package com.gmail.nossr50.skills.acrobatics; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.skills.SkillCommand; import com.gmail.nossr50.skills.utilities.SkillType; import com.gmail.nossr50.util.Permissions; public class AcrobaticsCommand extends SkillCommand { private String dodgeChance; private String dodgeChanceLucky; private String rollChance; private String rollChanceLucky; private String gracefulRollChance; private String gracefulRollChanceLucky; private boolean canDodge; private boolean canRoll; private boolean canGracefulRoll; public AcrobaticsCommand() { super(SkillType.ACROBATICS); } @Override protected void dataCalculations() { //DODGE String[] dodgeStrings = calculateAbilityDisplayValues(Acrobatics.dodgeMaxBonusLevel, Acrobatics.dodgeMaxChance); dodgeChance = dodgeStrings[0]; dodgeChanceLucky = dodgeStrings[1]; //ROLL String[] rollStrings = calculateAbilityDisplayValues(Acrobatics.rollMaxBonusLevel, Acrobatics.rollMaxChance); rollChance = rollStrings[0]; rollChanceLucky = rollStrings[1]; //GRACEFUL ROLL String[] gracefulRollStrings = calculateAbilityDisplayValues(Acrobatics.gracefulRollMaxBonusLevel, Acrobatics.gracefulRollMaxChance); gracefulRollChance = gracefulRollStrings[0]; gracefulRollChanceLucky = gracefulRollStrings[1]; } @Override protected void permissionsCheck() { canDodge = Permissions.dodge(player); canRoll = Permissions.roll(player); canGracefulRoll = Permissions.gracefulRoll(player); } @Override protected boolean effectsHeaderPermissions() { return canDodge || canGracefulRoll || canRoll; } @Override protected void effectsDisplay() { luckyEffectsDisplay(); if (canRoll) { player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Acrobatics.Effect.0"), LocaleLoader.getString("Acrobatics.Effect.1"))); } if (canGracefulRoll) { player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Acrobatics.Effect.2"), LocaleLoader.getString("Acrobatics.Effect.3"))); } if (canDodge) { player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Acrobatics.Effect.4"), LocaleLoader.getString("Acrobatics.Effect.5"))); } } @Override protected boolean statsHeaderPermissions() { return canDodge || canGracefulRoll || canRoll; } @Override protected void statsDisplay() { if (canRoll) { if (isLucky) { player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { rollChanceLucky })); } else { player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Chance", new Object[] { rollChance })); } } if (canGracefulRoll) { if (isLucky) { player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { gracefulRollChanceLucky })); } else { player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance })); } } if (canDodge) { if (isLucky) { player.sendMessage(LocaleLoader.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { dodgeChanceLucky })); } else { player.sendMessage(LocaleLoader.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance })); } } } }