { // McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player); // // for (SuperAbilityType ability : SuperAbilityType.values()) { // if (mcMMOPlayer.getAbilityMode(ability)) { // return true; // } // } // // return false; // } // // public static void resetCooldowns(Player player) { // UserManager.getPlayer(player).resetCooldowns(); // } // // public static void setBerserkCooldown(Player player, long cooldown) { // UserManager.getPlayer(player).setAbilityDATS(SuperAbilityType.BERSERK, cooldown); // } // // public static void setGigaDrillBreakerCooldown(Player player, long cooldown) { // UserManager.getPlayer(player).setAbilityDATS(SuperAbilityType.GIGA_DRILL_BREAKER, cooldown); // } // // public static void setGreenTerraCooldown(Player player, long cooldown) { // UserManager.getPlayer(player).setAbilityDATS(SuperAbilityType.GREEN_TERRA, cooldown); // } // // public static void setSerratedStrikesCooldown(Player player, long cooldown) { // UserManager.getPlayer(player).setAbilityDATS(SuperAbilityType.SERRATED_STRIKES, cooldown); // } // // public static void setSkullSplitterCooldown(Player player, long cooldown) { // UserManager.getPlayer(player).setAbilityDATS(SuperAbilityType.SKULL_SPLITTER, cooldown); // } // // public static void setSuperBreakerCooldown(Player player, long cooldown) { // UserManager.getPlayer(player).setAbilityDATS(SuperAbilityType.SUPER_BREAKER, cooldown); // } // // public static void setTreeFellerCooldown(Player player, long cooldown) { // UserManager.getPlayer(player).setAbilityDATS(SuperAbilityType.TREE_FELLER, cooldown); // } // // public static boolean isBleeding(LivingEntity entity) { // return BleedTimerTask.isBleeding(entity); // } //}