Commit Graph

  • 740c1131ea Made superbreaker not dupe if event is cancelled t00thpick1 2012-08-17 01:28:28 -03:00
  • 0a798aec30 Made gigadrill not dupe if event is cancelled t00thpick1 2012-08-17 01:27:41 -03:00
  • 9089e70155 Dupes are bad mmkay nossr50 2012-08-14 14:24:54 -07:00
  • f532630d1b Another fix to make us more compatible with other plugins nossr50 2012-08-14 14:21:07 -07:00
  • 7b47d32a96 Citizens compatibility. Bug fix for Woodcutting/custom trees. nossr50 2012-08-14 14:09:49 -07:00
  • 3934392219 Did somebody say HOTFIX? 1.3.11 nossr50 2012-08-14 13:52:31 -07:00
  • ed6f48b5fe Merge pull request #215 from btarb24/master nossr50 2012-08-09 13:10:44 -07:00
  • 729e4a6eac Fixed some deprecated things, removed some unneeded imports. nossr50 2012-08-07 17:41:13 -07:00
  • 9a39dead4f Forgot an import. nossr50 2012-08-07 17:38:28 -07:00
  • cb1eabc3fa 1.3.10 release soon, added 1.3.1 compatibility 1.3.10 nossr50 2012-08-07 16:49:25 -07:00
  • b30002948c Fix for COTW and a fix for stat wipes w/ offline mode off for FlatFile nossr50 2012-08-04 15:21:34 -07:00
  • d528f11082 Allow global multiplier to be a double Bill Tarbell 2012-08-01 19:32:25 -04:00
  • 42a1fdf2df Removed deprecated function in 1.2.5-R5 GJ 2012-07-31 09:06:23 -04:00
  • 394ddd4e51 copy paste error. Bill Tarbell 2012-07-30 00:02:41 -04:00
  • 8c7d95f9ea Add player command to reset skill levels Bill Tarbell 2012-07-29 23:49:42 -04:00
  • 422550abfd Display power level cap on mcstats command Bill Tarbell 2012-07-29 20:05:05 -04:00
  • ca9ce1ba1b Fixed possible ClassCastException from catching something other than a mob when using the Shake Mob skill GJ 2012-07-21 09:37:17 -04:00
  • ac1c420cb5 Ryokai! nossr50 2012-07-13 10:01:51 -07:00
  • 05a9e85529 No reason to pull the ArrayLists every time. GJ 2012-07-10 14:52:43 -04:00
  • ca6ed76e8f Log when someone's missing from a table. GJ 2012-07-10 14:43:48 -04:00
  • 3d04da39e3 Null check our DB tables. GJ 2012-07-10 14:38:51 -04:00
  • 127908f104 Save the tablePrefix as a String. GJ 2012-07-10 14:32:56 -04:00
  • 686bcd5308 Null check ALL the profiles. GJ 2012-07-10 14:02:48 -04:00
  • 07c66378c0 Some optimizations to how we handle our SQL connections and queries. GJ 2012-07-10 12:04:18 -04:00
  • 4e7107c8a8 Remove unused variable GJ 2012-07-09 11:12:58 -04:00
  • 3c2d658b37 Protect our database. GJ 2012-07-09 11:12:46 -04:00
  • f0b2cc1bab Protect our file paths. GJ 2012-07-09 10:55:33 -04:00
  • d038cbf357 Bad variables names are bad. GJ 2012-07-09 10:47:33 -04:00
  • c3ea632cb9 This should be private. GJ 2012-07-09 10:46:55 -04:00
  • a31d50924d Only create objects where we need them. GJ 2012-07-09 10:43:16 -04:00
  • c567e2714a Fixed custom woodcutting blocks throwing errors. GJ 2012-07-09 09:26:22 -04:00
  • a2e342b4fc Oops bm01 2012-07-08 00:17:33 +02:00
  • 4469637f27 NPE prevention for Users.getProfile() bm01 2012-07-08 00:02:40 +02:00
  • f4ecbe7f65 Removed unused import bm01 2012-07-07 23:48:36 +02:00
  • dbaab4efe1 Don't call SpoutStuff if Spout isn't enabled bm01 2012-07-07 23:48:22 +02:00
  • 8c178869b7 Fixed /mcremove bm01 2012-07-07 23:37:29 +02:00
  • 3c7bcb990e NPE Prevention NuclearW 2012-07-07 17:02:33 -04:00
  • f7a5678814 Change ChunkletManager to a notify/demand system NuclearW 2012-07-07 14:42:35 -04:00
  • 646bb32965 Let the Unit testing begin Could use some more test cases on the make test, though NuclearW 2012-07-06 22:37:34 -04:00
  • dce7d8fdd3 Format this before GJ finds out NuclearW 2012-07-06 21:37:13 -04:00
  • 6dd17312f4 Change this back to private NuclearW 2012-07-06 21:36:05 -04:00
  • 9c64f40ea1 Changelog NuclearW 2012-07-06 21:34:35 -04:00
  • da6b461408 Move our Externalizeable to PrimitveExChunkletStore This will let us deserialize Primitive normally. NuclearW 2012-07-06 21:29:44 -04:00
  • 77dce75108 Formatting a single line NuclearW 2012-07-06 19:24:16 -04:00
  • 37308917d1 Parenthesis for clarity NuclearW 2012-07-06 17:59:15 -04:00
  • 21d2229572 Column comment NuclearW 2012-07-06 17:58:43 -04:00
  • 7d372af51e Some address byte comments NuclearW 2012-07-06 17:41:00 -04:00
  • a3e0753076 We must be sure to flush NuclearW 2012-07-06 17:26:43 -04:00
  • a728d1f9c8 These must be called in the reverse order we open them NuclearW 2012-07-06 17:25:53 -04:00
  • b893e86f3c A bit more clear But no functional change NuclearW 2012-07-06 17:21:28 -04:00
  • 63cf6e9b3a Do not increment i in this location NuclearW 2012-07-06 17:17:04 -04:00
  • 67738d811e Move things around to fit together better NuclearW 2012-07-06 17:16:23 -04:00
  • 4d77f6d04d Introducing external chunklets bm01 2012-07-06 22:54:45 +02:00
  • 3702495038 Don't need to .save() for online players bm01 2012-07-07 20:02:54 +02:00
  • ede08ce5ac Moved hudType back to PlayerProfile Removed some convenient methods from PlayerProfile to avoid NPE because of spoutHud bm01 2012-07-07 19:58:51 +02:00
  • 5571e0bc0c Arranged InspectCommand bm01 2012-07-07 19:39:22 +02:00
  • 73bb73c8ca Fixed /mmoedit bm01 2012-07-07 19:35:32 +02:00
  • 54011fdeb7 Removed unused OfflinePlayer from PlayerProfile bm01 2012-07-07 19:27:47 +02:00
  • 5b8811bd09 More work on McMMOPlayer GJ 2012-07-06 11:57:17 -04:00
  • c460eec0ab Oops. GJ 2012-07-06 09:30:30 -04:00
  • bc6233541a Start changing PlayerProfile to use an OfflinePlayer GJ 2012-07-06 09:14:25 -04:00
  • 18aef9d526 Typo bm01 2012-07-06 07:13:52 +02:00
  • ccc6fd30f8 Fixed /inspect not working on offline player bm01 2012-07-06 07:07:06 +02:00
  • 1ba498c443 Because "final static" is just backwards. GJ 2012-07-06 00:12:17 -04:00
  • 64f31f2b5a Fixed issue with JSON API plugin & player chat events GJ 2012-07-05 11:25:36 -04:00
  • b94085c5f4 Make 'em final GJ 2012-07-05 09:33:57 -04:00
  • 62b90ad552 Using .equals() is better GJ 2012-07-05 09:25:48 -04:00
  • d6d1e0ffed More efficient handling of Party/Admin chat messages GJ 2012-07-05 09:21:07 -04:00
  • ccd103cd88 More efficient iteration. GJ 2012-07-05 09:11:40 -04:00
  • 0606f16a11 pm is lazy too. GJ 2012-07-04 15:38:09 -04:00
  • c9e3ea005b Because loc is lazy. GJ 2012-07-04 15:35:14 -04:00
  • f009f5803f Changelog update bm01 2012-07-04 20:23:17 +02:00
  • 3f8268d848 Fixed custom blocks dropping the wrong thing with Super Breaker & Silk Touch GJ 2012-07-04 10:33:20 -04:00
  • cefec723d0 Javadoc typo GJ 2012-07-04 10:12:10 -04:00
  • 124aa72fd9 Better file handling GJ 2012-07-04 10:00:11 -04:00
  • dbc7277ba9 FileWriter is pointless here. GJ 2012-07-04 09:45:47 -04:00
  • 24d8769b5b Remove useless FileWriter GJ 2012-07-03 21:23:32 -04:00
  • 4aecb9756e Improve file handling. GJ 2012-07-03 21:21:32 -04:00
  • 51ca29ab9f Forgot to loadKeys() bm01 2012-07-03 23:29:26 +02:00
  • c6e5264b7b Print the stack trace for easier debugging bm01 2012-07-03 23:28:58 +02:00
  • 73203ce869 Removed unneeded method call bm01 2012-07-03 22:05:47 +02:00
  • b80a29ca04 Configs rework, fixed mod config files not loading, fixed comment blocks not being copied bm01 2012-07-03 21:57:24 +02:00
  • 5ee440d9a5 Ensure that our stuff gets closed when working with Chunklets. GJ 2012-07-03 15:10:35 -04:00
  • cda3675dc5 More bad variable names. GJ 2012-07-03 10:14:01 -04:00
  • caf9c07ba3 Because PP is an awful variable name. GJ 2012-07-03 10:04:04 -04:00
  • 96e70aa4d2 Fixed "lower tool" messages still being displayed even when ability messages are disabled. GJ 2012-07-03 08:40:56 -04:00
  • 9f1b77a007 Refactoring GJ 2012-07-03 08:36:21 -04:00
  • 946b5bb006 Added null checks to BlockBreak & BlockDamage events to help with mod compatibility. GJ 2012-07-03 07:59:15 -04:00
  • bebcc40987 Added missing annotations bm01 2012-07-03 03:55:19 +02:00
  • d6d7f5099f Removed unused import bm01 2012-07-03 03:54:20 +02:00
  • bdcc2f644b Removed unneeded instanceof bm01 2012-07-03 03:53:51 +02:00
  • c3ba54a0ce Removed unneeded cast bm01 2012-07-03 03:53:11 +02:00
  • 1443e2f6b8 Removed unneeded null check, according to eclipse :3 bm01 2012-07-03 03:52:12 +02:00
  • 7799acec05 Oops bm01 2012-07-03 03:40:12 +02:00
  • 1bbc1f28aa TrackedEntity.java cleanup bm01 2012-07-03 03:36:49 +02:00
  • 8257fd8e7c Tweaked a few switch statements. GJ 2012-07-02 21:05:55 -04:00
  • bc58aff362 Fixed resource leak from never closing the JarFile. GJ 2012-07-02 20:44:54 -04:00
  • 1073954550 Lucky perk is actually a 33.3% boost. GJ 2012-07-02 20:17:48 -04:00
  • c3d7a4e3de Fixed "lucky" perk making downgrades from repair more likely. GJ 2012-07-02 19:56:48 -04:00
  • 92ae92c116 Fixed children nodes of "lucky" perk not being set to true. GJ 2012-07-02 19:46:47 -04:00