#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Combat.Proc=[[GREEN]]**Ausgewichen** Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} Acrobatics.Effect.0=Roll Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.Effect.2=Graceful Roll Acrobatics.Effect.3=Twice as effective as a normal Roll Acrobatics.Effect.4=Dodge Acrobatics.Effect.5=Reduce attack damage by half Acrobatics.Listener=Akrobatik: Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} Acrobatics.Roll.Text=**Rolled** Acrobatics.SkillName=AKROBATIK Acrobatics.Skillup=[[YELLOW]]Acrobatik Fertigkeit ist um {0} gestiegen. Gesamt ({1}) #ARCHERY Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} Archery.Effect.0=Skill Shot Archery.Effect.1=Erh\u00f6ht Schaden von B\u00f6gen Archery.Effect.2=Daze (Players) Archery.Effect.3=Disorients foes and deals 4 DMG Archery.Effect.4=Arrow Retrieval Archery.Effect.5=Chance to retrieve arrows from corpses Archery.Listener=Bogenschie\u00dfen Archery.SkillName=BOGENSCHIE\u00dfEN Archery.Skillup=[[YELLOW]]Bogenschiessen Fertigkeit ist um {0} gestiegen. Gesamt ({1}) #AXES Axes.Ability.Bonus.0=Axt Beherrschung Axes.Ability.Bonus.1=Bonus {0} damage Axes.Ability.Bonus.2=Wucht Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor Axes.Ability.Bonus.4=Greater Impact Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! Axes.Combat.CritStruck=[[DARK_RED]]Du hast einen KRITISCHEN Treffer eingesteckt! Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% Axes.Combat.CriticalHit=[[RED]]Kritischer Treffer! Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** Axes.Combat.GI.Struck=[[RED]]**Getroffen mit grosser Wucht** Axes.Combat.SS.Length=[[RED]]Sch\u00e4delspalter Dauer: [[YELLOW]]{0}s Axes.Effect.0=Sch\u00e4delspalter (F\u00e4higkeit) Axes.Effect.1=Deal AoE Damage Axes.Effect.2=Kritische Treffer Axes.Effect.3=Doppelter Schaden Axes.Effect.4=Axt Beherrschung Axes.Effect.5=F\u00fcgt zus\u00e4tzlichen Schaden hinzu Axes.Effect.6=Wucht Axes.Effect.7=Strike with enough force to shatter armor Axes.Effect.8=Greater Impact Axes.Effect.9=F\u00fcgt ungepanzerten Zielen zus\u00e4tzlichen Schaden zu Axes.Listener=\u00c4xte: Axes.SkillName=\u00c4XTE Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** Axes.Skills.SS.On=[[GREEN]]**Sch\u00e4delspalter AKTIVIERT** Axes.Skills.SS.Refresh=[[GREEN]]Deine [[YELLOW]]Sch\u00e4delspalter [[GREEN]]-F\u00e4higkeit ist bereit! Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Sch\u00e4delspalter eingesetzt! Axes.Skillup=[[YELLOW]]Axt Fertigkeit ist um {0} gestiegen. Gesamt ({1}) #EXCAVATION Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** Excavation.Effect.0=Giga Drill Breaker (ABILITY) Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed Excavation.Effect.2=Schatzj\u00e4ger Excavation.Effect.3=Die F\u00e4higkeit, nach Sch\u00e4tzen zu Graben Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s Excavation.Listener=Graben: Excavation.SkillName=AUSGRABUNG Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! Excavation.Skillup=[[YELLOW]]Graben Fertigkeit ist um {0} gestiegen. Gesamt ({1}) #FISHING Fishing.Ability.Info=[[RED]]Magiej\u00e4ger: [[GRAY]] **Verbessert sich mit Schatzj\u00e4ger Rang** Fishing.Ability.Locked.0=Gesperrt bis Level 150+ (SHAKE) Fishing.Ability.Rank=[[RED]]Schatzj\u00e4ger Rang: [[YELLOW]]{0}/5 Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=Schatzj\u00e4ger (Passiv) Fishing.Effect.1=Fish up misc. objects Fishing.Effect.2=Magiej\u00e4ger Fishing.Effect.3=Find Enchanted Items Fishing.Effect.4=Shake (vs. Entities) Fishing.Effect.5=Shake items off of mobs w/ fishing pole Fishing.Effect.6=Fisherman's Diet Fishing.Effect.7=Improves hunger restored from fished foods Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden! Fishing.Listener=Angeln: Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden... Fishing.SkillName=FISHING Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) #HERBALISM Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0} Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} Herbalism.Ability.GTh=[[GREEN]]**Gr\u00fcner Daumen** Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Effect.0=Green Terra (ABILITY) Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.Effect.2=Green Thumb (Wheat) Herbalism.Effect.3=Auto-Plants wheat when harvesting Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.Effect.6=Farmer\'s Diet Herbalism.Effect.7=Improves hunger restored from farmed foods Herbalism.Effect.8=Double Drops (All Herbs) Herbalism.Effect.9=Verdoppelt die normale Ausbeute Herbalism.Listener=Kr\u00e4uterkunde: Herbalism.SkillName=KR\u00c4UTERKUNDE Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! Herbalism.Skills.GTe.Other.Off=[[RED]]Gr\u00fcner Daumen[[GREEN]] f\u00fcr [[YELLOW]]{0}[[GREEN]]ausgelaufen! Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! Herbalism.Skillup=[[YELLOW]]Kr\u00e4uterkunde Fertigkeit ist um {0} gestiegen. Gesamt ({1}) #MINING Mining.Ability.Length=[[RED]]Super Brecher Dauer: [[YELLOW]]{0}s Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** Mining.Ability.Ready=[[GREEN]]**DU Z\u00dcCKST DEINE SPITZHACKE** Mining.Effect.0=Super Breaker (ABILITY) Mining.Effect.1=Speed+, Triple Drop Chance Mining.Effect.2=Doppelte Ausbeute Mining.Effect.3=Verdoppelt die normale Ausbeute Mining.Effect.4=Blast Mining Mining.Effect.5=Bonuses to mining with TNT Mining.Effect.6=Bigger Bombs Mining.Effect.7=Erh\u00f6hte TNT Explosionsreichweite Mining.Effect.8=Demolitions Expertise Mining.Effect.9=Decreases damage from TNT explosions Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} Mining.Listener=Bergbau: Mining.SkillName=BERGBAU Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Dein [[YELLOW]]Super Brecher [[GREEN]]ist wieder bereit! Mining.Skillup=[[YELLOW]]Bergbau Fertigkeit ist um {0} gestiegen. Gesamt ({1}) #Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% ore yield Mining.Blast.Effect.1=+40% ore yield Mining.Blast.Effect.2=+45% ore yield, no debris Mining.Blast.Effect.3=+50% ore yield, no debris Mining.Blast.Effect.4=+55% ore yield, no debris, double drops Mining.Blast.Effect.5=+60% ore yield, no debris, double drops Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Deine [[YELLOW]]explosiv Bergbau [[GREEN]]F\u00e4higkeit ist erneuert! #REPAIR Repair.Effect.0=Reparieren Repair.Effect.1=Repair Tools & Armor Repair.Effect.10=Gold Repair ({0}+ SKILL) Repair.Effect.11=Repair Gold Tools & Armor Repair.Effect.12=Iron Repair ({0}+ SKILL) Repair.Effect.13=Repair Iron Tools & Armor Repair.Effect.14=Stone Repair ({0}+ SKILL) Repair.Effect.15=Repair Stone Tools Repair.Effect.2=Reparatur Beherrschung Repair.Effect.3=Increased repair amount Repair.Effect.4=Super Reparatur Repair.Effect.5=Doppelte Effektivit\u00e4t Repair.Effect.6=Diamant Reparatur ({0}+ SKILL) Repair.Effect.7=Repariere Diamant Werkzeug & R\u00fcstungen Repair.Effect.8=Arkane Schmiedekunst Repair.Effect.9=Repariere magische Gegenst\u00e4nde Repair.Effect.16=Salvage ({0}+ SKILL) Repair.Effect.17=Salvage Tools & Armor Repair.Listener.Anvil=[[DARK_RED]]Du hast einen Amboss plaziert, Ambosse k\u00f6nnen Waffen und R\u00fcstung reparieren. Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=Reparieren: Repair.SkillName=Reparatur Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=[[DARK_RED]]Deine Fertigkeit ist nicht hoch genug, um Diamant zu reparieren. Repair.Skills.AdeptGold=[[DARK_RED]]Deine Fertigkeit ist nicht hoch genug um Gold zu reparieren. Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. Repair.Skills.AdeptStone=[[DARK_RED]]Deine Fertigkeit ist nicht hoch genug, um Steine zu reparieren. Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1} Repair.Skills.FeltEasy=[[GRAY]]That felt easy. Repair.Skills.FullDurability=[[GRAY]]That is at full durability. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored Repair.Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Gegenst\u00e4nde reparieren. Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0} Repair.Skillup=[[YELLOW]]Reparatur Fertigkeit ist um {0} gestiegen. Gesamt ({1}) #Arcane Forging Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0} Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0} Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. Repair.Arcane.Fail=[[RED]]Die geheimnisvolle Kraft hat den Gegenstand dauerhaft verlassen. Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 #SWORDS Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** Swords.Ability.Ready=[[GREEN]]**Du hebst dein Schwert** Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! Swords.Combat.Bleeding.Stopped=[[GRAY]]Das Bluten hat [[GREEN]]aufgeh\u00f6rt[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**Dein Feind blutet** Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Countered=[[GREEN]]**Gegenangriff** Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! Swords.Effect.0=Gegenangriff Swords.Effect.1=Reflect 50% of damage taken Swords.Effect.2=Serrated Strikes (ABILITY) Swords.Effect.3=25% DMG AoE, Bleed+ AoE Swords.Effect.4=Serrated Strikes Bleed+ Swords.Effect.5=5 Tick Bleed Swords.Effect.6=Bleed Swords.Effect.7=Apply a bleed DoT Swords.Listener=Schwerter: Swords.SkillName=SCHWERTER Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** Swords.Skills.SS.On=[[GREEN]]**GEZAHNTE TREFFER AKTIVIERT** Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s #TAMING Taming.Ability.Bonus.0=Umweltbewusst Taming.Ability.Bonus.1=W\u00f6lfe vermeiden Gefahr Taming.Ability.Bonus.2=Dickes Fell Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance Taming.Ability.Bonus.4=Shock Proof Taming.Ability.Bonus.5=Explosives do 1/6 normal damage Taming.Ability.Bonus.6=Gesch\u00e4rfte Krallen Taming.Ability.Bonus.7=+2 Schaden Taming.Ability.Bonus.8=Fast Food Service Taming.Ability.Bonus.9=50% Chance for heal on attack Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} Taming.Effect.0=Beast Lore Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.Effect.10=Shock Proof Taming.Effect.11=Explosive Damage Reduction Taming.Effect.12=Ruf der Wildnis Taming.Effect.13=Beschw\u00f6rt ein Tier an deine Seite Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand Taming.Effect.16=Fast Food Service Taming.Effect.17=Chance for wolves to heal on attack Taming.Effect.2=Gore Taming.Effect.3=Critical Strike that applies Bleed Taming.Effect.4=Gesch\u00e4rfte Krallen Taming.Effect.5=Zus\u00e4tzlicher Schaden Taming.Effect.6=Umweltbewusst Taming.Effect.7=Kaktus/ Lava Phobie, Immun gegen Fallschaden Taming.Effect.8=Dickes Fell Taming.Effect.9=DMG Reduction, Fire Resistance Taming.Listener.Wolf=[[DARK_GRAY]]Dein Wolf hastet zur\u00fcck zu dir... Taming.Listener=Tierz\u00e4hmung: Taming.SkillName=TIERZ\u00c4HMUNG Taming.Skillup=[[YELLOW]]Tierz\u00e4hmung Fertigkeit ist um {0} gestiegen. Gesamt ({1}) Taming.Summon.Complete=[[GREEN]]Beschw\u00f6ren abgeschlossen Taming.Summon.Fail.Ocelot=[[RED]]Du hast zu viele Ozelots in deiner N\u00e4he um weitere zu beschw\u00f6ren. Taming.Summon.Fail.Wolf=[[RED]]Du hast zu viele W\u00f6lfe in deiner N\u00e4he um weitere zu beschw\u00f6ren. #UNARMED Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.1=+{0} Extra Schaden Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0} Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0} Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** Unarmed.Effect.0=Berserk (ABILITY) Unarmed.Effect.1=+50% DMG, Breaks weak materials Unarmed.Effect.2=Disarm (Players) Unarmed.Effect.3=Drops the foes item held in hand Unarmed.Effect.4=Iron Arm Style Unarmed.Effect.5=Hardens your arm over time Unarmed.Effect.6=Arrow Deflect Unarmed.Effect.7=Deflect arrows Unarmed.Listener=Unbewaffnet: Unarmed.SkillName=UNBEWAFFNET Unarmed.Skills.Berserk.Off=[[RED]]**Du bist nicht mehr w\u00fctend** Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Berserker[[DARK_GREEN]] benutzt! Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) #WOODCUTTING Woodcutting.Ability.0=Laubbl\u00e4ser Woodcutting.Ability.1=Blase Bl\u00e4tter weg Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s Woodcutting.Ability.Locked.0=Gesperrt bis deine Fertigkeit 100+ erreicht hat (Laubbl\u00e4ser) Woodcutting.Effect.0=Baumf\u00e4ller (F\u00e4higkeit) Woodcutting.Effect.1=Make trees explode Woodcutting.Effect.2=Laubbl\u00e4ser Woodcutting.Effect.3=Blow Away Leaves Woodcutting.Effect.4=Doppelte Ausbeute Woodcutting.Effect.5=Verdoppelt die normale Ausbeute Woodcutting.Listener=Holzf\u00e4llen: Woodcutting.SkillName=HOLZF\u00c4LLEN Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Baumf\u00e4ller[[GREEN]] von [[YELLOW]]{0}[[GREEN]] ausgelaufen! Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! Woodcutting.Skills.TreeFeller.Splinter=[[RED]]Der Axt ist zersplittert Woodcutting.Skills.TreeFellerThreshold=[[RED]]Dieser Baum ist zu gro\u00df! Woodcutting.Skillup=[[YELLOW]]Holzf\u00e4llen Fertigkeit ist um {0} gestiegen. Gesamt ({1}) #ABILITIY ##generic Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} #COMBAT Combat.ArrowDeflect=[[AQUA]]**PFEIL ABGELENKT** Combat.BeastLore=[[YELLOW]]**BESTIENKUNDE** Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) Combat.BeastLoreOwner=[[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]]) Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\\! Combat.Gore=[[YELLOW]]**BISS** Combat.Ignition=[[RED]]**ENTZUENDEN** Combat.StruckByGore=[[RED]]**Getroffen von Biss** Combat.TargetDazed=Target was [[DARK_RED]]benommen Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig. #COMMANDS ##generic mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread Commands.Ability.Off=Ability use toggled [[RED]]off Commands.Ability.On=Ability use toggled [[GREEN]]on Commands.AdminChat.Off=Admin Chat [[RED]]deaktiviert Commands.AdminChat.On=Admin Chat [[GREEN]]aktiviert Commands.AdminToggle=[[RED]]- Toggle admin chat Commands.Disabled=[[RED]]This command is disabled. Commands.DoesNotExist=[[RED]]Player does not exist in the database! Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) Commands.Inspect= [[RED]]- View detailed player info Commands.Invite.Accepted=[[GREEN]]Anfrage angenommen. Du bist der Gruppe beigetreten {0} Commands.Invite.Success=[[GREEN]]Invite sent successfully. Commands.Leaderboards= [[RED]]- Leaderboards Commands.mcgod=[[RED]]- Toggle GodMode Commands.mmoedit=[player] [[RED]] - Modify target Commands.ModDescription=[[RED]]- Kurzbeschreibung dieser Mod Commands.NoConsole=This command does not support console usage. Commands.Other=[[GREEN]]--Sonstige Kommandos-- Commands.Party.Accept=[[RED]]- Gruppenanfrage annehmen Commands.Party.Chat.Off=Nur Gruppenchat [[RED]]Aus Commands.Party.Chat.On=Nur Gruppenchat [[GREEN]]An Commands.Party.Commands=[[GREEN]]--Gruppenkommandos-- Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]Du hast eine Partyeinladung f\u00fcr die Party {0} von {1} erhalten Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite Commands.Party.Invite= [[RED]]- Send party invite Commands.Party.Join=Gruppe beigetreten: {0} Commands.Party.Kick=Du wurdest aus der Party rausgeworfen {0}! Commands.Party.Leave=[[RED]]Du hast die Gruppe verlassen Commands.Party.Members=[[GREEN]]Party Mitglieder: {0} Commands.Party.None=[[RED]]Du bist nicht in einer Gruppe. Commands.Party.Quit=[[RED]]- Leave your current party Commands.Party.Teleport= [[RED]]- Teleport to party member Commands.Party.Toggle=[[RED]]- Toggle Party Chat Commands.Party= [[RED]]- Create/Join designated party Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Macht [[YELLOW]]Rangliste-- Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} slightly below 9000 Commands.Skill.Invalid=[[RED]]That is not a valid skillname! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- Commands.SkillInfo=/ [[RED]]- View detailed information about a skill Commands.Stats.Self=YOUR STATS Commands.Stats=[[RED]]- View your mcMMO stats Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. mcMMO.NoInvites=[[RED]]You have no invites at this time mcMMO.NoPermission=[[DARK_RED]]Unzureichende Rechte. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website ##party Commands.Party.InParty=[[GREEN]]Party: {0} Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit Party.Help.1=[[RED]]To join a passworded party, use /party Party.Help.2=[[RED]]Consult /party ? for more information Party.Help.3=[[RED]]Use /party to join or /party q to quit Party.Help.4=[[RED]]To lock or unlock your party, use /party Party.Help.5=[[RED]]To password protect your party, use /party password Party.Help.6=[[RED]]Um einen Spieler aus deiner Party rauszuwerfen, verwende /party kick Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner Party.InformedOnJoin={0} [[YELLOW]] ist deiner Gruppe beigetreten Party.InformedOnQuit={0} [[YELLOW]] hat deine Gruppe verlassen Party.InvalidName=[[DARK_RED]]That is not a valid party name. Party.IsLocked=[[RED]]This party is already locked! Party.IsntLocked=[[RED]]This party is not locked! Party.Locked=[[RED]]Gruppe ist gesperrt, nur der Besitzer kann neue User einladen. Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenbesitzer Party.PasswordSet=[[GREEN]]Gruppenpasswort zu {0} gesetzt Party.Player.Invalid=[[RED]]That is not a valid player. Party.Teleport.Dead=[[RED]]Du kannst dich nicht zu einem toten Spieler hinteleportieren. Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. Party.Teleport.Player=[[GREEN]]You have teleported to {0}. Party.Teleport.Target=[[GREEN]]{0} hat sich zu dir hin teleportiert Party.Unlocked=[[AQUA]]Gruppe entsperrt ##xp Commands.XPGain.Acrobatics=Fallen Commands.XPGain.Archery=Monster angreifen Commands.XPGain.Axes=Monster angreifen Commands.XPGain.Excavation=Graben und Sch\u00e4tze finden Commands.XPGain.Fishing=Fishing (Go figure!) Commands.XPGain.Herbalism=Kr\u00e4uter sammeln Commands.XPGain.Mining=Stein und Erz abbauen Commands.XPGain.Repair=Repairing Commands.XPGain.Swords=Monster angreifen Commands.XPGain.Taming=Tierz\u00e4hmung oder Kampf mit W\u00f6lfen Commands.XPGain.Unarmed=Monster angreifen Commands.XPGain.Woodcutting=Chopping down trees Commands.XPGain=[[DARK_GRAY]]XP Gewinn: [[WHITE]]{0} Commands.xplock.locked=[[YELLOW]]Deine XP BAR ist nun auf {0} gesperrt! Commands.xplock.unlocked=[[YELLOW]]Deine XP BAR ist nun wieder [[GREEN]]FREIGEGEBEN[[YELLOW]]! Commands.xprate.over=[[RED]]Der mcMMO XP Rate Event ist vorbei!! Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! #EFFECTS ##generic Effects.Effects=Effekte Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} #GUIDES Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Archery=Guide coming soon... Guides.Axes=Guide coming soon... Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. Guides.Fishing=Guide coming soon... Guides.Herbalism=Guide coming soon... Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. Guides.Repair=Guide coming soon... Guides.Swords=Guide coming soon... Guides.Taming=Guide coming soon... Guides.Unarmed=Guide coming soon... Guides.Woodcutting=Guide coming soon... #INSPECT Inspect.Offline=[[RED]]You do not have permission to inspect offline players! Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} Inspect.TooFar=[[RED]]You are too far away to inspect that player! #ITEMS Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** Item.ChimaeraWing.Pass=**CHIMAERA WING** Item.Injured.Wait=Du wurdest vor kurzem verletzt und musst warten, bis du es benutzen kannst. [[YELLOW]]({0}s) #SKILLS Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_AQUA]]Hierfuer brauchst du mehr [[YELLOW]] Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[AQUA]]Du bist zu muede um diese Faehigkeit erneut zu nutzen. #STATISTICS Stats.Header.Combat=[[GOLD]]-=KAMPF F\u00c4HIGKEITEN=- Stats.Header.Gathering=[[GOLD]]-=Sammel-Fertigkeit=- Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- Stats.Own.Stats=[[GREEN]][mcMMO] Stats #PERKS Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate. Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate. Perks.cooldowns.name=Fast Recovery Perks.cooldowns.desc=Cuts cooldown duration by {0}. Perks.activationtime.name=Endurance Perks.activationtime.desc=Increases ability activation time by {0} seconds.