package com.gmail.nossr50.util; import org.bukkit.Material; import org.bukkit.enchantments.Enchantment; import org.bukkit.entity.AnimalTamer; import org.bukkit.entity.Animals; import org.bukkit.entity.Arrow; import org.bukkit.entity.Entity; import org.bukkit.entity.EntityType; import org.bukkit.entity.IronGolem; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.entity.Skeleton; import org.bukkit.entity.Tameable; import org.bukkit.entity.Wolf; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.player.PlayerAnimationEvent; import org.bukkit.inventory.ItemStack; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.config.Config; import com.gmail.nossr50.datatypes.AbilityType; import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent; import com.gmail.nossr50.events.fake.FakeEntityDamageEvent; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.party.PartyManager; import com.gmail.nossr50.runnables.BleedTimer; import com.gmail.nossr50.runnables.GainXp; import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager; import com.gmail.nossr50.skills.archery.ArcheryManager; import com.gmail.nossr50.skills.combat.Axes; import com.gmail.nossr50.skills.swords.Swords; import com.gmail.nossr50.skills.swords.SwordsManager; import com.gmail.nossr50.skills.taming.TamingManager; import com.gmail.nossr50.skills.unarmed.UnarmedManager; public class Combat { private static Config configInstance = Config.getInstance(); private static Permissions permInstance = Permissions.getInstance(); /** * Apply combat modifiers and process and XP gain. * * @param event The event to run the combat checks on. */ public static void combatChecks(EntityDamageByEntityEvent event) { if (event.getDamage() == 0 || event.getEntity().isDead()) { return; } Entity damager = event.getDamager(); LivingEntity target = (LivingEntity) event.getEntity(); boolean targetIsPlayer = (target.getType() == EntityType.PLAYER); boolean targetIsTamedPet = (target instanceof Tameable) ? ((Tameable) target).isTamed() : false; switch (damager.getType()) { case PLAYER: Player attacker = (Player) event.getDamager(); ItemStack itemInHand = attacker.getItemInHand(); PlayerProfile attackerProfile = Users.getProfile(attacker); if (ItemChecks.isSword(itemInHand)) { if (targetIsPlayer || targetIsTamedPet) { if (!configInstance.getSwordsPVP()) { return; } } else if (!configInstance.getSwordsPVE()) { return; } Skills.abilityCheck(attacker, SkillType.SWORDS); SwordsManager swordsManager = new SwordsManager(attacker); swordsManager.bleedCheck(target); if (attackerProfile.getAbilityMode(AbilityType.SERRATED_STRIKES)) { swordsManager.serratedStrikes(target, event.getDamage()); } startGainXp(attacker, attackerProfile, target, SkillType.SWORDS); } else if (ItemChecks.isAxe(itemInHand) && permInstance.axes(attacker)) { if (targetIsPlayer || targetIsTamedPet) { if (!configInstance.getAxesPVP()) { return; } } else if (!configInstance.getAxesPVE()) { return; } Skills.abilityCheck(attacker, SkillType.AXES); if (permInstance.axeBonus(attacker)) { Axes.axesBonus(attacker, event); } if (permInstance.criticalHit(attacker)) { Axes.axeCriticalCheck(attacker, event); } if (permInstance.impact(attacker)) { Axes.impact(attacker, target, event); } if (attackerProfile.getAbilityMode(AbilityType.SKULL_SPLIITER) && permInstance.skullSplitter(attacker)) { applyAbilityAoE(attacker, target, event.getDamage() / 2, SkillType.AXES); } startGainXp(attacker, attackerProfile, target, SkillType.AXES); } else if (itemInHand.getType() == Material.AIR && permInstance.unarmed(attacker)) { if (targetIsPlayer || targetIsTamedPet) { if (!configInstance.getUnarmedPVP()) { return; } } else if (!configInstance.getUnarmedPVE()) { return; } Skills.abilityCheck(attacker, SkillType.UNARMED); UnarmedManager unarmedManager = new UnarmedManager(attacker); unarmedManager.bonusDamage(event); if (attackerProfile.getAbilityMode(AbilityType.BERSERK) && permInstance.berserk(attacker)) { event.setDamage((int) (event.getDamage() * 1.5)); } if (targetIsPlayer) { unarmedManager.disarmCheck((Player) target); } startGainXp(attacker, attackerProfile, target, SkillType.UNARMED); } else if (itemInHand.getType() == Material.BONE && target instanceof Tameable) { TamingManager tamingManager = new TamingManager(attacker); tamingManager.beastLore(target); event.setCancelled(true); } break; case WOLF: Wolf wolf = (Wolf) damager; if (wolf.isTamed() && wolf.getOwner() instanceof Player) { Player master = (Player) wolf.getOwner(); if (targetIsPlayer || targetIsTamedPet) { if (!configInstance.getTamingPVP()) { return; } } else if (!configInstance.getTamingPVE()) { return; } TamingManager tamingManager = new TamingManager(master); tamingManager.fastFoodService(wolf, event.getDamage()); tamingManager.sharpenedClaws(event); tamingManager.gore(event); startGainXp(master, Users.getProfile(master), target, SkillType.TAMING); } break; case ARROW: LivingEntity shooter = ((Arrow) damager).getShooter(); if (shooter == null || shooter.getType() != EntityType.PLAYER) { break; } if (targetIsPlayer || targetIsTamedPet) { if (!configInstance.getArcheryPVP()) { return; } } else if (!configInstance.getArcheryPVE()) { return; } archeryCheck((Player) shooter, target, event); break; default: break; } if (targetIsPlayer) { Player player = (Player) target; AcrobaticsManager acroManager = new AcrobaticsManager(player); SwordsManager swordsManager = new SwordsManager(player); if (damager.getType() == EntityType.PLAYER) { if (configInstance.getSwordsPVP()) { swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage()); } if (configInstance.getAcrobaticsPVP()) { acroManager.dodgeCheck(event); } } else { if (configInstance.getSwordsPVE() && damager instanceof LivingEntity) { swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage()); } if (configInstance.getAcrobaticsPVE()) { acroManager.dodgeCheck(event); } } } } /** * Process archery abilities. * * @param shooter The player shooting * @param target The defending entity * @param event The event to run the archery checks on. */ public static void archeryCheck(Player shooter, LivingEntity target, EntityDamageByEntityEvent event) { if (target instanceof Player) { Player defender = (Player) target; if (defender.getItemInHand().getType().equals(Material.AIR)) { if (configInstance.getUnarmedPVP()) { UnarmedManager unarmedManager = new UnarmedManager(defender); unarmedManager.deflectCheck(event); } } } ArcheryManager archeryManager = new ArcheryManager(shooter); archeryManager.bonusDamage(event); if (target instanceof Player) { archeryManager.dazeCheck((Player) target, event); } if (!(shooter.getItemInHand().containsEnchantment(Enchantment.ARROW_INFINITE))) { archeryManager.trackArrows(target); } if (target != shooter) { PlayerProfile profile = Users.getProfile(shooter); startGainXp(shooter, profile, target, SkillType.ARCHERY); } } /** * Attempt to damage target for value dmg with reason CUSTOM * * @param target LivingEntity which to attempt to damage * @param dmg Amount of damage to attempt to do */ public static void dealDamage(LivingEntity target, int dmg) { dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM); } /** * Attempt to damage target for value dmg with reason cause * * @param target LivingEntity which to attempt to damage * @param dmg Amount of damage to attempt to do * @param cause DamageCause to pass to damage event */ private static void dealDamage(LivingEntity target, int dmg, DamageCause cause) { if (configInstance.getEventCallbackEnabled()) { EntityDamageEvent ede = new FakeEntityDamageEvent(target, cause, dmg); mcMMO.p.getServer().getPluginManager().callEvent(ede); if (ede.isCancelled()) { return; } target.damage(ede.getDamage()); } else { target.damage(dmg); } } /** * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker * * @param target LivingEntity which to attempt to damage * @param dmg Amount of damage to attempt to do * @param attacker Player to pass to event as damager */ private static void dealDamage(LivingEntity target, int dmg, Player attacker) { if (configInstance.getEventCallbackEnabled()) { EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg); mcMMO.p.getServer().getPluginManager().callEvent(ede); if (ede.isCancelled()) { return; } target.damage(ede.getDamage()); } else { target.damage(dmg); } } /** * Apply Area-of-Effect ability actions. * * @param attacker The attacking player * @param target The defending entity * @param damage The initial damage amount * @param type The type of skill being used */ public static void applyAbilityAoE(Player attacker, LivingEntity target, int damage, SkillType type) { int numberOfTargets = Misc.getTier(attacker.getItemInHand()); //The higher the weapon tier, the more targets you hit int damageAmount = damage; if (damageAmount < 1) { damageAmount = 1; } for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) { if (!(entity instanceof LivingEntity)) { continue; } if (numberOfTargets <= 0) { break; } if (!shouldBeAffected(attacker, entity)) { continue; } PlayerAnimationEvent armswing = new PlayerAnimationEvent(attacker); mcMMO.p.getServer().getPluginManager().callEvent(armswing); switch (type) { case SWORDS: if (entity instanceof Player) { ((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck")); } BleedTimer.add((LivingEntity) entity, Swords.SERRATED_STRIKES_BLEED_TICKS); break; case AXES: if (entity instanceof Player) { ((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.Cleave.Struck")); } break; default: break; } dealDamage((LivingEntity) entity, damageAmount, attacker); numberOfTargets--; } } /** * Start the task that gives combat XP. * * @param attacker The attacking player * @param profile The player's PlayerProfile * @param target The defending entity * @param skillType The skill being used */ public static void startGainXp(Player attacker, PlayerProfile profile, LivingEntity target, SkillType skillType) { double baseXP = 0; if (target instanceof Player) { if (!configInstance.getExperienceGainsPlayerVersusPlayerEnabled()) { return; } Player defender = (Player) target; if (System.currentTimeMillis() >= Users.getProfile(defender).getRespawnATS() + 5) { baseXP = 20 * configInstance.getPlayerVersusPlayerXP(); } } else if (!target.hasMetadata("mcmmoFromMobSpawner")) { if (target instanceof Animals && !target.hasMetadata("mcmmoSummoned")) { baseXP = configInstance.getAnimalsXP(); } else { EntityType type = target.getType(); switch (type) { case BAT: baseXP = configInstance.getAnimalsXP(); break; case BLAZE: baseXP = configInstance.getBlazeXP(); break; case CAVE_SPIDER: baseXP = configInstance.getCaveSpiderXP(); break; case CREEPER: baseXP = configInstance.getCreeperXP(); break; case ENDER_DRAGON: baseXP = configInstance.getEnderDragonXP(); break; case ENDERMAN: baseXP = configInstance.getEndermanXP(); break; case GHAST: baseXP = configInstance.getGhastXP(); break; case GIANT: baseXP = configInstance.getGiantXP(); break; case MAGMA_CUBE: baseXP = configInstance.getMagmaCubeXP(); break; case IRON_GOLEM: if (!((IronGolem) target).isPlayerCreated()) { baseXP = configInstance.getIronGolemXP(); } break; case PIG_ZOMBIE: baseXP = configInstance.getPigZombieXP(); break; case SILVERFISH: baseXP = configInstance.getSilverfishXP(); break; case SKELETON: switch(((Skeleton) target).getSkeletonType()) { case WITHER: baseXP = configInstance.getWitherSkeletonXP(); break; default: baseXP = configInstance.getSkeletonXP(); break; } case SLIME: baseXP = configInstance.getSlimeXP(); break; case SPIDER: baseXP = configInstance.getSpiderXP(); break; case WITCH: baseXP = configInstance.getWitchXP(); break; case WITHER: baseXP = configInstance.getWitherXP(); break; case ZOMBIE: baseXP = configInstance.getZombieXP(); break; default: break; } } baseXP *= 10; } if (baseXP != 0) { mcMMO.p.getServer().getScheduler().scheduleSyncDelayedTask(mcMMO.p, new GainXp(attacker, profile, skillType, baseXP, target), 0); } } /** * Check to see if the given LivingEntity should be affected by a combat ability. * * @param player The attacking Player * @param livingEntity The defending LivingEntity * @return true if the Entity should be damaged, false otherwise. */ public static boolean shouldBeAffected(Player player, Entity entity) { if (entity instanceof Player) { Player defender = (Player) entity; if (!defender.getWorld().getPVP()) { return false; } if (defender == player) { return false; } if (PartyManager.getInstance().inSameParty(player, defender)) { return false; } if (Users.getProfile(defender).getGodMode()) { return false; } //It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE() EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(player, entity, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 1); mcMMO.p.getServer().getPluginManager().callEvent(ede); if (ede.isCancelled()) { return false; } } else if (entity instanceof Tameable) { Tameable pet = (Tameable) entity; if (pet.isTamed()) { AnimalTamer tamer = pet.getOwner(); if (tamer instanceof Player) { Player owner = (Player) tamer; if (owner == player || PartyManager.getInstance().inSameParty(player, owner)) { return false; } } } } return true; } }