nossr50
ed6f48b5fe
Merge pull request #215 from btarb24/master
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Player command to reset a skill level (for when cap is enabled)
2012-08-09 13:10:44 -07:00
nossr50
729e4a6eac
Fixed some deprecated things, removed some unneeded imports.
2012-08-07 17:41:13 -07:00
nossr50
9a39dead4f
Forgot an import.
2012-08-07 17:38:28 -07:00
nossr50
cb1eabc3fa
1.3.10 release soon, added 1.3.1 compatibility
2012-08-07 16:49:25 -07:00
nossr50
b30002948c
Fix for COTW and a fix for stat wipes w/ offline mode off for FlatFile
2012-08-04 15:21:34 -07:00
Bill Tarbell
d528f11082
Allow global multiplier to be a double
2012-08-01 19:32:25 -04:00
GJ
42a1fdf2df
Removed deprecated function in 1.2.5-R5
2012-07-31 09:06:23 -04:00
Bill Tarbell
394ddd4e51
copy paste error.
2012-07-30 00:02:41 -04:00
Bill Tarbell
8c7d95f9ea
Add player command to reset skill levels
2012-07-29 23:49:42 -04:00
Bill Tarbell
422550abfd
Display power level cap on mcstats command
2012-07-29 20:05:05 -04:00
GJ
ca9ce1ba1b
Fixed possible ClassCastException from catching something other than a
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mob when using the Shake Mob skill
2012-07-21 09:37:17 -04:00
nossr50
ac1c420cb5
Ryokai!
2012-07-13 10:01:51 -07:00
GJ
05a9e85529
No reason to pull the ArrayLists every time.
2012-07-10 14:52:43 -04:00
GJ
ca6ed76e8f
Log when someone's missing from a table.
2012-07-10 14:43:48 -04:00
GJ
3d04da39e3
Null check our DB tables.
2012-07-10 14:38:51 -04:00
GJ
127908f104
Save the tablePrefix as a String.
2012-07-10 14:32:56 -04:00
GJ
686bcd5308
Null check ALL the profiles.
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We should probably find a more elegant way to do this, though.
2012-07-10 14:02:48 -04:00
GJ
07c66378c0
Some optimizations to how we handle our SQL connections and queries.
2012-07-10 12:04:18 -04:00
GJ
4e7107c8a8
Remove unused variable
2012-07-09 11:12:58 -04:00
GJ
3c2d658b37
Protect our database.
2012-07-09 11:12:46 -04:00
GJ
f0b2cc1bab
Protect our file paths.
2012-07-09 10:55:33 -04:00
GJ
d038cbf357
Bad variables names are bad.
2012-07-09 10:47:33 -04:00
GJ
c3ea632cb9
This should be private.
2012-07-09 10:46:55 -04:00
GJ
a31d50924d
Only create objects where we need them.
2012-07-09 10:43:16 -04:00
GJ
c567e2714a
Fixed custom woodcutting blocks throwing errors.
2012-07-09 09:26:22 -04:00
bm01
a2e342b4fc
Oops
2012-07-08 00:17:33 +02:00
bm01
4469637f27
NPE prevention for Users.getProfile()
2012-07-08 00:02:40 +02:00
bm01
f4ecbe7f65
Removed unused import
2012-07-07 23:48:36 +02:00
bm01
dbaab4efe1
Don't call SpoutStuff if Spout isn't enabled
2012-07-07 23:48:22 +02:00
bm01
8c178869b7
Fixed /mcremove
2012-07-07 23:38:05 +02:00
NuclearW
3c7bcb990e
NPE Prevention
2012-07-07 17:02:33 -04:00
NuclearW
f7a5678814
Change ChunkletManager to a notify/demand system
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Allowing NullChunkletManager to bypass the ChunkletUnloader as it is not needed.
2012-07-07 14:43:14 -04:00
NuclearW
646bb32965
Let the Unit testing begin
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Could use some more test cases on the make test, though
2012-07-07 14:43:14 -04:00
NuclearW
dce7d8fdd3
Format this before GJ finds out
2012-07-07 14:43:14 -04:00
NuclearW
6dd17312f4
Change this back to private
2012-07-07 14:43:14 -04:00
NuclearW
da6b461408
Move our Externalizeable to PrimitveExChunkletStore
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This will let us deserialize Primitive normally.
In addition, we now enforce all chunklets being of type PrimitiveEx, as any non-Ex are repalced with a new Ex on load.
2012-07-07 14:43:13 -04:00
NuclearW
77dce75108
Formatting a single line
2012-07-07 14:43:13 -04:00
NuclearW
37308917d1
Parenthesis for clarity
2012-07-07 14:43:13 -04:00
NuclearW
21d2229572
Column comment
2012-07-07 14:43:13 -04:00
NuclearW
7d372af51e
Some address byte comments
2012-07-07 14:43:12 -04:00
NuclearW
a3e0753076
We must be sure to flush
2012-07-07 14:43:12 -04:00
NuclearW
a728d1f9c8
These must be called in the reverse order we open them
2012-07-07 14:43:12 -04:00
NuclearW
b893e86f3c
A bit more clear
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But no functional change
2012-07-07 14:43:12 -04:00
NuclearW
63cf6e9b3a
Do not increment i in this location
2012-07-07 14:43:12 -04:00
NuclearW
67738d811e
Move things around to fit together better
2012-07-07 14:43:12 -04:00
bm01
4d77f6d04d
Introducing external chunklets
2012-07-07 14:43:11 -04:00
bm01
3702495038
Don't need to .save() for online players
2012-07-07 20:02:54 +02:00
bm01
ede08ce5ac
Moved hudType back to PlayerProfile
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Removed some convenient methods from PlayerProfile to avoid NPE because of
spoutHud
2012-07-07 19:59:10 +02:00
bm01
5571e0bc0c
Arranged InspectCommand
2012-07-07 19:39:22 +02:00
bm01
73bb73c8ca
Fixed /mmoedit
2012-07-07 19:35:32 +02:00