nossr50
6ad9c8e664
Readying a Tool now has a sound
2019-01-20 00:46:33 -08:00
nossr50
b8a146f8bd
Fixed a sync problem where XP bars were 1-step behind
2019-01-19 20:30:19 -08:00
nossr50
95d60e646d
Diminishing returns now has an optional minimum gains setting
2019-01-14 22:11:58 -08:00
nossr50
6f77bb206d
Refactoring + adding a new skillranks config (not functional yet)
2019-01-12 23:54:53 -08:00
nossr50
d3c47935d4
Some refactoring
2019-01-12 19:56:54 -08:00
nossr50
362d036b16
4 days of work and I'm still not done ;_;
2019-01-08 19:52:52 -08:00
nossr50
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
t00thpick1
fbe26af2d7
Merge remote-tracking branch 'origin/master'
2018-07-23 22:14:44 -04:00
t00thpick1
0a1559511a
Quick and dirty 1.13 update. I.e. it now compiles for 1.13.
2018-07-23 22:13:57 -04:00
joblo.2213
0035762a71
Add McMMOPlayerSalvageCheckEvent
2018-06-09 09:46:06 +02:00
Dor
a557fc7d3c
Use getItemInMainHand()
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Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
TfT_02
cfa0daefc5
Fix the issues with sticky pistons and slime blocks
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This is a fix for issues #2419 and #2494
2015-03-21 19:24:06 +01:00
riking
332860b9ce
Use a DelayQueue to manage rolling diminished returns
2014-09-28 11:34:49 +02:00
NuclearW
f4d1004d32
Rolling xp diminishing returns
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This adds on top of the diminishing returns system a mechanic such that gains will expire the configured number of minutes after they occured, rather than all being reset at once.
This prevents someone from not getting diminishing returns on the xp gain they recieved just before the reset would have occured.
Obligatory explanatory graphs: http://i.imgur.com/uSzicIR.png
2014-09-28 11:34:49 +02:00
TfT_02
f10a1d0ffb
Added McMMOPlayerPreDeathPenaltyEvent and McMMOPlayerStatLossEvent
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McMMOPlayerPreDeathPenaltyEvent is fired before hardcore calculations
take place, use this if you want to cancel hardcore penalties.
Use McMMOPlayerVampirismEvent and McMMOPlayerStatLossEvent when you
want to know how many levels or experience the player lost or if you
want to modify this.
2014-08-16 21:13:46 -06:00
TfT_02
809779e508
Added McMMOPlayerVampirismEvent
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Expands API possibilities regarding death penalty features.
2014-08-16 21:13:39 -06:00
TfT_02
e7e62b8d40
SecondaryAbilityEvent now implements Cancellable
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Fire SecondaryAbilityEvent for abilities with static chances
Also cleanup some of the event handling for Armor Impact, Greater
Impact and Fast Food
2014-07-02 11:25:13 +02:00
TfT_02
906609696b
Workaround a CB bug by tracking piston events
...
There is a bug in Craftbukkit that causes piston events to fire
multiple times. We need to keep track of the extend and retract events
to see which piston events should be processed.
2014-06-15 14:26:02 +02:00
TfT_02
93d63dbca5
Minor cleanup of imports
2014-05-18 17:06:50 +02:00
TfT_02
9f53426511
Added API to XP events to get XP gain reason
2014-04-18 22:32:32 +02:00
TfT_02
818962e668
Added party levels
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Parties now have XP and Levels. Party features such as party teleport and party chat have to be unlocked before they can be used by the party members
2014-01-17 18:56:27 +01:00
GJ
97b9214d6e
Wrap these inside McMMOPlayer for easier access.
2013-10-29 11:02:57 -04:00
GJ
3be443c63c
Cleanup some XP functions, remove unused scoreboard values, minor refactoring.
2013-10-29 09:49:41 -04:00
GJ
60d69e3cc4
Create wrapper to handle all PTP data.
2013-10-28 15:49:48 -04:00
TfT_02
810c74dc2a
Fixed bug which prevented players from leveling up
...
Any affected players will get their levels back when they gain some
more XP in that particular skill.
2013-10-19 14:08:04 +02:00
TfT_02
e8e2dcff46
-levelsChanged instead of - levelsChanged
2013-10-18 15:26:15 +02:00
GJ
b8c1f868f5
Event updates
2013-10-18 08:54:06 -04:00
GJ
468fbdab56
SkillUtils cleanup, EventUtils creation
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Move some functions in SkillUtils to more relevant locations.
Begin work on utility class to handle all event calls.
2013-10-15 13:03:33 -04:00