package com.gmail.nossr50.commands.skills; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import com.gmail.nossr50.Users; import com.gmail.nossr50.commands.CommandHelper; import com.gmail.nossr50.config.Config; import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.locale.mcLocale; import com.gmail.nossr50.skills.Repair; import com.gmail.nossr50.util.Page; public class RepairCommand implements CommandExecutor { private float skillValue; private String repairMasteryBonus; private String superRepairChance; @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { if (CommandHelper.noConsoleUsage(sender)) { return true; } if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.repair")) { return true; } Player player = (Player) sender; PlayerProfile PP = Users.getProfile(player); skillValue = (float) PP.getSkillLevel(SkillType.REPAIR); dataCalculations(skillValue); int arcaneForgingRank = Repair.getArcaneForgingRank(PP); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Repair.SkillName") })); player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Repair") })); player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR) })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.0"), mcLocale.getString("Repair.Effect.1") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.2"), mcLocale.getString("Repair.Effect.3") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.4"), mcLocale.getString("Repair.Effect.5") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.6", new Object[] { Config.repairDiamondLevel }), mcLocale.getString("Repair.Effect.7") })); player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.8"), mcLocale.getString("Repair.Effect.9") })); player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") })); player.sendMessage(mcLocale.getString("Repair.Skills.Mastery", new Object[] { repairMasteryBonus })); player.sendMessage(mcLocale.getString("Repair.Skills.Super.Chance", new Object[] { superRepairChance })); player.sendMessage(mcLocale.getString("Repair.Arcane.Rank", new Object[] { arcaneForgingRank })); player.sendMessage(mcLocale.getString("Repair.Arcane.Chance.Success", new Object[] { Repair.getEnchantChance(arcaneForgingRank) })); player.sendMessage(mcLocale.getString("Repair.Arcane.Chance.Downgrade", new Object[] { Repair.getDowngradeChance(arcaneForgingRank) })); Page.grabGuidePageForSkill(SkillType.REPAIR, player, args); return true; } private void dataCalculations(float skillValue) { repairMasteryBonus = String.valueOf(skillValue / 5); if (skillValue >= 1000) { superRepairChance = "100"; } else { superRepairChance = String.valueOf(skillValue / 10); } } }