Commit Graph

1463 Commits

Author SHA1 Message Date
t00thpick1
740c1131ea Made superbreaker not dupe if event is cancelled 2012-08-17 01:28:28 -03:00
t00thpick1
0a798aec30 Made gigadrill not dupe if event is cancelled 2012-08-17 01:27:41 -03:00
nossr50
f532630d1b Another fix to make us more compatible with other plugins 2012-08-14 14:21:07 -07:00
nossr50
7b47d32a96 Citizens compatibility. Bug fix for Woodcutting/custom trees. 2012-08-14 14:09:49 -07:00
nossr50
3934392219 Did somebody say HOTFIX? 2012-08-14 13:52:31 -07:00
nossr50
ed6f48b5fe Merge pull request #215 from btarb24/master
Player command to reset a skill level (for when cap is enabled)
2012-08-09 13:10:44 -07:00
nossr50
729e4a6eac Fixed some deprecated things, removed some unneeded imports. 2012-08-07 17:41:13 -07:00
nossr50
9a39dead4f Forgot an import. 2012-08-07 17:38:28 -07:00
nossr50
cb1eabc3fa 1.3.10 release soon, added 1.3.1 compatibility 2012-08-07 16:49:25 -07:00
nossr50
b30002948c Fix for COTW and a fix for stat wipes w/ offline mode off for FlatFile 2012-08-04 15:21:34 -07:00
Bill Tarbell
d528f11082 Allow global multiplier to be a double 2012-08-01 19:32:25 -04:00
GJ
42a1fdf2df Removed deprecated function in 1.2.5-R5 2012-07-31 09:06:23 -04:00
Bill Tarbell
394ddd4e51 copy paste error. 2012-07-30 00:02:41 -04:00
Bill Tarbell
8c7d95f9ea Add player command to reset skill levels 2012-07-29 23:49:42 -04:00
Bill Tarbell
422550abfd Display power level cap on mcstats command 2012-07-29 20:05:05 -04:00
GJ
ca9ce1ba1b Fixed possible ClassCastException from catching something other than a
mob when using the Shake Mob skill
2012-07-21 09:37:17 -04:00
nossr50
ac1c420cb5 Ryokai! 2012-07-13 10:01:51 -07:00
GJ
05a9e85529 No reason to pull the ArrayLists every time. 2012-07-10 14:52:43 -04:00
GJ
ca6ed76e8f Log when someone's missing from a table. 2012-07-10 14:43:48 -04:00
GJ
3d04da39e3 Null check our DB tables. 2012-07-10 14:38:51 -04:00
GJ
127908f104 Save the tablePrefix as a String. 2012-07-10 14:32:56 -04:00
GJ
686bcd5308 Null check ALL the profiles.
We should probably find a more elegant way to do this, though.
2012-07-10 14:02:48 -04:00
GJ
07c66378c0 Some optimizations to how we handle our SQL connections and queries. 2012-07-10 12:04:18 -04:00
GJ
4e7107c8a8 Remove unused variable 2012-07-09 11:12:58 -04:00
GJ
3c2d658b37 Protect our database. 2012-07-09 11:12:46 -04:00
GJ
f0b2cc1bab Protect our file paths. 2012-07-09 10:55:33 -04:00
GJ
d038cbf357 Bad variables names are bad. 2012-07-09 10:47:33 -04:00
GJ
c3ea632cb9 This should be private. 2012-07-09 10:46:55 -04:00
GJ
a31d50924d Only create objects where we need them. 2012-07-09 10:43:16 -04:00
GJ
c567e2714a Fixed custom woodcutting blocks throwing errors. 2012-07-09 09:26:22 -04:00
bm01
a2e342b4fc Oops 2012-07-08 00:17:33 +02:00
bm01
4469637f27 NPE prevention for Users.getProfile() 2012-07-08 00:02:40 +02:00
bm01
f4ecbe7f65 Removed unused import 2012-07-07 23:48:36 +02:00
bm01
dbaab4efe1 Don't call SpoutStuff if Spout isn't enabled 2012-07-07 23:48:22 +02:00
bm01
8c178869b7 Fixed /mcremove 2012-07-07 23:38:05 +02:00
NuclearW
3c7bcb990e NPE Prevention 2012-07-07 17:02:33 -04:00
NuclearW
f7a5678814 Change ChunkletManager to a notify/demand system
Allowing NullChunkletManager to bypass the ChunkletUnloader as it is not needed.
2012-07-07 14:43:14 -04:00
NuclearW
646bb32965 Let the Unit testing begin
Could use some more test cases on the make test, though
2012-07-07 14:43:14 -04:00
NuclearW
dce7d8fdd3 Format this before GJ finds out 2012-07-07 14:43:14 -04:00
NuclearW
6dd17312f4 Change this back to private 2012-07-07 14:43:14 -04:00
NuclearW
da6b461408 Move our Externalizeable to PrimitveExChunkletStore
This will let us deserialize Primitive normally.

In addition, we now enforce all chunklets being of type PrimitiveEx, as any non-Ex are repalced with a new Ex on load.
2012-07-07 14:43:13 -04:00
NuclearW
77dce75108 Formatting a single line 2012-07-07 14:43:13 -04:00
NuclearW
37308917d1 Parenthesis for clarity 2012-07-07 14:43:13 -04:00
NuclearW
21d2229572 Column comment 2012-07-07 14:43:13 -04:00
NuclearW
7d372af51e Some address byte comments 2012-07-07 14:43:12 -04:00
NuclearW
a3e0753076 We must be sure to flush 2012-07-07 14:43:12 -04:00
NuclearW
a728d1f9c8 These must be called in the reverse order we open them 2012-07-07 14:43:12 -04:00
NuclearW
b893e86f3c A bit more clear
But no functional change
2012-07-07 14:43:12 -04:00
NuclearW
63cf6e9b3a Do not increment i in this location 2012-07-07 14:43:12 -04:00
NuclearW
67738d811e Move things around to fit together better 2012-07-07 14:43:12 -04:00
bm01
4d77f6d04d Introducing external chunklets 2012-07-07 14:43:11 -04:00
bm01
3702495038 Don't need to .save() for online players 2012-07-07 20:02:54 +02:00
bm01
ede08ce5ac Moved hudType back to PlayerProfile
Removed some convenient methods from PlayerProfile to avoid NPE because of
spoutHud
2012-07-07 19:59:10 +02:00
bm01
5571e0bc0c Arranged InspectCommand 2012-07-07 19:39:22 +02:00
bm01
73bb73c8ca Fixed /mmoedit 2012-07-07 19:35:32 +02:00
bm01
54011fdeb7 Removed unused OfflinePlayer from PlayerProfile 2012-07-07 19:27:47 +02:00
GJ
5b8811bd09 More work on McMMOPlayer 2012-07-06 11:57:17 -04:00
GJ
c460eec0ab Oops. 2012-07-06 09:30:30 -04:00
GJ
bc6233541a Start changing PlayerProfile to use an OfflinePlayer 2012-07-06 09:14:25 -04:00
bm01
18aef9d526 Typo 2012-07-06 07:13:52 +02:00
bm01
ccc6fd30f8 Fixed /inspect not working on offline player 2012-07-06 07:07:29 +02:00
GJ
1ba498c443 Because "final static" is just backwards. 2012-07-06 00:12:17 -04:00
GJ
64f31f2b5a Fixed issue with JSON API plugin & player chat events 2012-07-05 11:25:36 -04:00
GJ
b94085c5f4 Make 'em final 2012-07-05 09:33:57 -04:00
GJ
62b90ad552 Using .equals() is better 2012-07-05 09:25:48 -04:00
GJ
d6d1e0ffed More efficient handling of Party/Admin chat messages 2012-07-05 09:21:07 -04:00
GJ
ccd103cd88 More efficient iteration. 2012-07-05 09:11:40 -04:00
GJ
0606f16a11 pm is lazy too. 2012-07-04 15:38:26 -04:00
GJ
c9e3ea005b Because loc is lazy. 2012-07-04 15:38:25 -04:00
GJ
3f8268d848 Fixed custom blocks dropping the wrong thing with Super Breaker & Silk
Touch
2012-07-04 10:33:20 -04:00
GJ
cefec723d0 Javadoc typo 2012-07-04 10:12:10 -04:00
GJ
124aa72fd9 Better file handling 2012-07-04 10:00:11 -04:00
GJ
dbc7277ba9 FileWriter is pointless here. 2012-07-04 09:45:47 -04:00
GJ
24d8769b5b Remove useless FileWriter 2012-07-03 21:23:32 -04:00
GJ
4aecb9756e Improve file handling. 2012-07-03 21:21:32 -04:00
bm01
51ca29ab9f Forgot to loadKeys() 2012-07-03 23:29:26 +02:00
bm01
c6e5264b7b Print the stack trace for easier debugging 2012-07-03 23:28:58 +02:00
bm01
73203ce869 Removed unneeded method call 2012-07-03 22:05:47 +02:00
bm01
b80a29ca04 Configs rework, fixed mod config files not loading, fixed comment blocks not being copied 2012-07-03 21:57:46 +02:00
GJ
5ee440d9a5 Ensure that our stuff gets closed when working with Chunklets. 2012-07-03 15:10:35 -04:00
GJ
cda3675dc5 More bad variable names. 2012-07-03 10:14:01 -04:00
GJ
caf9c07ba3 Because PP is an awful variable name. 2012-07-03 10:04:04 -04:00
GJ
96e70aa4d2 Fixed "lower tool" messages still being displayed even when ability
messages are disabled.
2012-07-03 08:40:56 -04:00
GJ
9f1b77a007 Refactoring 2012-07-03 08:36:21 -04:00
GJ
946b5bb006 Added null checks to BlockBreak & BlockDamage events to help with mod
compatibility.
2012-07-03 07:59:36 -04:00
bm01
bebcc40987 Added missing annotations 2012-07-03 03:55:19 +02:00
bm01
d6d7f5099f Removed unused import 2012-07-03 03:54:20 +02:00
bm01
bdcc2f644b Removed unneeded instanceof 2012-07-03 03:53:51 +02:00
bm01
c3ba54a0ce Removed unneeded cast 2012-07-03 03:53:11 +02:00
bm01
1443e2f6b8 Removed unneeded null check, according to eclipse :3 2012-07-03 03:52:12 +02:00
bm01
7799acec05 Oops 2012-07-03 03:40:12 +02:00
bm01
1bbc1f28aa TrackedEntity.java cleanup 2012-07-03 03:37:11 +02:00
GJ
8257fd8e7c Tweaked a few switch statements. 2012-07-02 21:05:55 -04:00
GJ
bc58aff362 Fixed resource leak from never closing the JarFile. 2012-07-02 20:44:54 -04:00
GJ
1073954550 Lucky perk is actually a 33.3% boost. 2012-07-02 20:17:48 -04:00
GJ
c3d7a4e3de Fixed "lucky" perk making downgrades from repair more likely. 2012-07-02 19:56:48 -04:00
GJ
92ae92c116 Fixed children nodes of "lucky" perk not being set to true. 2012-07-02 19:46:47 -04:00
GJ
3c10be6d1a Added some missing defaults to switch cases. 2012-07-02 19:27:07 -04:00
bm01
f18a9bdcc7 Fixed duplication bug with sticky pistons 2012-07-02 23:54:05 +02:00
bm01
87f59cd3eb Fixed the possibility to use some abilities without the proper tool 2012-07-02 21:30:19 +02:00
GJ
819b6fcacb Added "lucky" donor perk - abilities have 25% better chance to activate 2012-07-02 11:09:55 -04:00
bm01
246961887e Build test 2012-07-01 13:09:34 +02:00
bm01
54e21333a3 Reworked some Spout stuff
among other things
2012-07-01 12:54:11 +02:00
bm01
c45beec59d Fixed repair enchant downgrade 2012-07-01 00:04:53 +02:00
bm01
c88ada489a Chunklets optimization 2012-06-30 02:38:22 +02:00
GJ
189f23f407 Fixed custom tools not handling the Ability_Enabled flag properly. 2012-06-28 11:20:53 -04:00
GJ
9789143c6d Check if player is online for EntityDamage events too. 2012-06-28 10:22:00 -04:00
GJ
f4dd7ff483 Fixed ClassDef error that prevented the server from loading unless
Spout was installed.
2012-06-28 10:03:22 -04:00
GJ
50e05c6320 Minor refactoring 2012-06-28 09:01:02 -04:00
GJ
9ba5360bfc Cleaned up inSameParty method 2012-06-28 08:14:49 -04:00
GJ
565ef693ce Fix issue with EntityDamageByEntityEvents & Offline Players 2012-06-28 08:14:49 -04:00
bm01
0c1a8eff85 Fixed NPE caused by Spout players after a /reload 2012-06-28 06:51:13 +02:00
GJ
32e9de6e9a Fix for NPE on party checks due to CombatTag plugin. 2012-06-27 23:51:18 -04:00
bm01
533955a9c7 Removed redundant calls 2012-06-28 05:35:56 +02:00
bm01
2faa0356a5 It's better that way 2012-06-27 20:46:45 +02:00
GJ
ee2a5c199a Added functionality to specify custom blocks that should not trigger
abilities.
2012-06-27 14:46:44 -04:00
bm01
bdcc522897 Fixed ConcurrentModificationException on world unload 2012-06-27 20:39:54 +02:00
GJ
71b20bdeaa Fixed ArrayIndexOutOfBounds error 2012-06-27 11:18:04 -04:00
GJ
0e85b4776a Add more XP boost permissions nodes. 2012-06-27 08:31:10 -04:00
GJ
24d2c1bc7a Fix for UTFDataFormatException 2012-06-26 14:58:51 -04:00
GJ
1610e932c6 Removed some debug code that got left in... 2012-06-26 13:23:56 -04:00
GJ
31d7bb2332 Javadoc fix 2012-06-26 08:03:19 -04:00
GJ
3d9c03c0c8 Added a few requested functions to the ExperienceAPI 2012-06-26 08:02:49 -04:00
bm01
dd94343d92 One more fix to admin chat 2012-06-25 21:35:38 +02:00
GJ
4b93dede33 Add ability to check if any ability is enabled. 2012-06-25 10:35:47 -04:00
GJ
61205989cc Cleanup cooldown monitoring a bit. 2012-06-25 10:29:29 -04:00
GJ
2559ea61d8 Added Ability API 2012-06-25 10:05:47 -04:00
GJ
eae665c1c5 Added ability for custom blocks to drop a range of items. MOD BLOCK
FILES WILL NEED TO BE REDONE.
2012-06-25 09:47:22 -04:00
bm01
d73521e0a0 Fixed admin chat being seen by everyone 2012-06-25 15:05:20 +02:00
GJ
e8deb0384a Fix Iron Grip calculations using incorrect values. 2012-06-25 08:54:05 -04:00
GJ
881f2c023e Added permission node for Iron Grip 2012-06-25 08:54:05 -04:00
bm01
5057a8a7a3 Fixed memory leak in ProfileSaveTask 2012-06-25 14:38:07 +02:00
bm01
b8e9269488 Made things cleaner 2012-06-25 14:37:18 +02:00
bm01
dc48d467f5 Return to HashMap! 2012-06-24 22:46:45 +02:00
nossr50
0b0390620e Whoops :D 2012-06-24 13:26:49 -07:00
nossr50
24eb34c182 Back to the old way of doing things 2012-06-24 13:26:21 -07:00
nossr50
ab7b6ce460 Fixed bug that caused NPE when trying to compare null parties 2012-06-24 12:48:03 -07:00
GJ
c4cd677021 Added new methods to replace deprecation in latest Bukkit. Commented out
until RB.
2012-06-23 12:13:51 -04:00
bm01
6b84d39dda Fixed AE abilities not being applied correctly 2012-06-22 23:10:17 +02:00
bm01
e61342177d Simplified combat ability checks 2012-06-22 20:20:28 +02:00
bm01
d51fa92b46 Made 'shooterless' arrows dodgeable 2012-06-22 19:39:14 +02:00
bm01
3e20dc7de6 combatChecks optimization 2012-06-22 18:54:49 +02:00
GJ
dce1d7ba39 Fixed calculations on Reduced Cooldown perk 2012-06-22 10:57:51 -04:00
GJ
adffea1d52 Increased the seconds for activation time perk. 2012-06-22 10:13:37 -04:00
GJ
20b73dcc84 Fixed not checking if an Entity was a LivingEntity before applying the
Counter-Attack ability.
2012-06-22 09:47:18 -04:00
GJ
b331fa353b Added increased activate time donor perks 2012-06-21 23:01:02 -04:00
GJ
9fe14609af Locale update. 2012-06-21 22:26:29 -04:00
GJ
8738036f6f Added Reduced Cooldown perk for donors. 2012-06-21 21:50:48 -04:00
GJ
fce02dc0e5 Fixed possible NPE with Acrobatics fall checks. 2012-06-21 21:04:19 -04:00
GJ
2bef0e833f Rework of Swords handling 2012-06-21 09:04:45 -04:00
GJ
9040a2a2e3 Optimizations to Combat.java 2012-06-18 08:50:14 -04:00
NuclearW
4407ed0a6f Fixed bug with Chunklets not being reloaded on /reload 2012-06-16 21:43:04 -04:00
GJ
09721518b0 Fixed Unarmed using Taming levels.
My copy-paste skills are failing.
2012-06-15 11:11:57 -04:00
GJ
8ad6337dde Avoid calling the same thing 3 times. 2012-06-15 10:58:38 -04:00
bm01
271740d2ac Re-added mcMMO.getPlayerProfile(Player) 2012-06-15 10:03:00 +02:00
GJ
48dd537257 More reworking of Unarmed, renamed ArcheryBonusDamageEventHandler for
clarity's sake.
2012-06-14 23:59:36 -04:00
GJ
77b4aaa50d Updating Unarmed (WIP) 2012-06-14 23:59:35 -04:00
bm01
1014316581 Whoops D: 2012-06-15 03:32:46 +02:00
bm01
739cd83155 Forgot to cancel the task 2012-06-15 03:30:36 +02:00
bm01
55e832d4f6 Do not track arrow if the bow has Infinity 2012-06-15 02:53:11 +02:00
bm01
032472dcb3 Avoid unnecessary iteration 2012-06-15 02:46:41 +02:00
bm01
68bf93d1ac Remove inactive entities from the arrow tracker 2012-06-15 02:43:13 +02:00
bm01
ba133f94fc Extra equals 2012-06-15 02:34:24 +02:00
bm01
064c16f4d7 Reverted last commit 2012-06-15 02:14:53 +02:00
bm01
5a394ee744 Fixed killed entities not being removed from arrowTracker 2012-06-15 02:08:15 +02:00
bm01
3bc2f5dc55 Fixed Archery using Taming skill level 2012-06-15 02:06:06 +02:00
GJ
6f63818e5f Check for the block before throwing the fake break event. 2012-06-14 10:24:58 -04:00
GJ
a5d7bee939 Spacing 2012-06-14 00:01:31 -04:00
bm01
9d396162f1 Hardcore.java cleanup 2012-06-14 01:22:35 +02:00
bm01
4a0d9a96ab Fixed minor bug with Vampirism notification 2012-06-14 00:48:40 +02:00
GJ
9f65e5a9ab PermissionsHandler was a stupid idea. 2012-06-13 12:31:20 -04:00
GJ
c71f4e438b Organize imports. 2012-06-13 08:54:02 -04:00
GJ
14d13eb4c7 Archery rework. 2012-06-13 08:53:18 -04:00
GJ
29c629eb22 WIP on Archery rework. 2012-06-12 21:36:17 -04:00
bm01
050b794b42 Fixed NPE with /mmoedit 2012-06-12 23:31:32 +02:00
NuclearW
f589197321 Load the lowest chunklets right now.
Thanks for @Glitchfinder for finding this glitch.

Closes #205
2012-06-12 17:00:05 -04:00
NuclearW
09575a68f0 Handle corrupt chunklets by making a new one and not throw stacktrace 2012-06-12 16:45:28 -04:00
NuclearW
c1b838e356 Typo fix 2012-06-12 16:45:00 -04:00
GJ
8ed2696315 Fix issue with trying to remove all of the item in hand. 2012-06-12 15:11:13 -04:00
GJ
ab138bdba2 Javadocs, added Lighting to the damage types affected by Shock Proof 2012-06-12 14:48:28 -04:00
GJ
5ba9fb78fd More tweaks to Taming. 2012-06-12 14:42:38 -04:00
GJ
2d47447375 Begin rework of Taming skill 2012-06-12 11:07:51 -04:00
GJ
d9eaede4c2 Spacing 2012-06-12 11:07:27 -04:00
GJ
c6db11a10b Use EntityDamage event instead of EntityDamageByEnitity 2012-06-12 10:23:34 -04:00
GJ
2225e542ad Spacing issues. 2012-06-12 09:20:39 -04:00
GJ
975e13d45f Tweaked how we check XP gain permissions. 2012-06-12 08:10:18 -04:00
bm01
534a165c45 Tweaked a few things 2012-06-12 06:18:00 +02:00
bm01
5cff6ed67b Removed xpGainATS, it actually never worked 2012-06-12 05:59:26 +02:00
bm01
3448733834 Removed unused variable 2012-06-12 05:40:07 +02:00
bm01
c382c95d24 Re-added respawnATS 2012-06-12 05:38:32 +02:00
GJ
0034226fa7 Reorder constructors to avoid errors 2012-06-11 21:03:49 -04:00
GJ
5f067a6bb5 More tweaks to Acrobatics. 2012-06-11 20:37:09 -04:00
GJ
6ab1996440 Reworking of Acrobatics, plus an Acrobatics bugfix. 2012-06-11 16:11:23 -04:00
bm01
5bff6d63f2 Removed unneeded reference 2012-06-11 08:26:48 +02:00
bm01
5fe227b874 Forgot to change getParties 2012-06-11 08:26:22 +02:00
bm01
cbaf2f8370 More work on parties 2012-06-11 07:50:10 +02:00
bm01
393ac886e2 Removed unneeded method 2012-06-10 06:57:55 +02:00
bm01
c9082083d1 Merged ProfileSaveTask and RemoveProfileFromMemory 2012-06-10 06:56:39 +02:00
bm01
5d0d89e74d Changed party name restriction 2012-06-09 22:24:04 +02:00
bm01
e9c3583fd8 Added few forgotten things 2012-06-09 20:11:11 +02:00
bm01
81eadc1418 No longer use/save party name in database and users flat file 2012-06-09 19:48:18 +02:00
bm01
dfff0efc0b Cleanup 2012-06-09 19:29:44 +02:00
bm01
3732db2226 Reworked Party 2012-06-09 03:08:36 +02:00
bm01
e9ccdcfbbe Missing space! 2012-06-08 20:04:45 +02:00
bm01
01345a5dc4 Fixed /mcremove on existing PlayerProfile 2012-06-08 20:03:02 +02:00
bm01
90c8e57ed7 Reworked a little Users.java 2012-06-08 20:00:02 +02:00
GJ
d644b4c331 Fixed NPE with repairing items that rely on metadata. 2012-06-06 18:27:52 -04:00
GJ
2f15c71412 Because making it upper case broke all the things. 2012-06-06 18:02:22 -04:00
GJ
0a44a74f59 Cleanup (Yes, I'm that picky). 2012-06-06 16:49:42 -04:00
bm01
f876fe8d25 Made API classes 'statics' 2012-06-06 22:04:21 +02:00
GJ
290032646f Protect our hashmaps from bad people. 2012-06-06 15:38:44 -04:00
GJ
e5d2ed4bb2 Because lowercase class names are evil. 2012-06-06 14:49:07 -04:00
GJ
e9ea0e0389 Created a variable for player name. 2012-06-06 09:32:01 -04:00
bm01
35565bb021 Removed PlayerProfile save on User.removeUser, it's already done in RemoveProfileFromMemoryTask 2012-06-06 02:20:33 +02:00
bm01
56aff1d191 Replaced playerName fields in PlayerProfile and Users by the Player object 2012-06-06 02:03:27 +02:00
GJ
b8be1d1866 Fix the Javadocs 2012-06-05 11:05:51 -04:00
GJ
1d7d2cd52e Make it static. 2012-06-05 11:05:44 -04:00
GJ
71446a12af Static ALL the things! 2012-06-05 10:42:56 -04:00
GJ
ca6cafaebd Cleanup 2012-06-05 10:42:56 -04:00
GJ
c97be335ee Avoid using mcMMO.p when we can 2012-06-05 10:42:56 -04:00
GJ
fd1227b87e No need for public constructor 2012-06-05 10:42:56 -04:00
bm01
7ef72c501e Cleanup 2012-06-05 16:32:26 +02:00
GJ
f7ee96aa99 Fixed bug where admin chat was displayed to the whole server. 2012-06-05 10:19:23 -04:00
GJ
b84478898d Cleanup. 2012-06-05 10:18:05 -04:00
GJ
6afe0e8a34 Organize imports. 2012-06-05 10:13:10 -04:00
GJ
6e4f4b5c8d More cleanup. 2012-06-05 10:07:45 -04:00
bm01
63c663b8c1 Fixed Archery PVP/PVE enablement not being used properly 2012-06-05 16:00:32 +02:00
bm01
a1296596fa Fixed possible NPE when a projectile doesn't have a shooter 2012-06-05 16:00:27 +02:00
GJ
1cca4de9e5 Cleanup! 2012-06-05 09:57:10 -04:00
GJ
7ada587df3 More Spout tool stuff. 2012-06-04 10:36:24 -04:00
GJ
1e58c32a5f Change XP processing to use a single function. 2012-06-04 09:30:51 -04:00
GJ
2a27048174 Functions that start with capital letters are bad. 2012-06-04 09:08:41 -04:00
GJ
2b291954cf Javadocs. 2012-06-04 09:03:25 -04:00
GJ
8f8bfc62ca Cleanup. 2012-06-04 08:51:10 -04:00
GJ
38d4d448a9 Remove unused imports. 2012-06-04 08:46:12 -04:00
nossr50
d5d11ca4bd Whoops 2012-06-03 15:39:13 -07:00
nossr50
e3e400f376 This should make us AntiCheat friendly. 2012-06-03 14:38:33 -07:00
GJ
6637758ad0 Fixed Spout item checks. 2012-06-01 15:29:16 -04:00
GJ
41e9bd3cb5 WIP - Spout custom tool support 2012-05-31 16:02:11 -04:00
GJ
77688f297f Fixed a few permissions errors. 2012-05-31 15:23:38 -04:00
GJ
714f665cc7 Woodcutting to SkillCommand 2012-05-31 15:15:00 -04:00
GJ
ec138d5741 Unarmed to SkillCommand 2012-05-31 15:14:59 -04:00
GJ
560e5aa19a Taming to SkillCommand 2012-05-31 15:14:59 -04:00
GJ
ad162f3366 Swords to SkillCommand 2012-05-31 15:14:59 -04:00
GJ
5d07830339 Repair to SkillCommand 2012-05-31 15:14:59 -04:00
GJ
b310d25ee3 Cleanup. 2012-05-31 15:14:59 -04:00
GJ
443ccbd807 Mining to SkillCommand 2012-05-31 15:14:59 -04:00
GJ
8cdecf80c7 Herbalism to SkillCommand 2012-05-31 15:14:59 -04:00
GJ
a16d5435de Removed unneeded function call. 2012-05-31 15:14:59 -04:00
GJ
ec02422226 Fishing to SkillCommand 2012-05-31 15:14:58 -04:00