package com.gmail.nossr50.runnables.skills; import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.events.skills.rupture.McMMOEntityDamageByRuptureEvent; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.util.CancellableRunnable; import com.gmail.nossr50.util.MetadataConstants; import com.gmail.nossr50.util.MobHealthbarUtils; import com.gmail.nossr50.util.skills.ParticleEffectUtils; import com.google.common.base.Objects; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.jetbrains.annotations.NotNull; public class RuptureTask extends CancellableRunnable { public static final int DAMAGE_TICK_INTERVAL = 10; public static final int ANIMATION_TICK_INTERVAL = 1; private final @NotNull McMMOPlayer ruptureSource; private final @NotNull LivingEntity targetEntity; private final int expireTick; private int ruptureTick; private int damageTickTracker; private int animationTick; private final double pureTickDamage; private final double explosionDamage; public RuptureTask(@NotNull McMMOPlayer ruptureSource, @NotNull LivingEntity targetEntity, double pureTickDamage, double explosionDamage) { this.ruptureSource = ruptureSource; this.targetEntity = targetEntity; this.expireTick = mcMMO.p.getAdvancedConfig().getRuptureDurationSeconds(targetEntity instanceof Player) * 20; this.ruptureTick = 0; this.damageTickTracker = 0; this.animationTick = ANIMATION_TICK_INTERVAL; //Play an animation right away this.pureTickDamage = pureTickDamage; this.explosionDamage = explosionDamage; } @Override public void run() { //Check validity if(targetEntity.isValid()) { ruptureTick += 1; //Advance rupture tick by 1. damageTickTracker += 1; //Increment damage tick tracker //TODO: Clean this code up, applyRupture() is a confusing name for something that returns boolean //Rupture hasn't ended yet if(ruptureTick < expireTick) { //Is it time to damage? if(damageTickTracker >= DAMAGE_TICK_INTERVAL) { damageTickTracker = 0; //Reset timer if (applyRupture()) return; playAnimation(); } } else { if(!applyRupture()) { playAnimation(); } endRupture(); } } else { targetEntity.removeMetadata(MetadataConstants.METADATA_KEY_RUPTURE, mcMMO.p); this.cancel(); //Task no longer needed } } private void playAnimation() { if(animationTick >= ANIMATION_TICK_INTERVAL) { ParticleEffectUtils.playBleedEffect(targetEntity); //Animate animationTick = 0; } else { animationTick++; } } private boolean applyRupture() { double healthBeforeRuptureIsApplied = targetEntity.getHealth(); //Ensure victim has health if (healthBeforeRuptureIsApplied > 0.01) { //Send a fake damage event McMMOEntityDamageByRuptureEvent event = new McMMOEntityDamageByRuptureEvent(ruptureSource, targetEntity, calculateAdjustedTickDamage()); mcMMO.p.getServer().getPluginManager().callEvent(event); //Ensure the event wasn't cancelled and damage is still greater than 0 double damage = event.getDamage(); //Use raw damage for Rupture if (event.isCancelled() || damage <= 0 || healthBeforeRuptureIsApplied - damage <= 0) return true; double damagedHealth = healthBeforeRuptureIsApplied - damage; targetEntity.setHealth(damagedHealth); //Hurt entity without the unwanted side effects of damage()} MobHealthbarUtils.handleMobHealthbars(targetEntity, damage, mcMMO.p); } return false; } public void refreshRupture() { damageTickTracker = DAMAGE_TICK_INTERVAL; ruptureTick = 0; } public void endRupture() { // targetEntity.setMetadata(mcMMO.EXPLOSION_FROM_RUPTURE, new FixedMetadataValue(mcMMO.p, "null")); // // ParticleEffectUtils.playGreaterImpactEffect(targetEntity); //Animate // // if(ruptureSource.getPlayer() != null && ruptureSource.getPlayer().isValid()) { // targetEntity.damage(getExplosionDamage(), ruptureSource.getPlayer()); // } else { // targetEntity.damage(getExplosionDamage(), null); // } // // targetEntity.removeMetadata(mcMMO.RUPTURE_META_KEY, mcMMO.p); targetEntity.removeMetadata(MetadataConstants.METADATA_KEY_RUPTURE, mcMMO.p); this.cancel(); //Task no longer needed } private double calculateAdjustedTickDamage() { double tickDamage = pureTickDamage; if(targetEntity.getHealth() <= tickDamage) { tickDamage = targetEntity.getHealth() - 0.01; if(tickDamage <= 0) { tickDamage = 0; } } return tickDamage; } private double getExplosionDamage() { return explosionDamage; } @Override public String toString() { return "RuptureTask{" + "ruptureSource=" + ruptureSource + ", targetEntity=" + targetEntity + ", expireTick=" + expireTick + ", ruptureTick=" + ruptureTick + ", damageTickTracker=" + damageTickTracker + ", pureTickDamage=" + pureTickDamage + ", explosionDamage=" + explosionDamage + '}'; } @Override public boolean equals(Object o) { if (this == o) return true; if (o == null || getClass() != o.getClass()) return false; RuptureTask that = (RuptureTask) o; return expireTick == that.expireTick && ruptureTick == that.ruptureTick && damageTickTracker == that.damageTickTracker && Double.compare(that.pureTickDamage, pureTickDamage) == 0 && Double.compare(that.explosionDamage, explosionDamage) == 0 && Objects.equal(ruptureSource, that.ruptureSource) && Objects.equal(targetEntity, that.targetEntity); } @Override public int hashCode() { return Objects.hashCode(ruptureSource, targetEntity, expireTick, ruptureTick, damageTickTracker, pureTickDamage, explosionDamage); } }