nossr50
cc5fe92143
Fix compiler errors on FlatFileDatabase
2021-03-18 12:57:37 -07:00
nossr50
4199ea0095
More API migration, feels like a mountain of work left lol
2020-12-22 17:27:25 -08:00
nossr50
b7f713a50f
Use OnlineMMOPlayer over McMMOPlayer
2020-12-22 13:43:12 -08:00
nossr50
642a351bb5
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into tridentsxbows
2020-08-20 17:30:21 -07:00
nossr50
e5f1738168
1.13.2 related bugfixes for the new item tracking
2020-08-18 20:28:02 -07:00
nossr50
daada1a643
Refactoring a bunch of stuff, more refactoring to come
2020-08-17 21:15:27 -07:00
nossr50
df7c9e0b1c
SuperAbilityManager will handle super ability stuff
2020-07-30 19:23:10 -07:00
Ineusia
5298472c90
Add option to disable other-player ability notifications
2020-07-25 11:10:01 -05:00
nossr50
7eae59a0b3
Misc code fixes
2020-07-13 11:39:03 -07:00
nossr50
30df57fa35
Fix async tool lower
2019-04-25 18:46:49 -07:00
nossr50
95d60e646d
Diminishing returns now has an optional minimum gains setting
2019-01-14 22:11:58 -08:00
nossr50
d3c47935d4
Some refactoring
2019-01-12 19:56:54 -08:00
nossr50
d141a28747
Most things that print to your chat will now print to action bar
2019-01-11 07:11:17 -08:00
nossr50
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
Sid Shakal
b3e1acc563
Correcting conditions related to "ghost block" mitigation.
...
If radius is 1 (as it is when called elsewhere in the class), the loop
conditions fail to refresh some of the neighboring chunks, allowing for
ghost blocks to continue to occur on eastern and southern edges of the
chunk the player is in.
This commit fixes the loop conditions.
= Chunk diagram of old behavior =
-----
-RR--
-RP--
-----
-----
= Chunk diagram of new behavior =
-----
-RRR-
-RPR-
-RRR-
-----
= Legend =
P: the chunk the player is in
R and P: chunks that are refreshed
-: chunks that do not get refreshed
2016-08-07 17:32:34 -05:00
TfT_02
8a35d69540
Move RefreshChunks setting from hidden.yml to config.yml
...
Adds #2213
2014-08-17 20:21:23 -06:00
GJ
13a623ea1f
Misc was getting crowded again.
2014-01-03 11:07:13 -05:00
GJ
b8c1f868f5
Event updates
2013-10-18 08:54:06 -04:00
GJ
050be563bf
Less magic numbers.
2013-06-12 19:26:09 -04:00
T00thpick1
12e70490d8
Cooldowns messages need to be affected by perks too
2013-05-20 22:35:34 -04:00
T00thpick1
ad39c94773
AbilityDeactivateEvent
2013-05-14 12:18:52 -04:00
GJ
339a54b0ac
Replace SkillMonitorTask with 3 unique timers instead. This should greatly
...
optimize our tool and ability cooldown tracking and hopefully reduce
server load.
2013-04-29 15:33:55 -04:00