Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Combat.Proc=[[GREEN]]**\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435** Acrobatics.DodgeChance=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u044f: [[YELLOW]]{0}% Acrobatics.Effect.0=Roll Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.Effect.2=Graceful Roll Acrobatics.Effect.3=Twice as effective as a normal Roll Acrobatics.Effect.4=Dodge Acrobatics.Effect.5=Reduce attack damage by half Acrobatics.Listener=\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430: Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.Text=**Rolled** Acrobatics.SkillName=\u0410\u041a\u0420\u041e\u0411\u0410\u0422\u0418\u041a\u0410 Acrobatics.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0438 \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% Archery.Combat.RetrieveChance=[[RED]]\u0428\u0430\u043d\u0441 \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0441\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d \u043e\u0442 \u0423\u043c\u0435\u043b\u043e\u0433\u043e \u0412\u044b\u0441\u0442\u0440\u0435\u043b\u0430: [[YELLOW]]{0}% Archery.Effect.0=\u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b Archery.Effect.1=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043d\u0430\u043d\u043e\u0441\u0438\u043c\u044b\u0439 \u043b\u0443\u043a\u043e\u043c Archery.Effect.2=\u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435(\u0418\u0433\u0440\u043e\u043a\u043e\u0432) Archery.Effect.3=\u0414\u0435\u0437\u043e\u0440\u0438\u0435\u043d\u0442\u0438\u0440\u0443\u0435\u0442 \u0432\u0440\u0430\u0433\u0430 \u0438 \u043d\u0430\u043d\u043e\u0441\u0438\u0442 4 \u0443\u0440\u043e\u043d\u0430 Archery.Effect.4=Arrow Retrieval Archery.Effect.5=\u0428\u0430\u043d\u0441 \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0441\u0442\u0440\u0435\u043b\u044b \u0438\u0437 \u0442\u0440\u0443\u043f\u043e\u0432 Archery.Listener=Archery: Archery.SkillName=ARCHERY Archery.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0421\u0442\u0440\u0435\u043b\u044c\u0431\u044b \u0438\u0437 \u041b\u0443\u043a\u0430 \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) Axes.Ability.Bonus.0=\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430 Axes.Ability.Bonus.1=Bonus {0} damage Axes.Ability.Bonus.2=Impact Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor Axes.Ability.Bonus.4=Greater Impact Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes Axes.Ability.Lower=[[GRAY]]**\u0422\u041e\u041f\u041e\u0420 \u0414\u0415\u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d** Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! Axes.Combat.CritStruck=[[DARK_RED]]\u0412\u0430\u043c \u043d\u0430\u043d\u0435\u0441\u0435\u043d\u043e \u041a\u0420\u0418\u0422\u0418\u0427\u0415\u0421\u041a\u041e\u0415 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0435! Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** Axes.Combat.GI.Struck=[[RED]]**\u041f\u041e\u0420\u0410\u0416\u0415\u041d \u0412\u0415\u041b\u0418\u041a\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c** Axes.Combat.SS.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044f \u0427\u0435\u0440\u0435\u043f\u043e\u0432: [[YELLOW]]{0}\u0441. Axes.Effect.0=Skull Splitter (Ability) Axes.Effect.1=Deal AoE Damage Axes.Effect.2=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 Axes.Effect.3=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0423\u0440\u043e\u043d Axes.Effect.4=\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430 Axes.Effect.5=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d Axes.Effect.6=Impact Axes.Effect.7=Strike with enough force to shatter armor Axes.Effect.8=Greater Impact Axes.Effect.9=Deal bonus damage to unarmored foes Axes.Listener=Axes: Axes.SkillName=AXES Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** Axes.Skills.SS.On=[[GREEN]]**\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432 \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d** Axes.Skills.SS.Refresh=[[GREEN]]\u0412\u0430\u0448\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c [[YELLOW]]\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c\u0427\u0435\u0440\u0435\u043f\u043e\u0432 [[GREEN]]\u0432\u043e\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0430! Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b [[RED]]\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432! Axes.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0412\u043b\u0430\u0434\u0435\u043d\u0438\u044f \u0422\u043e\u043f\u043e\u0440\u043e\u043c \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) Excavation.Ability.Lower=[[GRAY]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0414\u0415\u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410** Excavation.Ability.Ready=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410** Excavation.Effect.0=Giga Drill Breaker (ABILITY) Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed Excavation.Effect.2=Treasure Hunter Excavation.Effect.3=Ability to dig for treasure Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s Excavation.Listener=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438: Excavation.SkillName=\u0420\u0410\u0421\u041a\u041e\u041f\u041a\u0418 Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**\u0413\u0418\u0413\u0410\u0414\u0420\u0415\u041b\u042c \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410** Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! Excavation.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0420\u0430\u0441\u043a\u043e\u043f\u043e\u043a \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** Fishing.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 150+ \u0423\u0420\u041e\u0412\u041d\u042f (\u041a\u041e\u041d\u0424\u0418\u0421\u041a\u0410\u0426\u0418\u042f) Fishing.Ability.Rank=[[RED]]\u0420\u0430\u043d\u0433 \u041e\u0445\u043e\u0442\u043d\u0438\u043a\u0430 \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438: [[YELLOW]]{0}/5 Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; Fishing.Effect.0=Treasure Hunter (Passive) Fishing.Effect.1=Fish up misc. objects Fishing.Effect.2=Magic Hunter Fishing.Effect.3=Find Enchanted Items Fishing.Effect.4=Shake (vs. Entities) Fishing.Effect.5=Shake items off of mobs w/ fishing pole Fishing.ItemFound=[[GRAY]]Treasure found! Fishing.Listener=Fishing: Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.SkillName=FISHING Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) Herbalism.Ability.DoubleDropChance=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} Herbalism.Ability.GTh=[[GREEN]]**\u0417\u0415\u041b\u0415\u041d\u041e\u0415 \u041f\u0420\u0418\u041a\u041e\u0421\u041d\u041e\u0412\u0415\u041d\u0418\u0415** Herbalism.Ability.Lower=[[GRAY]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0414\u0415\u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410** Herbalism.Ability.Ready=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410** Herbalism.Effect.0=Green Terra (ABILITY) Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.Effect.2=Green Thumb (Wheat) Herbalism.Effect.3=Auto-Plants wheat when harvesting Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick) Herbalism.Effect.5=Cobblestone/Stone Brick -> Mossy w/ Seeds Herbalism.Effect.6=Farmer\'s Diet Herbalism.Effect.7=Improves hunger restored from farmed foods Herbalism.Effect.8=Double Drops (All Herbs) Herbalism.Effect.9=Double the normal loot Herbalism.Listener=\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e: Herbalism.SkillName=HERBALISM Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** Herbalism.Skills.GTe.Refresh=[[GREEN]]\u0412\u0430\u0448\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c [[YELLOW]]\u0417\u0435\u043b\u0435\u043d\u0430\u044f \u0417\u0435\u043c\u043b\u044f [[GREEN]]\u0432\u043e\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0430! Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**\u041a\u0418\u0420\u041a\u0410 \u0414\u0415\u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410** Mining.Ability.Ready=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u0410** Mining.Effect.0=Super Breaker (ABILITY) Mining.Effect.1=Speed+, Triple Drop Chance Mining.Effect.2=Double Drops Mining.Effect.3=Double the normal loot Mining.Effect.4=Blast Mining Mining.Effect.5=Bonuses to mining with TNT Mining.Effect.6=Bigger Bombs Mining.Effect.7=Increases TNT explosion radius Mining.Effect.8=Demolitions Expertise Mining.Effect.9=Decreases damage from TNT explosions Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}% Mining.Effect.DropChance=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0}% Mining.Listener=\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e: Mining.SkillName=MINING Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u0412\u0430\u0448\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c [[YELLOW]]\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430 [[GREEN]]\u0432\u043e\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0430! Mining.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u0430 \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% ore yield Mining.Blast.Effect.1=+40% ore yield Mining.Blast.Effect.2=+45% ore yield, no debris Mining.Blast.Effect.3=+50% ore yield, no debris Mining.Blast.Effect.4=+55% ore yield, no debris, double drops Mining.Blast.Effect.5=+60% ore yield, no debris, double drops Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops Mining.Blast.Radius.Increase=[[RED]]\u0420\u0430\u0434\u0438\u0443\u0441 \u0412\u0437\u0440\u044b\u0432\u0430 \u0423\u0432\u0435\u043b\u0438\u0447\u0435\u043d: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]\u0412\u0430\u0448\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c [[YELLOW]]\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u043a\u0438\u0439 \u0412\u0437\u0440\u044b\u0432 [[GREEN]]\u0432\u043e\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0430! Repair.Effect.0=\u0420\u0435\u043c\u043e\u043d\u0442 Repair.Effect.1=\u0427\u0438\u043d\u0438\u0442\u044c \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0435 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e Repair.Effect.2=\u041c\u0430\u0441\u0442\u0435\u0440\u0441\u0442\u0432\u043e \u0420\u0435\u043c\u043e\u043d\u0442\u0430 Repair.Effect.3=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0435\u043c\u043e\u043d\u0442\u0430 Repair.Effect.4=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442 Repair.Effect.5=\u0414\u0432\u043e\u0439\u043d\u0430\u044f \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c Repair.Effect.6=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) Repair.Effect.7=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 Repair.Effect.8=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430 Repair.Effect.9=\u0420\u0435\u043c\u043e\u043d\u0442 \u043c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0438\u0445 \u0432\u0435\u0449\u0435\u0439 Repair.Listener.Anvil=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u043d\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0439 \u043c\u043e\u0436\u0435\u0442\u0435 \u0447\u0438\u043d\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e. Repair.Listener=\u0420\u0435\u043c\u043e\u043d\u0442: Repair.SkillName=\u0420\u0415\u041c\u041e\u041d\u0422 Repair.Skills.AdeptDiamond=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u0430\u043b\u043c\u0430\u0437\u043d\u044b\u0435 \u0432\u0435\u0449\u0438. Repair.Skills.AdeptGold=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u0437\u043e\u043b\u043e\u0442\u044b\u0435 \u0432\u0435\u0449\u0438. Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. Repair.Skills.AdeptStone=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u043a\u0430\u043c\u0435\u043d\u043d\u044b\u0435 \u0432\u0435\u0449\u0438. Repair.Skills.FeltEasy=[[GRAY]]That felt easy. Repair.Skills.FullDurability=[[GRAY]]That is at full durability. Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0420\u0435\u043c\u043e\u043d\u0442\u0430 \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) Repair.Arcane.Chance.Downgrade=[[GRAY]]\u0428\u0430\u043d\u0441 \u0443\u0445\u0443\u0434\u0448\u0435\u043d\u0438\u044f \u0412\u043e\u043b\u0448\u0435\u0431\u043d\u043e\u0439 \u041a\u043e\u0432\u043a\u0438: [[YELLOW]]{0}% Repair.Arcane.Chance.Success=[[GRAY]]\u0428\u0430\u043d\u0441 \u0443\u0434\u0430\u0447\u043d\u043e\u0439 \u0412\u043e\u043b\u0448\u0435\u0431\u043d\u043e\u0439 \u041a\u043e\u0432\u043a\u0438: [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. Repair.Arcane.Fail=[[RED]]\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u0441\u0438\u043b\u0430 \u043f\u043e\u0441\u0442\u043e\u044f\u043d\u043d\u043e \u043f\u043e\u043a\u0438\u0434\u0430\u0435\u0442 \u044d\u0442\u043e\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442. Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. Repair.Arcane.Perfect=[[GREEN]]\u0412\u044b \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0430\u043b\u0438 \u0432\u043e\u043b\u0448\u0435\u0431\u043d\u0443\u044e \u0441\u0438\u043b\u0443 \u044d\u0442\u043e\u0433\u043e \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430. Repair.Arcane.Rank=[[RED]]\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0}/4 Swords.Ability.Lower=[[GRAY]]**\u0412\u0410\u0428 \u041c\u0415\u0427 \u0414\u0415\u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d** Swords.Ability.Ready=[[GREEN]]**\u0412\u0410\u0428 \u041c\u0415\u0427 \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d** Swords.Combat.Bleed.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u041a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0438\u0442\u044c: [[YELLOW]]{0} % Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds Swords.Combat.Bleeding.Stopped=[[GRAY]]\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 [[GREEN]]\u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e\u0441\u044c[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**\u0412\u0420\u0410\u0413 \u0418\u0421\u0422\u0415\u041a\u0410\u0415\u0422 \u041a\u0420\u041e\u0412\u042c\u042e** Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Countered=[[GREEN]]**\u041a\u041e\u041d\u0422\u0420\u0410\u0422\u0410\u041a\u0410** Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} % Swords.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0417\u0410\u0417\u0423\u0411\u0420\u0415\u041d\u041d\u042b\u041c \u041c\u0415\u0427\u0401\u041c! Swords.Effect.0=Counter Attack Swords.Effect.1=Reflect 50% of damage taken Swords.Effect.2=Serrated Strikes (ABILITY) Swords.Effect.3=25% DMG AoE, Bleed+ AoE Swords.Effect.4=Serrated Strikes Bleed+ Swords.Effect.5=5 Tick Bleed Swords.Effect.6=Bleed Swords.Effect.7=Apply a bleed DoT Swords.Listener=Swords: Swords.SkillName=SWORDS Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** Swords.Skills.SS.On=[[GREEN]]**\u0417\u0410\u0417\u0423\u0411\u0420\u0415\u041d\u041d\u042b\u0419 \u041c\u0415\u0427 \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d** Swords.Skills.SS.Refresh=[[GREEN]]\u0412\u0430\u0448\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c [[YELLOW]]\u0417\u0430\u0437\u0443\u0431\u0440\u0435\u043d\u043d\u044b\u0439 \u041c\u0435\u0447 [[GREEN]]\u0432\u043e\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0430! Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b [[RED]]\u0417\u0430\u0437\u0443\u0431\u0440\u0435\u043d\u043d\u044b\u0439 \u041c\u0435\u0447! Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s Taming.Ability.Bonus.0=Environmentally Aware Taming.Ability.Bonus.1=Wolves avoid danger Taming.Ability.Bonus.2=\u0413\u0443\u0441\u0442\u043e\u0439 \u041c\u0435\u0445 Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance Taming.Ability.Bonus.4=\u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0437\u0430\u0449\u0438\u0442\u0430 \u043e\u0442 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439 Taming.Ability.Bonus.5=Explosives do 1/6 normal damage Taming.Ability.Bonus.6=Sharpened Claws Taming.Ability.Bonus.7=+2 Damage Taming.Ability.Bonus.8=Fast Food Service Taming.Ability.Bonus.9=50% Chance for heal on attack Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% Taming.Effect.0=Beast Lore Taming.Effect.1=Bone-whacking inspects wolves/ocelots Taming.Effect.10=\u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0437\u0430\u0449\u0438\u0442\u0430 \u043e\u0442 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439 Taming.Effect.11=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0443\u0440\u043e\u043d\u0430 \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u043e\u0432 Taming.Effect.12=\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432 Taming.Effect.13=\u041f\u0440\u0438\u0437\u044b\u0432 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u043d\u0430 \u0441\u0432\u043e\u044e \u0441\u0442\u043e\u0440\u043e\u043d\u0443 Taming.Effect.14=[[GRAY]]COTW (\u041e\u0446\u0435\u043b\u043e\u0442): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u0420\u044b\u0431\u0430\u043c\u0438 \u0432 \u0440\u0443\u043a\u0435 Taming.Effect.15=[[GRAY]]COTW (\u0412\u043e\u043b\u043a): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u041a\u043e\u0441\u0442\u044c\u043c\u0438 \u0432 \u0440\u0443\u043a\u0435 Taming.Effect.16=Fast Food Service Taming.Effect.17=\u0428\u0430\u043d\u0441 \u0432\u043e\u043b\u043a\u043e\u0432 \u043b\u0435\u0447\u0438\u0442\u044c\u0441\u044f \u0432 \u0430\u0442\u0430\u043a\u0435 Taming.Effect.2=Gore Taming.Effect.3=Critical Strike that applies Bleed Taming.Effect.4=Sharpened Claws Taming.Effect.5=Damage Bonus Taming.Effect.6=Environmentally Aware Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune Taming.Effect.8=\u0413\u0443\u0441\u0442\u043e\u0439 \u041c\u0435\u0445 Taming.Effect.9=DMG Reduction, Fire Resistance Taming.Listener.Wolf=[[DARK_GRAY]]\u0412\u0430\u0448 \u0432\u043e\u043b\u043a \u0445\u043e\u0447\u0435\u0442 \u0432\u0435\u0440\u043d\u0443\u0442\u0441\u044f \u043a \u0412\u0430\u043c... Taming.Listener=\u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435: Taming.SkillName=TAMING Taming.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u044f \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) Taming.Summon.Complete=[[GREEN]]Summoning complete Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. Unarmed.Ability.Berserk.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0411\u0435\u0440\u0441\u0435\u0440\u043a\u0430: [[YELLOW]]{0}\u0441. Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.1=+{0} DMG Upgrade Unarmed.Ability.Chance.ArrowDeflect=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u044f \u043e\u0442 \u0421\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}% Unarmed.Ability.Chance.Disarm=[[RED]]\u0428\u0430\u043d\u0441 \u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0438\u0442\u044c: [[YELLOW]]{0} % Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** Unarmed.Effect.0=\u0411\u0435\u0440\u0441\u0435\u0440\u043a (\u0421\u041f\u041e\u0421\u041e\u0411\u041d\u041e\u0421\u0422\u042c) Unarmed.Effect.1=+50% DMG, Breaks weak materials Unarmed.Effect.2=Disarm (Players) Unarmed.Effect.3=Drops the foes item held in hand Unarmed.Effect.4=Iron Arm Style Unarmed.Effect.5=Hardens your arm over time Unarmed.Effect.6=Arrow Deflect Unarmed.Effect.7=Deflect arrows Unarmed.Listener=\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439: Unarmed.SkillName=UNARMED Unarmed.Skills.Berserk.Off=[[RED]]**\u0421\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c \u0411\u0435\u0440\u0441\u0435\u0440\u043a \u0434\u0435\u0430\u043a\u0442\u0438\u0432\u0438\u0440\u043e\u0432\u0430\u043d\u0430** Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b [[RED]]\u0411\u0435\u0440\u0441\u0435\u0440\u043a! Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) Woodcutting.Ability.0=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432 Woodcutting.Ability.1=\u0421\u0434\u0443\u0432\u0430\u0442\u044c \u043b\u0438\u0441\u0442\u044c\u044f Woodcutting.Ability.Chance.DDrop=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s Woodcutting.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 100+ \u0423\u0420\u041e\u0412\u041d\u042f (\u0421\u0414\u0423\u0412\u0410\u0422\u0415\u041b\u042c \u041b\u0418\u0421\u0422\u042c\u0415\u0412) Woodcutting.Effect.0=Tree Feller (ABILITY) Woodcutting.Effect.1=Make trees explode Woodcutting.Effect.2=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432 Woodcutting.Effect.3=Blow Away Leaves Woodcutting.Effect.4=Double Drops Woodcutting.Effect.5=Double the normal loot Woodcutting.Listener=Woodcutting: Woodcutting.SkillName=\u0414\u0415\u0420\u0415\u0412\u041e\u041e\u0411\u0420\u0410\u0411\u041e\u0422\u041a\u0410 Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]\u0412\u0430\u0448\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c [[YELLOW]]\u041b\u044e\u0431\u0438\u0442\u0435\u043b\u044c \u0414\u0435\u0440\u0435\u0432\u044c\u0435\u0432 [[GREEN]]\u0432\u043e\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0430! Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u0412\u0410\u0428 \u0422\u041e\u041f\u041e\u0420 \u0420\u0410\u0421\u041a\u041e\u041b\u041e\u041b\u0421\u042f \u041d\u0410 \u0414\u0415\u0421\u042f\u0422\u041a\u0418 \u041a\u0423\u0421\u041a\u041e\u0412! Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! Woodcutting.Skillup=[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0414\u0435\u0440\u0435\u0432\u043e\u043e\u0431\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} Combat.ArrowDeflect=[[WHITE]]**\u00d1\u00f2\u00f0\u00e5\u00eb\u00e0 \u00ee\u00f2\u00f1\u00ea\u00ee\u00f7\u00e8\u00eb\u00e0** Combat.BeastLore=[[GREEN]]**\u00d3\u00ec\u00e5\u00ed\u00e8\u00e5 \"\u00d3\u00e4\u00e0\u00f0 \u00e2\u00ee\u00eb\u00ea\u00e0\" \u00e0\u00ea\u00f2\u00e8\u00e2\u00e8\u00f0\u00ee\u00e2\u00e0\u00ed\u00ee** Combat.BeastLoreHealth=[[DARK_AQUA]]\u00c7\u00e4\u00ee\u00f0\u00ee\u00e2\u00fc\u00ff ([[GREEN]]{0}[[DARK_AQUA]]/{1}) Combat.BeastLoreOwner=[[DARK_AQUA]]\u00c2\u00eb\u00e0\u00e4\u00e5\u00eb\u00e5\u00f6 ([[RED]]{0}[[DARK_AQUA]]) Combat.BurningArrowHit=[[DARK_RED]]\u00c2\u00fb \u00e1\u00fb\u00eb\u00e8 \u00ef\u00ee\u00f0\u00e0\u00e6\u00e5\u00ed\u00fb \u00e3\u00ee\u00f0\u00ff\u00f9\u00e5\u00e9 \u00f1\u00f2\u00f0\u00e5\u00eb\u00ee\u00e9\\! Combat.Gore=[[GREEN]]**\u00ce\u00ea\u00f0\u00e0\u00e2\u00eb\u00e5\u00ed\u00e8\u00e5** Combat.Ignition=[[RED]]**\u00c2\u00fb \u00ef\u00ee\u00e4\u00ee\u00e6\u00e3\u00eb\u00e8 \u00ef\u00f0\u00ee\u00f2\u00e8\u00e2\u00ed\u00e8\u00ea\u00e0 \u00f1\u00f2\u00f0\u00e5\u00eb\u00ee\u00e9!!** Combat.StruckByGore=[[RED]]**\u00ce\u00ea\u00f0\u00e0\u00e2\u00eb\u00e5\u00ed\u00e8\u00e5 \u00ed\u00e5\u00f3\u00e4\u00e0\u00f7\u00ed\u00ee** Combat.TargetDazed=\u00c2\u00e0\u00f8\u00e0 \u00f6\u00e5\u00eb\u00fc [[DARK_RED]]\u00d8\u00ee\u00ea\u00e8\u00f0\u00ee\u00e2\u00e0\u00ed\u00e0 Combat.TouchedFuzzy=[[DARK_RED]]\u00c2\u00fb \u00e8\u00f1\u00f2\u00e5\u00ea\u00e0\u00e5\u00f2\u00e5 \u00ea\u00f0\u00ee\u00e2\u00fc\u00fe. \u00ca\u00f0\u00f3\u00e6\u00e8\u00f2\u00f1\u00ff \u00e3\u00ee\u00eb\u00ee\u00e2\u00e0. mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread Commands.Ability.Off=Ability use toggled [[RED]]off Commands.Ability.On=Ability use toggled [[GREEN]]on Commands.AdminChat.Off=\u0410\u0434\u043c\u0438\u043d \u0427\u0430\u0442 [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d Commands.AdminChat.On=Admin Chat only [[GREEN]]On Commands.AdminToggle=[[RED]]- \u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0410\u0434\u043c\u0438\u043d \u0427\u0430\u0442 Commands.Disabled=[[RED]]\u042d\u0442\u0430 \u043a\u043e\u043c\u0430\u043d\u0434\u0430 \u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u0430. Commands.DoesNotExist=[[RED]]Player does not exist in the database! Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) Commands.Inspect= [[RED]]- View detailed player info Commands.Invite.Accepted=[[GREEN]]\u041f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u043f\u0440\u0438\u043d\u044f\u0442\u043e. \u0412\u044b \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u043b\u0438\u0441\u044c \u043a \u0433\u0440\u0443\u043f\u0435 {0} Commands.Invite.Success=[[GREEN]]\u041f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0443\u0441\u043f\u0435\u0448\u043d\u043e \u043e\u0442\u043f\u0440\u0430\u0432\u043b\u0435\u043d\u043e. Commands.Leaderboards= [[RED]]- Leaderboards Commands.mcgod=[[RED]]- \u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0420\u0435\u0436\u0438\u043c \u0411\u043e\u0433\u0430 Commands.mmoedit=[player] [[RED]] - \u041c\u043e\u0434\u0438\u0444\u0438\u0446\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0445\u0430\u0440\u0430\u043a\u0442\u0435\u0440\u0438\u0441\u0442\u0438\u043a\u0438 \u0446\u0435\u043b\u0438 Commands.ModDescription=[[RED]]- \u041f\u0440\u043e\u0447\u0438\u0442\u0430\u0442\u044c \u043a\u0440\u0430\u0442\u043a\u043e\u0435 \u043e\u043f\u0438\u0441\u0430\u043d\u0438\u0435 \u043c\u043e\u0434\u0430 Commands.NoConsole=This command does not support console usage. Commands.Other=[[GREEN]]--\u0414\u0420\u0423\u0413\u0418\u0415 \u041a\u041e\u041c\u0410\u041d\u0414\u042b-- Commands.Party.Accept=[[RED]]- \u041f\u0440\u0438\u043d\u044f\u0442\u044c \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0443 Commands.Party.Chat.Off=\u0413\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0439 \u0427\u0430\u0442 [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d Commands.Party.Chat.On=Party Chat only [[GREEN]]On Commands.Party.Commands=[[GREEN]]--\u0413\u0420\u0423\u041f\u041f\u041e\u0412\u042b\u0415 \u041a\u041e\u041c\u0410\u041d\u0414\u042b-- Commands.Party.Invite.0=[[RED]]\u0412\u041d\u0418\u041c\u0410\u041d\u0418\u0415: [[GREEN]]\u0412\u044b \u043f\u043e\u043b\u0443\u0447\u0438\u043b\u0438 \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0443 {0} \u043e\u0442 {1} Commands.Party.Invite.1=[[YELLOW]]\u041d\u0430\u043f\u0438\u0448\u0438\u0442\u0435 [[GREEN]]/accept[[YELLOW]] \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u043d\u044f\u0442\u044c \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 Commands.Party.Invite= [[RED]]- Send party invite Commands.Party.Join=Joined Party: {0} Commands.Party.Kick=[[RED]]\u0412\u044b \u0431\u044b\u043b\u0438 \u043a\u0438\u043a\u043d\u0443\u0442\u044b \u0438\u0437 \u0433\u0440\u0443\u043f\u043f\u044b {0}! Commands.Party.Leave=[[RED]]\u0412\u044b \u043f\u043e\u043a\u0438\u043d\u0443\u043b\u0438 \u0433\u0440\u0443\u043f\u043f\u0443 Commands.Party.Members=[[GREEN]]\u0427\u043b\u0435\u043d\u044b \u0433\u0440\u0443\u043f\u043f\u044b: {0} Commands.Party.None=[[RED]]You are not in a party. Commands.Party.Quit=[[RED]]- Leave your current party Commands.Party.Teleport= [[RED]]- Teleport to party member Commands.Party.Toggle=[[RED]]- Toggle Party Chat Commands.Party= [[RED]]- Create/Join designated party Commands.PowerLevel.Leaderboard=[[YELLOW]]--\u0422\u043e\u043f mcMMO \u043f\u043e[[BLUE]] \u0423\u0440\u043e\u0432\u043d\u044e \u0421\u0438\u043b\u044b [[YELLOW]]-- Commands.PowerLevel=[[DARK_RED]]\u0423\u0420\u041e\u0412\u0415\u041d\u042c \u0421\u0418\u041b\u042b: [[GREEN]]{0} Commands.Skill.Invalid=[[RED]]That is not a valid skillname! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- Commands.SkillInfo=/ [[RED]]- View detailed information about a skill Commands.Stats.Self=YOUR STATS Commands.Stats=[[RED]]- View your mcMMO stats Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. mcMMO.NoInvites=[[RED]]You have no invites at this time mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki Commands.Party.InParty=[[GREEN]]\u0413\u0440\u0443\u043f\u043f\u0430: {0} Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) Party.Help.0=[[RED]]\u0427\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u0442\u044c\u0441\u044f \u043a \u0433\u0440\u0443\u043f\u043f\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 /party \u0438\u043b\u0438 /party q, \u0447\u0442\u043e\u0431\u044b \u0432\u044b\u0439\u0442\u0438 \u0438\u0437 \u043d\u0435\u0435 Party.Help.1=[[RED]]To join a passworded party, use /party Party.Help.2=[[RED]]Consult /party ? for more information Party.Help.3=[[RED]]Use /party to join or /party q to quit Party.Help.4=[[RED]]To lock or unlock your party, use /party Party.Help.5=[[RED]]To password protect your party, use /party password Party.Help.6=[[RED]]\u0427\u0442\u043e\u0431\u044b \u043a\u0438\u043a\u043d\u0443\u0442\u044c \u0438\u0433\u0440\u043e\u043a\u0430 \u0438\u0437 \u0412\u0430\u0448\u0435\u0439 \u0433\u0440\u0443\u043f\u043f\u044b \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 /party kick Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner Party.InformedOnJoin={0} [[GREEN]] \u00ef\u00f0\u00e8\u00f1\u00ee\u00e5\u00e4\u00e8\u00ed\u00e8\u00eb\u00f1\u00ff \u00ea \u00e3\u00f0\u00f3\u00ef\u00ef\u00e5 Party.InformedOnQuit={0} [[GREEN]] \u00f3\u00f8\u00b8\u00eb \u00e8\u00e7 \u00e3\u00f0\u00f3\u00ef\u00ef\u00fb Party.InvalidName=[[DARK_RED]]That is not a valid party name. Party.IsLocked=[[RED]]\u042d\u0442\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u0443\u0436\u0435 \u0437\u0430\u043a\u0440\u044b\u0442\u0430! Party.IsntLocked=[[RED]]This party is not locked! Party.Locked=[[RED]]\u00c3\u00f0\u00f3\u00ef\u00ef\u00e0 \u00e7\u00e0\u00ef\u00e0\u00f0\u00ee\u00eb\u00e5\u00ed\u00e0, \u00f2\u00ee\u00eb\u00fc\u00ea\u00ee \u00eb\u00e8\u00e4\u00e5\u00f0 \u00e3\u00f0\u00f3\u00ef\u00ef\u00fb \u00ec\u00ee\u00e6\u00e5\u00f2 \u00ef\u00f0\u00e8\u00e3\u00eb\u00e0\u00f8\u00e0\u00f2\u00fc. Party.NotInYourParty=[[DARK_RED]]{0} \u00ed\u00e5 \u00e2 \u00e3\u00f0\u00f3\u00ef\u00ef\u00e5 Party.NotOwner=[[DARK_RED]]\u00c2\u00fb \u00f2\u00e5\u00ef\u00e5\u00f0\u00fc \u00ed\u00e5 \u00eb\u00e8\u00e4\u00e5\u00f0 \u00e3\u00f0\u00f3\u00ef\u00ef\u00fb Party.PasswordSet=[[GREEN]]\u00cf\u00e0\u00f0\u00ee\u00eb\u00fc \u00e3\u00f0\u00f3\u00ef\u00ef\u00fb \u00ed\u00e0\u00e7\u00ed\u00e0\u00f7\u00e5\u00ed {0} Party.Player.Invalid=[[RED]]\u042d\u0442\u043e \u043d\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0438\u0433\u0440\u043e\u043a. Party.Teleport.Dead=[[RED]]\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u0441\u044f \u043a \u043c\u0435\u0440\u0442\u0432\u043e\u043c\u0443 \u0438\u0433\u0440\u043e\u043a\u0443. Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. Party.Teleport.Player=[[GREEN]]\u0412\u044b \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u043b\u0438\u0441\u044c \u043a {0}. Party.Teleport.Target=[[GREEN]]{0} \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u043b\u0441\u044f \u043a \u0412\u0430\u043c. Party.Unlocked=[[GRAY]]\u00c3\u00f0\u00f3\u00ef\u00ef\u00e0 \u00f0\u00e0\u00e7\u00e1\u00eb\u00ee\u00ea\u00e8\u00f0\u00ee\u00e2\u00e0\u00ed\u00e0 Commands.XPGain.Acrobatics=Falling Commands.XPGain.Archery=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 Commands.XPGain.Axes=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 Commands.XPGain.Excavation=\u041a\u043e\u043f\u0430\u0439\u0442\u0435 \u0438 \u0438\u0449\u0438\u0442\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 Commands.XPGain.Fishing=\u041d\u0443\u0436\u043d\u043e \u043f\u043e\u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c Commands.XPGain.Herbalism=\u0421\u0431\u043e\u0440 \u0422\u0440\u0430\u0432 Commands.XPGain.Mining=\u0414\u043e\u0431\u044b\u0432\u0430\u0439\u0442\u0435 \u041a\u0430\u043c\u0435\u043d\u044c \u0438 \u0420\u0443\u0434\u0443 Commands.XPGain.Repair=Repairing Commands.XPGain.Swords=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 Commands.XPGain.Taming=\u0423\u043a\u0440\u043e\u0449\u0430\u0439\u0442\u0435 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u0438\u043b\u0438 \u0434\u0435\u0440\u0438\u0442\u0435\u0441\u044c \u0441 \u0412\u0430\u0448\u0438\u043c\u0438 \u0432\u043e\u043b\u043a\u0430\u043c\u0438 Commands.XPGain.Unarmed=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 Commands.XPGain.WoodCutting=\u0420\u0443\u0431\u0438\u0442\u0435 \u0434\u0435\u0440\u0435\u0432\u044c\u044f Commands.XPGain=[[DARK_GRAY]]\u041f\u041e\u041b\u0423\u0427\u0415\u041d\u041e \u041e\u041f\u042b\u0422\u0410: [[WHITE]]{0} Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! Commands.xprate.proper.0=[[RED]]\u0427\u0442\u043e\u0431\u044b \u0438\u0437\u043c\u0435\u043d\u0438\u0442\u044c \u0441\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 /xprate Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! Effects.Effects=\u042d\u0424\u0424\u0415\u041a\u0422\u042b Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Archery=Guide coming soon... Guides.Axes=Guide coming soon... Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. Guides.Fishing=Guide coming soon... Guides.Herbalism=Guide coming soon... Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. Guides.Repair=Guide coming soon... Guides.Swords=Guide coming soon... Guides.Taming=Guide coming soon... Guides.Unarmed=Guide coming soon... Guides.Woodcutting=Guide coming soon... Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops! Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} Inspect.TooFar=[[RED]]You are too far away to inspect that player! Item.ChimaeraWing.Fail=**\u041a\u0420\u042b\u041b\u042c\u042f \u0425\u0418\u041c\u0415\u0420\u042b \u041d\u0415 \u0421\u041c\u041e\u0413\u041b\u0418 \u0423\u041d\u0415\u0421\u0422\u0418 \u0412\u0410\u0421!** Item.ChimaeraWing.Pass=**\u041a\u0420\u042b\u041b\u042c\u042f \u0425\u0418\u041c\u0415\u0420\u042b \u0423\u041d\u0415\u0421\u041b\u0418 \u0412\u0410\u0421!** Item.Injured.Wait=\u0412\u044b \u0431\u044b\u043b\u0438 \u0440\u0430\u043d\u0435\u043d\u044b \u0438 \u0434\u043e\u043b\u0436\u043d\u044b \u043f\u043e\u0434\u043e\u0436\u0434\u0430\u0442\u044c \u043f\u0440\u0435\u0436\u0434\u0435 \u0447\u0435\u043c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u044d\u0442\u043e. [[YELLOW]]({0}s) Skills.Disarmed=[[DARK_RED]]\u00c2\u00fb \u00ee\u00e1\u00e5\u00e7\u00ee\u00f0\u00f3\u00e6\u00e5\u00ed\u00fb! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]\u00cd\u00f3\u00e6\u00ed\u00ee \u00e1\u00ee\u00eb\u00fc\u00f8\u00e5 \u00ec\u00e0\u00f2\u00e5\u00f0\u00e8\u00e0\u00eb\u00e0 Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[RED]]\u00c2\u00fb \u00f1\u00eb\u00e8\u00f8\u00ea\u00ee\u00ec \u00f3\u00f1\u00f2\u00e0\u00eb\u00e8, \u00f7\u00f2\u00ee\u00e1\u00fb \u00e8\u00f1\u00ef\u00ee\u00eb\u00fc\u00e7\u00ee\u00e2\u00e0\u00f2\u00fc \u00f1\u00ef\u00ee\u00f1\u00ee\u00e1\u00ed\u00ee\u00f1\u00f2\u00fc \u00e5\u00f9\u00b8 \u00f0\u00e0\u00e7. Stats.Header.Combat=[[GOLD]]-=\u0411\u041e\u0415\u0412\u042b\u0415 \u041d\u0410\u0412\u042b\u041a\u0418=- Stats.Header.Gathering=[[GOLD]]-=\u041d\u0410\u0412\u042b\u041a\u0418 \u0421\u0411\u041e\u0420\u0410=- Stats.Header.Misc=[[GOLD]]-=\u0420\u0410\u0417\u041d\u042b\u0415 \u041d\u0410\u0412\u042b\u041a\u0418=- Stats.Own.Stats=[[GREEN]][mcMMO] \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430