nossr50
428c093ae4
UUID updater changes + locale fixes
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Co-authored-by: t00thpick1 <t00thpick1dirko@gmail.com>
2020-07-13 11:18:16 -07:00
riking
e51809d066
Goddamnit, save more often to make sure progress is made
2014-11-26 01:24:44 -08:00
riking
3b441073fd
Change PROFILES_PER_REQUEST to 50
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@blood thinks this may fix the 429 issue
2014-11-18 17:25:03 -08:00
riking
da22a8ff93
Change UUID ratelimits to sane values
2014-11-18 17:21:44 -08:00
TfT_02
8a35d69540
Move RefreshChunks setting from hidden.yml to config.yml
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Adds #2213
2014-08-17 20:21:23 -06:00
t00thpick1
a1be17c72c
Add a rate limit for mojang api requests. Configurable via hidden.yml
2014-08-12 11:51:34 -04:00
TfT_02
c10525ada9
Add UUID support! - zreed, slipcor, t00thpick1
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This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.
Fixes #1979
2014-08-01 20:23:03 +02:00
NuclearW
7f4efe1775
Added option to allow refreshing of chunks after block-breaking abilities.
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This, if enabled, should fix the problem of clients believing they have broken more blocks than they really have when the enchanced enchantment is removed.
If testing proves it to be useful, could be enabled by default. This currently send a 3x3 set of chunks centered around the player, so some servers may wish to disable it in that case.
2013-03-29 18:29:31 -04:00
GJ
f6b38ab32a
Added hidden.yml option for using potion-based buffs instead of
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enchantment-based buffs.
2013-02-16 14:36:46 -05:00
Glitchfinder
7fc99630e0
Resolving a few issues with playability. Should be a bit better.
2012-11-05 18:02:53 -08:00
Glitchfinder
3129acfc19
General cleanup for pull request.
2012-11-05 16:03:44 -08:00
Glitchfinder
eb5ac80714
Updating modified block storage to a region-style format.
2012-11-04 13:36:57 -08:00
NuclearW
01006ed76d
Hidden config and use of NullChunkletManager
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ChunkletManagerFactory now produces NullChunkletManagers if Chunklets are disabeld in the hidden.yml
2012-05-18 22:01:15 -04:00