package com.gmail.nossr50.commands.skills; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import com.gmail.nossr50.Users; import com.gmail.nossr50.mcPermissions; import com.gmail.nossr50.config.LoadProperties; import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.locale.mcLocale; public class TamingCommand implements CommandExecutor { @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { if (!(sender instanceof Player)) { sender.sendMessage("This command does not support console useage."); return true; } Player player = (Player) sender; PlayerProfile PP = Users.getProfile(player); float skillvalue = (float) PP.getSkillLevel(SkillType.TAMING); String percentage = String.valueOf((skillvalue / 1000) * 100); player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillTaming") })); player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainTaming") })); if (mcPermissions.getInstance().taming(player)) player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.TAMING), PP.getSkillXpLevel(SkillType.TAMING), PP.getXpToLevel(SkillType.TAMING) })); player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") })); player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming1_0"), mcLocale.getString("m.EffectsTaming1_1") })); player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming2_0"), mcLocale.getString("m.EffectsTaming2_1") })); player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming3_0"), mcLocale.getString("m.EffectsTaming3_1") })); player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming4_0"), mcLocale.getString("m.EffectsTaming4_1") })); player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming5_0"), mcLocale.getString("m.EffectsTaming5_1") })); player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming6_0"), mcLocale.getString("m.EffectsTaming6_1") })); player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming7_0"), mcLocale.getString("m.EffectsTaming7_1") })); player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming8_0"), mcLocale.getString("m.EffectsTaming8_1") })); player.sendMessage(mcLocale.getString("m.EffectsTaming7_2", new Object[] { LoadProperties.bonesConsumedByCOTW })); player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") })); if (PP.getSkillLevel(SkillType.TAMING) < 100) player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming1") })); else player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusTaming1_0"), mcLocale.getString("m.AbilBonusTaming1_1") })); if (PP.getSkillLevel(SkillType.TAMING) < 250) player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming2") })); else player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusTaming2_0"), mcLocale.getString("m.AbilBonusTaming2_1") })); if (PP.getSkillLevel(SkillType.TAMING) < 500) player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming3") })); else player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusTaming3_0"), mcLocale.getString("m.AbilBonusTaming3_1") })); if (PP.getSkillLevel(SkillType.TAMING) < 750) player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming4") })); else player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusTaming4_0"), mcLocale.getString("m.AbilBonusTaming4_1") })); if (PP.getSkillLevel(SkillType.TAMING) < 50) player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming5") })); else player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusTaming5_0"), mcLocale.getString("m.AbilBonusTaming5_1") })); player.sendMessage(mcLocale.getString("m.TamingGoreChance", new Object[] { percentage })); return true; } }