Commit Graph

188 Commits

Author SHA1 Message Date
TfT_02
de93b11c25 Fixed an error where Greater Impact was confused with Armor Impact 2012-12-02 22:54:03 +01:00
Glitchfinder
0037524cfd Fixing more errors with typecasting. 2012-11-25 16:40:42 -08:00
TfT_02
0d2abb95b5 Adding AdvancedConfig 2012-11-21 21:49:54 +01:00
TfT_02
f8b44cd8ce New Salvage ability for Repair!
Added a fully working ability to Repair. With this ability you can
salvage items and get bars in return.

- Added new permission node for Salvage ability
- Added new config options for Salvage
- Added new locale strings for Salvage
- Added a check to make sure that Repair Anvil != Salvage Anvil
2012-11-13 16:50:00 +01:00
Grant
212b42c8b9 Merge pull request #305 from TfT-02/master
Changed the fishing skill shake + small fix for lucky perk in fishing
2012-11-11 11:45:55 -08:00
Glitchfinder
d1f683b8a5 Adding the option to negate experience earned for Acrobatics or Herbalism while in a minecart to prevent afk leveling. 2012-11-07 18:41:18 -08:00
TfT_02
00364afd8f Made the shake rank chance configurable 2012-11-07 14:02:30 +01:00
Glitchfinder
7fc99630e0 Resolving a few issues with playability. Should be a bit better. 2012-11-05 18:02:53 -08:00
Glitchfinder
3129acfc19 General cleanup for pull request. 2012-11-05 16:03:44 -08:00
Glitchfinder
c3dd777e44 Merge remote-tracking branch 'mcmmo/master' 2012-11-05 14:02:07 -08:00
Glitchfinder
c7b3b7a826 Green thumb now converts cobble walls to mossy cobble walls. 2012-11-04 16:06:33 -08:00
Glitchfinder
eb5ac80714 Updating modified block storage to a region-style format. 2012-11-04 13:36:57 -08:00
Glitchfinder
d9346ab260 Fixing default experience for the newer herbalism materials. 2012-10-31 15:44:45 -07:00
Glitchfinder
6964f7adfc Resolving issue #238. 2012-10-30 18:12:50 -07:00
Glitchfinder
11f1889f1f Added support for carrots and potatoes. Also updated to ignore beacon blocks and anvil blocks. 2012-10-28 20:53:03 -07:00
matix931
a283fce4ec Update src/main/java/com/gmail/nossr50/config/Config.java
Doing something against 1.3.2
2012-09-05 11:09:14 +03:00
Bill Tarbell
d528f11082 Allow global multiplier to be a double 2012-08-01 19:32:25 -04:00
Bill Tarbell
8c7d95f9ea Add player command to reset skill levels 2012-07-29 23:49:42 -04:00
GJ
62b90ad552 Using .equals() is better 2012-07-05 09:25:48 -04:00
GJ
ccd103cd88 More efficient iteration. 2012-07-05 09:11:40 -04:00
bm01
51ca29ab9f Forgot to loadKeys() 2012-07-03 23:29:26 +02:00
bm01
73203ce869 Removed unneeded method call 2012-07-03 22:05:47 +02:00
bm01
b80a29ca04 Configs rework, fixed mod config files not loading, fixed comment blocks not being copied 2012-07-03 21:57:46 +02:00
bm01
54e21333a3 Reworked some Spout stuff
among other things
2012-07-01 12:54:11 +02:00
GJ
50e05c6320 Minor refactoring 2012-06-28 09:01:02 -04:00
GJ
ee2a5c199a Added functionality to specify custom blocks that should not trigger
abilities.
2012-06-27 14:46:44 -04:00
GJ
eae665c1c5 Added ability for custom blocks to drop a range of items. MOD BLOCK
FILES WILL NEED TO BE REDONE.
2012-06-25 09:47:22 -04:00
GJ
2f15c71412 Because making it upper case broke all the things. 2012-06-06 18:02:22 -04:00
GJ
e5d2ed4bb2 Because lowercase class names are evil. 2012-06-06 14:49:07 -04:00
GJ
fd1227b87e No need for public constructor 2012-06-05 10:42:56 -04:00
GJ
1cca4de9e5 Cleanup! 2012-06-05 09:57:10 -04:00
GJ
c2fb57fce9 Fix Tree Feller not working with custom axes 2012-05-27 14:31:37 -04:00
bm01
257df25a67 Fixed NPE, Config.defaulthud was used instead of SpoutConfig.defaulthud 2012-05-24 06:58:11 +02:00
bm01
2a977557c2 Made sure that SpoutConfig.load is called when the instance is created, for safety 2012-05-24 06:18:43 +02:00
bm01
d0e9f03311 Reverted last commit from NuclearW 2012-05-24 05:29:05 +02:00
bm01
97ca699170 Removed unneeded method override 2012-05-24 05:27:29 +02:00
NuclearW
702537e8fd We don't need this 2012-05-23 15:33:08 -04:00
NuclearW
83a3488d0d Because loading a config we hadn't made yet makes sense 2012-05-23 15:32:58 -04:00
GJ
450e938092 Change Spout Config file to only load if Spout is enabled.
Removed unused imports.
2012-05-23 14:31:03 -04:00
GJ
b88e076f27 Updates to config loading. 2012-05-23 13:52:33 -04:00
GJ
0fe90df01e Cleanup. 2012-05-23 11:16:23 -04:00
GJ
66ad909908 Cleanup. 2012-05-23 11:08:56 -04:00
GJ
63f683982f Moved Spout stuff to its own config file. 2012-05-23 10:50:47 -04:00
GJ
9525ce8299 Cleanup. 2012-05-23 09:35:16 -04:00
GJ
d7b8ec1274 Cleanup. 2012-05-23 07:33:19 -04:00
GJ
96cd16faf7 Cleanup 2012-05-23 07:32:03 -04:00
GJ
049338e83b Remove unused variables & methods from old repair system 2012-05-22 08:37:32 -04:00
GJ
0294cf8c4a Implement new repairable stuff for custom tools/armor. 2012-05-22 08:21:05 -04:00
NuclearW
0a15cb1e13 Modify custom items loading to permit registering of repairables from these configs.
Move loading of the main repairables to below the custom items so that repair.*.yml will over-write any custom items when the list is processed and repairables registered.
2012-05-22 07:57:09 -04:00
NuclearW
e775abdc5a Remove all the old stuff from the config 2012-05-22 05:33:04 -04:00