package com.gmail.nossr50.skills.unarmed; import org.bukkit.Material; import org.bukkit.entity.Player; import org.bukkit.inventory.ItemStack; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.util.Misc; public class DisarmEventHandler { private UnarmedManager manager; private Player defender; private ItemStack inHand; protected int skillModifier; protected DisarmEventHandler(UnarmedManager manager, Player defender) { this.manager = manager; this.defender = defender; this.inHand = defender.getItemInHand(); calculateSkillModifier(); } protected boolean isHoldingItem() { return (inHand.getType() != Material.AIR); } protected void calculateSkillModifier() { this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Unarmed.DISARM_MAX_BONUS_LEVEL); } protected void sendAbilityMessage() { defender.sendMessage(LocaleLoader.getString("Skills.Disarmed")); } protected void handleDisarm() { Misc.dropItem(defender.getLocation(), inHand); defender.setItemInHand(new ItemStack(Material.AIR)); } }