package com.gmail.nossr50.skills.acrobatics; import org.bukkit.Material; import org.bukkit.entity.Player; import com.gmail.nossr50.config.AdvancedConfig; import com.gmail.nossr50.config.Config; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.skills.utilities.PerksUtils; import com.gmail.nossr50.skills.utilities.SkillType; import com.gmail.nossr50.util.Misc; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.Users; public final class Acrobatics { public static double dodgeMaxChance = AdvancedConfig.getInstance().getDodgeChanceMax(); public static int dodgeMaxBonusLevel = AdvancedConfig.getInstance().getDodgeMaxBonusLevel(); public static int dodgeXpModifier = AdvancedConfig.getInstance().getDodgeXPModifier(); public static double rollMaxChance = AdvancedConfig.getInstance().getRollChanceMax(); public static int rollMaxBonusLevel = AdvancedConfig.getInstance().getRollMaxBonusLevel(); public static int rollThreshold = AdvancedConfig.getInstance().getRollDamageThreshold(); public static double gracefulRollMaxChance = AdvancedConfig.getInstance().getGracefulRollChanceMax(); public static int gracefulRollMaxBonusLevel = AdvancedConfig.getInstance().getGracefulRollMaxBonusLevel(); public static int gracefulRollThreshold = AdvancedConfig.getInstance().getGracefulRollDamageThreshold(); public static int gracefulRollSuccessModifier = AdvancedConfig.getInstance().getGracefulRollSuccessModifer(); public static int rollXpModifier = AdvancedConfig.getInstance().getRollXPModifier(); public static int fallXpModifier = AdvancedConfig.getInstance().getFallXPModifier(); public static boolean afkLevelingDisabled = Config.getInstance().getAcrobaticsAFKDisabled(); public static boolean dodgeLightningDisabled = Config.getInstance().getDodgeLightningDisabled(); private Acrobatics() {}; public static boolean canRoll(Player player) { return (player.getItemInHand().getType() != Material.ENDER_PEARL) && !(afkLevelingDisabled && player.isInsideVehicle()) && Permissions.roll(player); } public static int processRoll(Player player, int damage) { if (player.isSneaking() && Permissions.gracefulRoll(player)) { return processGracefulRoll(player, damage); } int modifiedDamage = calculateModifiedDamage(damage, rollThreshold); if (!isFatal(player, modifiedDamage) && isSuccessfulRoll(player, rollMaxChance, rollMaxBonusLevel, 1)) { player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Text")); applyXpGain(player, damage, rollXpModifier); return modifiedDamage; } else if (!isFatal(player, damage)) { applyXpGain(player, damage, fallXpModifier); } return damage; } private static int processGracefulRoll(Player player, int damage) { int modifiedDamage = calculateModifiedDamage(damage, gracefulRollThreshold); if (!isFatal(player, modifiedDamage) && isSuccessfulRoll(player, gracefulRollMaxChance, gracefulRollMaxBonusLevel, gracefulRollSuccessModifier)) { player.sendMessage(LocaleLoader.getString("Acrobatics.Ability.Proc")); applyXpGain(player, damage, rollXpModifier); return modifiedDamage; } else if (!isFatal(player, damage)) { applyXpGain(player, damage, fallXpModifier); } return damage; } private static boolean isFatal(Player player, int damage) { return player.getHealth() - damage < 1; } private static int calculateModifiedDamage(int damage, int damageThreshold) { return Math.max(damage - damageThreshold, 0); } private static boolean isSuccessfulRoll(Player player, double maxChance, int maxLevel, int successModifier) { double successChance = (maxChance / maxLevel) * Math.min(Users.getPlayer(player).getProfile().getSkillLevel(SkillType.ACROBATICS), maxLevel) * successModifier; return successChance > Misc.getRandom().nextInt(PerksUtils.handleLuckyPerks(player, SkillType.ACROBATICS)); } private static void applyXpGain(Player player, int baseXp, int multiplier) { Users.getPlayer(player).beginXpGain(SkillType.ACROBATICS, baseXp * multiplier); } }