package com.gmail.nossr50.config; import com.gmail.nossr50.datatypes.skills.SubSkillType; import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill; import java.util.ArrayList; import java.util.List; public class RankConfig extends AutoUpdateConfigLoader { private static RankConfig instance; public RankConfig() { super("skillranks.yml"); validate(); this.instance = this; } @Override protected void loadKeys() { } public static RankConfig getInstance() { if(instance == null) return new RankConfig(); return instance; } @Override protected boolean validateKeys() { List reason = new ArrayList(); /* * In the future this method will check keys for all skills, but for now it only checks overhauled skills */ checkKeys(reason); return noErrorsInConfig(reason); } /** * Returns the unlock level for a subskill depending on the gamemode * @param subSkillType target subskill * @param rank the rank we are checking * @return the level requirement for a subskill at this particular rank */ public int getSubSkillUnlockLevel(SubSkillType subSkillType, int rank) { String key = subSkillType.getRankConfigAddress(); return findRankByRootAddress(rank, key); } /** * Returns the unlock level for a subskill depending on the gamemode * @param abstractSubSkill target subskill * @param rank the rank we are checking * @return the level requirement for a subskill at this particular rank */ public int getSubSkillUnlockLevel(AbstractSubSkill abstractSubSkill, int rank) { String key = abstractSubSkill.getPrimaryKeyName()+"."+abstractSubSkill.getConfigKeyName(); return findRankByRootAddress(rank, key); } /** * Returns the unlock level for a subskill depending on the gamemode * @param key root address of the subskill in the rankskills.yml file * @param rank the rank we are checking * @return the level requirement for a subskill at this particular rank */ private int findRankByRootAddress(int rank, String key) { String scalingKey = Config.getInstance().getIsRetroMode() ? ".RetroMode." : ".Standard."; String targetRank = "Rank_" + rank; key += scalingKey; key += targetRank; return config.getInt(key); } /** * Checks for valid keys for subskill ranks */ private void checkKeys(List reasons) { //For now we will only check ranks of stuff I've overhauled for(SubSkillType subSkillType : SubSkillType.values()) { //Keeping track of the rank requirements and making sure there are no logical errors int curRank = 0; int prevRank = 0; for(int x = 0; x < subSkillType.getNumRanks(); x++) { if(curRank > 0) prevRank = curRank; curRank = getSubSkillUnlockLevel(subSkillType, x); //Do we really care if its below 0? Probably not if(curRank < 0) { reasons.add(subSkillType.getAdvConfigAddress() + ".Rank_Levels.Rank_"+curRank+".LevelReq should be above or equal to 0!"); } if(prevRank > curRank) { //We're going to allow this but we're going to warn them plugin.getLogger().info("You have the ranks for the subskill "+ subSkillType.toString()+" set up poorly, sequential ranks should have ascending requirements"); } } } } }