package com.gmail.nossr50.spout; import org.bukkit.entity.Player; import org.getspout.spoutapi.SpoutManager; import com.gmail.nossr50.mcMMO; public class SpoutSounds { /** * Play noise on level-up. * * @param player The player who leveled up */ protected static void playLevelUpNoise(Player player, mcMMO plugin) { SpoutManager.getSoundManager().playCustomSoundEffect(plugin, SpoutManager.getPlayer(player), "level.wav", false); } }