GJ
d46b134dbb
Don't pass our events around so much.
2013-02-25 18:00:15 -05:00
GJ
21b8626366
Put our managers on payroll, rather than firing them at the end of
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their shift.
2013-02-25 16:54:46 -05:00
GJ
0d473d232e
Remove config caching from CombatTools.java
2013-02-22 13:47:54 -05:00
GJ
63974f3968
Passing the event is bad - pass just event.getDamage() instead.
2013-02-22 12:10:15 -05:00
GJ
0a68b82078
Fixes wolves gaining combat bonuses based on their owner's held item.
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Closes #713
2013-02-22 09:53:18 -05:00
GJ
c589c5556b
MASSIVE config overhaul - most keys are now based on the "proper" name
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given to a material or entity by Bukkit.
This WILL wipe some custom values you may have set, so please verify
that your values are what you want them to be after the new config file
is generated.
2013-02-20 16:44:15 -05:00
GJ
17a85c94c6
Override toString() for upcoming config changes. Also, this ability is
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"Skull Splitter," not "Skull Spliiter"
2013-02-20 13:29:41 -05:00
GJ
701822c69f
MASSIVE Permissions overhaul. Added a handful of new permissions,
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renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.
For more details, read the diff.
2013-02-19 01:02:29 -05:00
bm01
2eab93292e
Removed some shouldBeAffected calls
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I'm pretty sure they aren't needed there
2013-02-19 02:20:12 +01:00
bm01
29fb8b83c2
Fixed combat exp gain when hitting a friendly wolf
2013-02-19 02:06:31 +01:00
bm01
ad68f50b14
Removed isNPCPlayer, isNPCEntity is identical
2013-02-19 01:47:05 +01:00
Glitchfinder
519485f155
Converting entity tracking to use Bukkit metadata. Should greatly reduce lag on chunk loading and unloading.
2013-02-18 16:19:31 -08:00
GJ
d9aad67ca5
Fix splash potions not properly affecting the player that threw them.
2013-02-18 15:09:25 -05:00
GJ
d0d9527d39
These functions fit better in CombatTools.
2013-02-18 10:22:16 -05:00
NuclearW
57e6e5400b
nope.avi
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Revert "Protect placeStore. It's ugly and still needs work."
This reverts commit 1fe182babe
.
2013-02-17 10:05:35 -05:00
GJ
1fe182babe
Protect placeStore. It's ugly and still needs work.
2013-02-17 00:40:17 -05:00
GJ
f4da69a205
Fix some missing default cases and possible fall-through issues.
2013-02-13 16:34:36 -05:00
GJ
0879e1f326
Fixed bug where fired arrows could raise skill levels other than Archery
2013-02-13 12:25:57 -05:00
GJ
8312570825
Fixed bug where splash potions could raise a player's unarmed level.
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Fixes #678
2013-02-13 12:10:10 -05:00
NuclearW
af1288b6f8
Add Friendly Fire permission for parties
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This removes the friendly fire config option previously created
Both attacker and defender must have this option
Closes #648
2013-02-07 18:46:41 -05:00
GJ
a13d28a6ec
Entity config files aren't working properly yet - temporary solution is
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to use a 1.0 base for any entity with an UNKNOWN type.
2013-02-06 15:33:24 -05:00
GJ
bb88812668
Added basic support for Mo' Creatures (and other entity mods) - specify
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mob info in entities.yml
2013-02-05 22:40:19 -05:00
TfT_02
89eef2ce07
Added new config options to allow friendly fire in parties.
2013-02-05 14:47:09 +01:00
GJ
44b862c0bb
Get rid of all the deprecated instances of Users.getProfile()
2013-02-04 08:09:24 -05:00
TfT_02
a16d5b62cf
Fix issue #620
2013-02-02 20:23:40 +01:00
bm01
7d83dd8283
Put McMMOPlayer to use where it made sense
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It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
cd35df17ec
Fix a handful of Javadoc issues - need to check through the rest later to ensure that we actually have updated JDs for everything
2013-01-30 19:44:35 -05:00
GJ
599bbe73b4
More major refactoring. My OCD is better now.
2013-01-30 11:53:51 -05:00