package com.gmail.nossr50.commands.skills; import com.gmail.nossr50.commands.SkillCommand; import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.locale.LocaleLoader; public class AxesCommand extends SkillCommand { private String critChance; private String bonusDamage; private String impactDamage; private String greaterImpactDamage; private String skullSplitterLength; private boolean canSkullSplitter; private boolean canCritical; private boolean canBonusDamage; private boolean canImpact; private boolean canGreaterImpact; public AxesCommand() { super(SkillType.AXES); } @Override protected void dataCalculations() { impactDamage = String.valueOf(5 + ((int) skillValue / 30)); skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50)); greaterImpactDamage = "2"; if (skillValue >= 750) { critChance = "37.50"; bonusDamage = "4"; } else if (skillValue >= 200) { critChance = percent.format(skillValue / 2000); bonusDamage = "4"; } else { critChance = percent.format(skillValue / 2000); bonusDamage = String.valueOf((int) skillValue / 50); } } @Override protected void permissionsCheck() { canSkullSplitter = permInstance.skullSplitter(player); canCritical = permInstance.criticalHit(player); canBonusDamage = permInstance.axeBonus(player); canImpact = permInstance.impact(player); canGreaterImpact = permInstance.greaterImpact(player); } @Override protected boolean effectsHeaderPermissions() { return canSkullSplitter || canCritical || canBonusDamage || canImpact || canGreaterImpact; } @Override protected void effectsDisplay() { if (canSkullSplitter) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.0"), LocaleLoader.getString("Axes.Effect.1") })); } if (canCritical) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.2"), LocaleLoader.getString("Axes.Effect.3") })); } if (canBonusDamage) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.4"), LocaleLoader.getString("Axes.Effect.5") })); } if (canImpact) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.6"), LocaleLoader.getString("Axes.Effect.7") })); } if (canGreaterImpact) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.8"), LocaleLoader.getString("Axes.Effect.9") })); } } @Override protected boolean statsHeaderPermissions() { return canSkullSplitter || canCritical || canBonusDamage || canImpact || canGreaterImpact; } @Override protected void statsDisplay() { if (canBonusDamage) { player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.0"), LocaleLoader.getString("Axes.Ability.Bonus.1", new Object[] {bonusDamage}) })); } if (canImpact) { player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.2"), LocaleLoader.getString("Axes.Ability.Bonus.3", new Object[] {impactDamage}) })); } if (canGreaterImpact) { player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.4"), LocaleLoader.getString("Axes.Ability.Bonus.5", new Object[] {greaterImpactDamage}) })); } if (canCritical) { player.sendMessage(LocaleLoader.getString("Axes.Combat.CritChance", new Object[] { critChance })); } if (canSkullSplitter) { player.sendMessage(LocaleLoader.getString("Axes.Combat.SS.Length", new Object[] { skullSplitterLength })); } } }