# # mcMMO configuration # Last updated on ${project.version}-b${BUILD_NUMBER} # ##### # # Settings for mcMMO in general ### General: # When players reach certain level milestones messages will be broadcast Level_Up_Chat_Broadcasts: # Whether or not level up broadcasts are enabled Enabled: true # Whether or not you want power level milestones to be broadcast Broadcast_Powerlevels: Enabled: true # How often to broadcast, you can change this to 1 to always broadcast a level up event, a setting of 100 will limit it to every 100 levels (for example level 100, level 200, etc) Milestone_Interval: 100 Broadcast_Targets: # Send the message to the console as well Send_To_Console: true # Whether or not to only send chat messages to party members Only_Party_Members: false # Whether or not players who recieve a level up broadcast have to be on the same world as the one who leveled up Only_Same_World: false # Distance restrictions Distance_Restrictions: Restrict_Distance: false # When using Restrict_Distance the blow setting configures the range of the broadcast Restricted_Radius: 100 # How often to broadcast, you can change this to 1 to always broadcast a level up event, a setting of 100 will limit it to every 100 levels (for example level 100, level 200, etc) Milestone_Interval: 100 Broadcast_Targets: # Send the message to the console as well Send_To_Console: true # Whether or not to only send chat messages to party members Only_Party_Members: false # Whether or not players who recieve a level up broadcast have to be on the same world as the one who leveled up Only_Same_World: false # Distance restrictions Distance_Restrictions: Restrict_Distance: false # When using Restrict_Distance the blow setting configures the range of the broadcast Restricted_Radius: 100 # Turning this on will scale mcMMO around 1-1000 with default scaling factor # Everything in your config related to skill level requirements, skill level bonuses, etc will be multiplied by 10 when this mode is on # This change is purely cosmetic, it retains the old feel of mcMMO where you could level up thousands of times RetroMode: Enabled: true Locale: en_US MOTD_Enabled: true EventBroadcasts: true EventInfoOnPlayerJoin: true AdminNotifications: true # Send a message to the player when his profile was successfully loaded Show_Profile_Loaded: false # Amount of time (in minutes) to wait between saves of player information Save_Interval: 10 # Allow mcMMO to report on basic anonymous usage Stats_Tracking: true # Allow mcMMO to check if a new version is available Update_Check: true Prefer_Beta: false Power_Level_Cap: 0 # Should mcMMO truncate levels if you lower your max level cap for a skillname TruncateSkills: true # Should mcMMO print out debug messages? Verbose_Logging: false # Should mcMMO over-write configs to update, or make new ones ending in .new? Config_Update_Overwrite: true # Play level-up sounds LevelUp_Sounds: true # This should fix blocks being broken client side, but not server-side. # Enable to refresh the chunks around a player at the end of Super Breaker, # Giga Drill Breaker, and Berserk. Resource intensive for larger servers. Refresh_Chunks: false # # Settings for the mcMMO scoreboards ### Scoreboard: # Set this to true to enable scoreboards UseScoreboards: false # Display player's power levels below their names? Power_Level_Tags: false # Allow players to use "/mcscoreboard keep" to keep the scoreboard up Allow_Keep: true # Show the /mcstats scoreboard automatically after logging in Show_Stats_After_Login: false # Show scoreboard tips 5 times. Tips are only displayed once for every login session. # Set to 0 to never show these tips. Tips_Amount: 5 # Add some more color on the board :-) Rainbows: false # Display ability names? Ability_Names: true # Settings for each type of scoreboard # Print: Should the command output be printed in chat? # Board: Should the command output be displayed in the scoreboard sidebar? # Display_Time: Amount of time (seconds) to display in the sidebar before clearing. # To display permanently, use "/mcscoreboard keep" or set to -1 Types: # Settings for /mcrank # The sub-options (Print, Board, Display_Time) are the same for each type. Rank: Print: false Board: true Display_Time: 15 # Settings for /mctop Top: Print: true Board: true Display_Time: 15 # Settings for /mcstats Stats: Print: false Board: true Display_Time: 15 # Settings for /inspect Inspect: Print: false Board: true Display_Time: 20 # Settings for /mccooldown Cooldown: Print: true Board: true Display_Time: 41 # Settings for / (e.g. /mining, /unarmed) # No "print" option is given here; the information will always be displayed in chat. # It should also be noted that this display is pretty dang cool. Skill: Board: true Display_Time: 30 # Should the board be shown when a player levels up, and for how long? # It is recommended to NOT have LevelUp_Time be -1, as this may confuse players. LevelUp_Board: true LevelUp_Time: 5 Mob_Healthbar: # Enabled: Whether or not the feature is enabled at all # Display_Type: Per player Default display for mob health bars - HEARTS, BAR, or DISABLED # Display_Time: Amount of time (in seconds) to display. To display permanently, set to -1 Enabled: true Display_Type: HEARTS Display_Time: 3 Database_Purging: # Amount of time (in hours) to wait between database purging # To only run at server start, set to 0 # To never run, set to -1 Purge_Interval: -1 # Any user who hasn't connected in this many months will be purged from the database # To never purge old users, set to -1 Old_User_Cutoff: 6 # # Settings for Backups # Allow mcMMO to create zip backups for config files and flatfile data on shutdown. ### Backups: Enabled: true Keep: Last_24_Hours: true Daily_Last_Week: true Weekly_Past_Months: true # # Settings for using a mySQL database ### MySQL: Enabled: false Debug: false Database: User_Name: UserName User_Password: UserPassword Name: DataBaseName TablePrefix: mcmmo_ # This setting is the max simultaneous mysql connections allowed at a time, needs to be # high enough to support multiple player logins in quick succession MaxConnections: Misc: 30 Load: 30 Save: 30 # This setting is the max size of the pool of cached connections that we hold available # at any given time MaxPoolSize: Misc: 10 Load: 20 Save: 20 Server: SSL: true Port: 3306 Address: localhost # # Settings for Hardcore mode # Players will not lose stats when their level is below the Level_Threshold ### Hardcore: Death_Stat_Loss: Penalty_Percentage: 75.0 Level_Threshold: 0 Enabled: Acrobatics: false Alchemy: false Archery: false Axes: false Excavation: false Fishing: false Herbalism: false Mining: false Repair: false Swords: false Taming: false Unarmed: false Woodcutting: false Vampirism: Leech_Percentage: 5.0 Level_Threshold: 0 Enabled: Acrobatics: false Alchemy: false Archery: false Axes: false Excavation: false Fishing: false Herbalism: false Mining: false Repair: false Swords: false Taming: false Unarmed: false Woodcutting: false # # Settings for SMP Mods ### Mods: Tool_Mods_Enabled: false Armor_Mods_Enabled: false Block_Mods_Enabled: false Entity_Mods_Enabled: false # # Settings for mcMMO items ### Items: Chimaera_Wing: Enabled: true Cooldown: 240 Warmup: 5 RecentlyHurt_Cooldown: 60 Prevent_Use_Underground: true # Attempt to use the bed spawn, if one is available Use_Bed_Spawn: true Use_Cost: 1 Recipe_Cost: 5 Item_Name: FEATHER Sound_Enabled: true Flux_Pickaxe: Sound_Enabled: true # # Settings for Parties ### Party: # Enable Hurting other players in the same party FriendlyFire: false # Maximum size for a party, -1 for infinite MaxSize: -1 # Amount of time (in hours) to wait between automatically kicking old party members # To only run at server start, set to 0 # To never kick old users, set to -1 AutoKick_Interval: 12 # Any user who hasn't connected in this many days will get kicked from their party Old_Party_Member_Cutoff: 7 # Settings for party share modes Sharing: ExpShare_bonus_base: 1.1 ExpShare_bonus_increase: 1.05 ExpShare_bonus_cap: 1.5 Range: 75.0 # Party members level up their party by earning individual experience # Newly created parties will not immediately have access to all the party features # and have to level up the party a bit before they can use them. Leveling: Level_Cap: 10 # Uses the regular XP formula but is multiplied by + Xp_Curve_Modifier: 3 Near_Members_Needed: false Inform_All_Party_Members_On_LevelUp: false Chat_UnlockLevel: 1 Teleport_UnlockLevel: 2 Alliance_UnlockLevel: 5 ItemShare_UnlockLevel: 8 XpShare_UnlockLevel: 10 # # Settings for Abilities ### Abilities: Enabled: true Messages: true Activation: Only_Activate_When_Sneaking: false Cooldowns: Berserk: 240 Blast_Mining: 60 Giga_Drill_Breaker: 240 Green_Terra: 240 Serrated_Strikes: 240 Skull_Splitter: 240 Super_Breaker: 240 Tree_Feller: 240 Max_Seconds: Berserk: 0 Blast_Mining: 0 Giga_Drill_Breaker: 0 Green_Terra: 0 Serrated_Strikes: 0 Skull_Splitter: 0 Super_Breaker: 0 Tree_Feller: 0 Limits: Tree_Feller_Threshold: 1000 Tools: # Use more tool durability while using abilities. Set Durability_Loss to 0 to disable the extra durability damage. Durability_Loss: 1 # # Settings for Skills # Level cap of 0 for no limit ### Skills: Acrobatics: Enabled_For_PVP: true Enabled_For_PVE: true Prevent_Dodge_Lightning: false # Prevent earning Acrobatics XP a few seconds after teleporting XP_After_Teleport_Cooldown: 5 Level_Cap: 0 Alchemy: # Allow Hoppers to transfer ingredients and brew Rank 1 Alchemy potions Enabled_for_Hoppers: true # Prevent Hoppers from transferring ingredients into Brewing Stands Prevent_Hopper_Transfer_Ingredients: false # Prevent Hoppers from transferring bottles into Brewing Stands Prevent_Hopper_Transfer_Bottles: false Level_Cap: 0 Archery: Enabled_For_PVP: true Enabled_For_PVE: true Level_Cap: 0 Axes: Enabled_For_PVP: true Enabled_For_PVE: true Level_Cap: 0 Excavation: Level_Cap: 0 Fishing: Level_Cap: 0 Drops_Enabled: true Override_Vanilla_Treasures: true # Always catch fish, even when treasure is found Extra_Fish: false Lure_Modifier: 4.0 Herbalism: Level_Cap: 0 Prevent_AFK_Leveling: true Mining: Level_Cap: 0 Detonator_Name: FLINT_AND_STEEL Repair: Level_Cap: 0 Anvil_Messages: true Anvil_Placed_Sounds: true Anvil_Use_Sounds: true Anvil_Material: IRON_BLOCK # Ask for a confirmation when a player tries to repair an enchanted item Confirm_Required: true Salvage: Level_Cap: 0 Anvil_Messages: true Anvil_Placed_Sounds: true Anvil_Use_Sounds: true Anvil_Material: GOLD_BLOCK # Ask for a confirmation when a player tries to salvage an enchanted item Confirm_Required: true Smelting: Level_Cap: 0 Swords: Enabled_For_PVP: true Enabled_For_PVE: true Level_Cap: 0 Taming: Enabled_For_PVP: true Enabled_For_PVE: true Level_Cap: 0 Call_Of_The_Wild: # Item_Material: Material of the item needed to summon the pet # Item_Amount: Amount of items required to summon the pet # Summon_Amount: Amount of pets to summon when using Call Of The Wild # Summon_Length: Pets despawn when their summon life length expires # Summon_Max_Amount: Maximum amount of pets that can be summoned at the same time Wolf: Item_Material: BONE Item_Amount: 10 Summon_Amount: 1 Summon_Length: 240 Per_Player_Limit: 2 Ocelot: Item_Material: COD Item_Amount: 10 Summon_Amount: 1 Summon_Length: 240 Per_Player_Limit: 1 Horse: Item_Material: APPLE Item_Amount: 10 Summon_Amount: 1 Summon_Length: 240 Per_Player_Limit: 1 Unarmed: Enabled_For_PVP: true Enabled_For_PVE: true Level_Cap: 0 Block_Cracker: SmoothBrick_To_CrackedBrick: true # When using Unarmed, picked up items will automatically get moved to a free slot instead of going in the slot # of your hand. Should item pickup be disabled when your entire inventory - except for your hand - is full? Item_Pickup_Disabled_Full_Inventory: true # Any attacks made without a tool, i.e. with one's open hand, a block, etc., will count as unarmed. Items_As_Unarmed: false Woodcutting: Tree_Feller_Sounds: true Level_Cap: 0 # Disable or Enable the Green Thumb auto replant feature for specific crops, use the name of the block not the crop itemstack Green_Thumb_Replanting_Crops: Carrots: true Wheat: true Nether_Wart: true Potatoes: true Beetroots: true Cocoa: true # # Settings for Double Drops ### Bonus_Drops: Herbalism: Sweet_Berry_Bush: true Weeping_Vines: true Twisting_Vines: true Shroomlight: true Crimson_Stem: true Warped_Stem: true Crimson_Roots: true Warped_Roots: true Nether_Wart_Block: true Warped_Wart_Block: true Bamboo_Sapling: true Crimson_Fungus: true Warped_Fungus: true Chorus_Fruit: true Chorus_Plant: true Beetroots: true Beetroot: true Brown_Mushroom: true Cactus: true Carrots: true Carrot: true Cocoa: true Cocoa_Beans: true Wheat: true Melon: true Melon_Slice: true Nether_Wart: true Potatoes: true Potato: true Pumpkin: true Red_Mushroom: true Sugar_Cane: true Vine: true Lily_Pad: true Red_Tulip: true White_Tulip: true Pink_Tulip: true Orange_Tulip: true Dandelion: true Poppy: true Blue_Orchid: true Allium: true Azure_Bluet: true Oxeye_Daisy: true Sunflower: true Lilac: true Rose_Bush: true Peony: true Lily_Of_The_Valley: true Mining: Calcite: true Smooth_Basalt: true Block_Of_Amethyst: true Budding_Amethyst: true Small_Amethyst_Bud: true Medium_Amethyst_Bud: true Large_Amethyst_Bud: true Amethyst_Cluster: true Amethyst_Shard: true Deepslate: true Cobbled_Deepslate: true Gilded_Blackstone: true Crying_Obsidian: true Nether_Bricks: true Red_Nether_Bricks: true Cracked_Nether_Bricks: true Chiseled_Nether_Bricks: true Chain: true Blackstone: true Basalt: true Polished_Basalt: true Nether_Gold_Ore: true Warped_Nylium: true Crimson_Nylium: true Ancient_Debris: true Netherite_Scrap: true Andesite: true Diorite: true Granite: true Coal_Ore: true Coal: true Diamond_Ore: true Diamond: true Emerald_Ore: true Emerald: true End_Stone: true Glowstone: true Glowstone_Dust: true Gold_Ore: true Gold_Nugget: true Iron_Ore: true Iron_Ingot: true Lapis_Ore: true Lapis_Lazuli: true Mossy_Cobblestone: true Netherrack: true Obsidian: true Nether_Quartz_Ore: true Nether_Quartz: true Redstone_Ore: true Redstone: true Redstone_Dust: true Sandstone: true Stone: true Cobblestone: true Raw_Copper: true Raw_Iron: true Raw_Gold: true Woodcutting: Crimson_Hyphae: true Warped_Hyphae: true Stripped_Crimson_Hyphae: true Stripped_Warped_Hyphae: true Shroomlight: true Crimson_Stem: true Warped_Stem: true Crimson_Roots: true Warped_Roots: true Acacia_Wood: true Acacia_Log: true Birch_Wood: true Birch_Log: true Dark_Oak_Wood: true Dark_Oak_Log: true Oak_Wood: true Oak_Log: true Jungle_Wood: true Jungle_Log: true Spruce_Wood: true Spruce_Log: true Smelting: Iron_Ingot: true Gold_Ingot: true Emerald: true Diamond: true Lapis_Lazuli: true Coal: true Nether_Quartz: true Quartz: true Redstone: true Deepslate: true # # Settings for commands ### Commands: Skills: # Turn this off to prevent mcMMO URL links from being sent URL_Links: true Generic: # If true, when using partial names in commands mcMMO will try to look for a match from # the offline players. Enabling this might slow the server down if there are a lot of offline players. Match_OfflinePlayers: false Database: # Database command cooldown in milliseconds, cannot be changed below the default value. (1750) # Prevents players from spamming /mctop or /mcrank Player_Cooldown: 1750 mcmmo: Donate_Message: true inspect: Max_Distance: 30.0 ptp: Cooldown: 120 Warmup: 5 RecentlyHurt_Cooldown: 60 Accept_Required: true Request_Timeout: 300 # If true, require players to have a mcmmo.commands.ptp.world.[WorldName] permission # to teleport to, from, or within any given world. World_Based_Permissions: false # # Settings for particles ### Particles: # These settings determine if fireworks should get launched when a player activates/deactivates an ability Ability_Activation: false Ability_Deactivation: false # Determines if the fireworks should be a large ball or a small one LargeFireworks: true # Use particle effect when these abilities trigger Bleed: true Dodge: true Flux: true Greater_Impact: true Call_of_the_Wild: true # These settings determine if fireworks should get launched when a player levels-up, # this will happen by default for every 100 levels. LevelUp_Enabled: true LevelUp_Tier: 100 # # Settings for sounds ### Sounds: # This setting controls the master volume. 1.0 is Max, 0 would be off MasterVolume: 1.0