/*
This file is part of mcMMO.
mcMMO is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
mcMMO is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with mcMMO. If not, see .
*/
package com.gmail.nossr50.skills;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.inventory.ItemStack;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.ExplosionPrimeEvent;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.m;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.LoadProperties;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
public class BlastMining{
public static Block explosionBlockDrops(Block block, Location loc)
{
int id = block.getTypeId();
ItemStack item = new ItemStack(id, 1);
switch (id){
//GLOWSTONE
case 89:
item = new ItemStack(348, 1);
m.mcDropItems(loc, item, 2);
m.mcRandomDropItems(loc, item, 50, 2);
break;
//REDSTONE
case 73:
item = new ItemStack(331, 1);
m.mcDropItems(loc, item, 4);
m.mcRandomDropItem(loc, item, 50);
break;
case 74:
item = new ItemStack(331, 1);
m.mcDropItems(loc, item, 4);
m.mcRandomDropItem(loc, item, 50);
break;
//LAPIS
case 21:
item = new ItemStack(351, 1, (byte)0,(byte)0x4);
m.mcDropItems(loc, item, 4);
m.mcRandomDropItems(loc, item, 50, 4);
break;
//DIAMOND
case 56:
item = new ItemStack(264, 1);
m.mcDropItem(loc, item);
break;
//STONE
case 1:
item = new ItemStack(4, 1);
m.mcDropItem(loc, item);
break;
//COAL
case 16:
item = new ItemStack(263, 1);
m.mcDropItem(loc, item);
break;
default:
m.mcDropItem(loc, item);
break;
}
return block;
}
public static List explosionYields(List ores, List debris, float yield, float oreBonus, float debrisReduction, Location location, int extraDrops)
{
Iterator iterator2 = ores.iterator();
List blocksDropped = new ArrayList();
while(iterator2.hasNext())
{
Block temp = iterator2.next();
if((float)Math.random() < (yield + oreBonus))
{
blocksDropped.add(temp);
explosionBlockDrops(temp, location);
if(extraDrops == 2)
blocksDropped.add(temp);
explosionBlockDrops(temp, location);
if(extraDrops == 3)
blocksDropped.add(temp);
explosionBlockDrops(temp, location);
}
}
if(yield - debrisReduction != 0)
{
Iterator iterator3 = debris.iterator();
while(iterator3.hasNext())
{
Block temp = iterator3.next();
if((float)Math.random() < (yield - debrisReduction))
explosionBlockDrops(temp, location);
}
}
return blocksDropped;
}
/*
* Process the drops from the explosion
*/
public static void dropProcessing(Player player, EntityExplodeEvent event, mcMMO plugin)
{
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
float yield = event.getYield();
Location location = event.getLocation();
List blocks = event.blockList();
Iterator iterator = blocks.iterator();
List ores = new ArrayList();
List debris = new ArrayList();
List xp = new ArrayList();
while(iterator.hasNext())
{
Block temp = iterator.next();
if(temp.getData() != 5 && !plugin.misc.blockWatchList.contains(temp))
{
if(m.isOre(temp))
ores.add(temp);
else
debris.add(temp);
}
}
//Normal explosion
if(skillLevel < 125)
return;
event.setYield(0);
//+35% ores, -10% debris
if(skillLevel >= 125 && skillLevel < 250)
xp = explosionYields(ores, debris, yield, .35f, .10f, location, 1);
//+40% ores, -20% debris
if(skillLevel >= 250 && skillLevel < 375)
xp = explosionYields(ores, debris, yield, .40f, .20f, location, 1);
//No debris, +45% ores
if(skillLevel >= 375 && skillLevel < 500)
xp = explosionYields(ores, debris, yield, .45f, .30f, location, 1);
//No debris, +50% ores
if(skillLevel >= 500 && skillLevel < 625)
xp = explosionYields(ores, debris, yield, .50f, .30f, location, 1);
//Double Drops, No Debris, +55% ores
if(skillLevel >= 625 && skillLevel < 750)
xp = explosionYields(ores, debris, yield, .55f, .30f, location, 2);
//Double Drops, No Debris, +60% ores
if(skillLevel >= 750 && skillLevel < 875)
xp = explosionYields(ores, debris, yield, .60f, .30f, location, 2);
//Triple Drops, No debris, +65% ores
if(skillLevel >= 875 && skillLevel < 1000)
xp = explosionYields(ores, debris, yield, .65f, .30f, location, 3);
//Triple Drops, No debris, +70% ores
if(skillLevel >= 1000)
xp = explosionYields(ores, debris, yield, .70f, .30f, location, 3);
Iterator xpGain = xp.iterator();
while(xpGain.hasNext())
{
blastMiningXP(player, xpGain.next(), plugin);
}
}
/*
* Bigger Bombs (Unlocked at Mining 250)
*
* Increases radius of explosion by 1 at 250.
* Increases radius of explosion by 2 at 500.
* Increases radius of explosion by 3 at 750.
* Increases radius of explosion by 4 at 1000.
*/
public static void biggerBombs(int skillLevel, ExplosionPrimeEvent event)
{
float radius = event.getRadius();
if(skillLevel < 250)
return;
if(skillLevel >= 250)
radius++;
if(skillLevel >= 500)
radius++;
if(skillLevel >= 750)
radius++;
if(skillLevel >= 1000)
radius++;
event.setRadius(radius);
}
/*
* Demolitions Expertise (Unlocked at Mining 500)
*
* Reduces explosion damage to 1/4 of normal at 500.
* Reduces explosion damage to 1/2 of normal at 750.
* Reduces explosion damage to 0 at 1000.
*/
public static void demolitionsExpertise(int skill, EntityDamageEvent event)
{
int damage = event.getDamage();
if(skill < 500)
return;
if(skill >= 500 && skill < 750)
damage = damage/4;
if(skill >= 750 && skill < 1000)
damage = damage/2;
if(skill >= 1000)
damage = 0;
event.setDamage(damage);
}
public static void blastMiningXP(Player player, Block block, mcMMO plugin)
{
PlayerProfile PP = Users.getProfile(player);
if(plugin.misc.blockWatchList.contains(block) || block.getData() == (byte) 5)
return;
int xp = 0;
int id = block.getTypeId();
switch (id) {
//COAL
case 16:
xp += LoadProperties.mcoal;
break;
//GOLD
case 14:
xp += LoadProperties.mgold;
break;
//DIAMOND
case 56:
xp += LoadProperties.mdiamond;
break;
//IRON
case 15:
xp += LoadProperties.miron;
break;
//REDSTONE
case 73:
xp += LoadProperties.mredstone;
break;
case 74:
xp += LoadProperties.mredstone;
break;
//LAPIS
case 21:
xp += LoadProperties.mlapis;
break;
}
PP.addXP(SkillType.MINING, xp, player);
Skills.XpCheckSkill(SkillType.MINING, player);
}
}