package com.gmail.nossr50.runnables; import org.bukkit.entity.Player; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.util.Users; public class SaveTimer implements Runnable { private final mcMMO plugin; public SaveTimer(final mcMMO plugin) { this.plugin = plugin; } @Override public void run() { //All player data will be saved periodically through this for (Player player : plugin.getServer().getOnlinePlayers()) { Users.getProfile(player).save(); } } }