package com.gmail.nossr50.runnables; import org.bukkit.scheduler.BukkitScheduler; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.datatypes.McMMOPlayer; import com.gmail.nossr50.party.PartyManager; import com.gmail.nossr50.util.Users; public class SaveTimer implements Runnable { private final mcMMO plugin; public SaveTimer(final mcMMO plugin) { this.plugin = plugin; } @Override public void run() { //All player data will be saved periodically through this int count = 1; BukkitScheduler bukkitScheduler = plugin.getServer().getScheduler(); for (McMMOPlayer mcMMOPlayer : Users.getPlayers().values()) { bukkitScheduler.scheduleSyncDelayedTask(plugin, new ProfileSaveTask(mcMMOPlayer), count); count++; } PartyManager.getInstance().saveParties(); } }