package com.gmail.nossr50.commands.skills; import com.gmail.nossr50.config.AdvancedConfig; import com.gmail.nossr50.datatypes.skills.PrimarySkillType; import com.gmail.nossr50.datatypes.skills.SubSkillType; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.TextComponentFactory; import com.gmail.nossr50.util.skills.RankUtils; import net.md_5.bungee.api.chat.TextComponent; import org.bukkit.entity.Player; import java.util.ArrayList; import java.util.List; public class WoodcuttingCommand extends SkillCommand { private String treeFellerLength; private String treeFellerLengthEndurance; private String doubleDropChance; private String doubleDropChanceLucky; private boolean canTreeFell; private boolean canLeafBlow; private boolean canDoubleDrop; private boolean canSplinter; private boolean canBarkSurgeon; private boolean canNaturesBounty; public WoodcuttingCommand() { super(PrimarySkillType.WOODCUTTING); } @Override protected void dataCalculations(Player player, float skillValue, boolean isLucky) { // TREE FELLER if (canTreeFell) { String[] treeFellerStrings = calculateLengthDisplayValues(player, skillValue); treeFellerLength = treeFellerStrings[0]; treeFellerLengthEndurance = treeFellerStrings[1]; } // DOUBLE DROPS if (canDoubleDrop) { setDoubleDropClassicChanceStrings(skillValue, isLucky); } } private void setDoubleDropClassicChanceStrings(float skillValue, boolean isLucky) { String[] doubleDropStrings = calculateAbilityDisplayValues(skillValue, SubSkillType.WOODCUTTING_HARVEST_LUMBER, isLucky); doubleDropChance = doubleDropStrings[0]; doubleDropChanceLucky = doubleDropStrings[1]; } @Override protected void permissionsCheck(Player player) { canTreeFell = Permissions.treeFeller(player); canDoubleDrop = Permissions.isSubSkillEnabled(player, SubSkillType.WOODCUTTING_HARVEST_LUMBER) && !skill.getDoubleDropsDisabled() && RankUtils.getRank(player, SubSkillType.WOODCUTTING_HARVEST_LUMBER) >= 1; canLeafBlow = Permissions.isSubSkillEnabled(player, SubSkillType.WOODCUTTING_LEAF_BLOWER); canSplinter = Permissions.isSubSkillEnabled(player, SubSkillType.WOODCUTTING_SPLINTER); canBarkSurgeon = Permissions.isSubSkillEnabled(player, SubSkillType.WOODCUTTING_BARK_SURGEON); canNaturesBounty = Permissions.isSubSkillEnabled(player, SubSkillType.WOODCUTTING_NATURES_BOUNTY); } @Override protected List effectsDisplay() { List messages = new ArrayList(); if (canTreeFell) { messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1"))); } if (canLeafBlow) { messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Woodcutting.Effect.2"), LocaleLoader.getString("Woodcutting.Effect.3"))); } if (canDoubleDrop) { messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Woodcutting.Effect.4"), LocaleLoader.getString("Woodcutting.Effect.5"))); } if (canSplinter) { messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Woodcutting.Effect.6"), LocaleLoader.getString("Woodcutting.Effect.7"))); } if(canBarkSurgeon) { messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Woodcutting.Effect.8"), LocaleLoader.getString("Woodcutting.Effect.9"))); } if(canNaturesBounty) { messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Woodcutting.Effect.10"), LocaleLoader.getString("Woodcutting.Effect.11"))); } return messages; } @Override protected List statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) { List messages = new ArrayList(); if (canLeafBlow) { int leafBlowerUnlockLevel = AdvancedConfig.getInstance().getLeafBlowUnlockLevel(); if (skillValue < leafBlowerUnlockLevel) { messages.add(LocaleLoader.getString("Ability.Generic.Template.Lock", LocaleLoader.getString("Woodcutting.Ability.Locked.0", leafBlowerUnlockLevel))); } else { messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1"))); } } if (canDoubleDrop) { messages.add(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", doubleDropChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", doubleDropChanceLucky) : "")); } if (canTreeFell) { messages.add(LocaleLoader.getString("Woodcutting.Ability.Length", treeFellerLength) + (hasEndurance ? LocaleLoader.getString("Perks.ActivationTime.Bonus", treeFellerLengthEndurance) : "")); } return messages; } @Override protected List getTextComponents(Player player) { List textComponents = new ArrayList<>(); TextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkillType.WOODCUTTING); return textComponents; } }