package com.gmail.nossr50.commands.experience; import java.util.ArrayList; import java.util.List; import java.util.Set; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; import org.bukkit.command.TabExecutor; import org.bukkit.entity.Player; import org.bukkit.util.StringUtil; import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.player.PlayerProfile; import com.gmail.nossr50.datatypes.skills.SkillType; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.util.commands.CommandUtils; import com.gmail.nossr50.util.player.UserManager; import com.gmail.nossr50.util.skills.SkillUtils; import com.google.common.collect.ImmutableList; public abstract class ExperienceCommand implements TabExecutor { protected McMMOPlayer mcMMOPlayer; protected Player player; protected PlayerProfile profile; protected boolean allSkills; protected SkillType skill; protected int value; @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { switch (args.length) { case 2: if (CommandUtils.noConsoleUsage(sender)) { return true; } if (!permissionsCheckSelf(sender)) { sender.sendMessage(command.getPermissionMessage()); return true; } if (!validateArguments(sender, args[0], args[1])) { return true; } mcMMOPlayer = UserManager.getPlayer(sender.getName()); player = mcMMOPlayer.getPlayer(); profile = mcMMOPlayer.getProfile(); editValues(); allSkills = false; return true; case 3: if (!permissionsCheckOthers(sender)) { sender.sendMessage(command.getPermissionMessage()); return true; } if (!validateArguments(sender, args[1], args[2])) { return true; } mcMMOPlayer = UserManager.getPlayer(args[0]); // If the mcMMOPlayer doesn't exist, create a temporary profile and check if it's present in the database. If it's not, abort the process. if (mcMMOPlayer == null) { profile = new PlayerProfile(args[0], false); if (CommandUtils.unloadedProfile(sender, profile)) { return true; } editValues(); profile.save(); // Since this is a temporary profile, we save it here. } else { profile = mcMMOPlayer.getProfile(); player = mcMMOPlayer.getPlayer(); editValues(); } handleSenderMessage(sender, args[0]); allSkills = false; return true; default: return false; } } @Override public List onTabComplete(CommandSender sender, Command command, String alias, String[] args) { switch (args.length) { case 1: Set playerNames = UserManager.getPlayers().keySet(); return StringUtil.copyPartialMatches(args[0], playerNames, new ArrayList(playerNames.size())); case 2: return StringUtil.copyPartialMatches(args[1], SkillType.SKILL_NAMES, new ArrayList(SkillType.SKILL_NAMES.size())); default: return ImmutableList.of(); } } protected abstract boolean permissionsCheckSelf(CommandSender sender); protected abstract boolean permissionsCheckOthers(CommandSender sender); protected abstract void handleCommand(SkillType skill); protected abstract void handlePlayerMessageAll(); protected abstract void handlePlayerMessageSkill(); private boolean validateArguments(CommandSender sender, String skillName, String value) { if (isInvalidInteger(sender, value) || isInvalidSkill(sender, skillName)) { return false; } return true; } private boolean isInvalidInteger(CommandSender sender, String value) { if (CommandUtils.isInvalidInteger(sender, value)) { return true; } this.value = Integer.parseInt(value); return false; } protected boolean isInvalidSkill(CommandSender sender, String skillName) { if (skillName.equalsIgnoreCase("all")) { allSkills = true; return false; } else if (CommandUtils.isInvalidSkill(sender, skillName)) { return true; } skill = SkillType.getSkill(skillName); return false; } protected void handleSenderMessage(CommandSender sender, String playerName) { if (allSkills) { sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardAll.2", playerName)); } else { sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.2", SkillUtils.getSkillName(skill), playerName)); } } protected void editValues() { if (allSkills) { for (SkillType skillType : SkillType.values()) { handleCommand(skillType); } if (player != null) { handlePlayerMessageAll(); } } else { handleCommand(skill); if (player != null) { handlePlayerMessageSkill(); } } } }