Commit Graph

1343 Commits

Author SHA1 Message Date
nossr50
7b47d32a96 Citizens compatibility. Bug fix for Woodcutting/custom trees. 2012-08-14 14:09:49 -07:00
nossr50
3934392219 Did somebody say HOTFIX? 2012-08-14 13:52:31 -07:00
nossr50
ed6f48b5fe Merge pull request #215 from btarb24/master
Player command to reset a skill level (for when cap is enabled)
2012-08-09 13:10:44 -07:00
nossr50
729e4a6eac Fixed some deprecated things, removed some unneeded imports. 2012-08-07 17:41:13 -07:00
nossr50
9a39dead4f Forgot an import. 2012-08-07 17:38:28 -07:00
nossr50
cb1eabc3fa 1.3.10 release soon, added 1.3.1 compatibility 2012-08-07 16:49:25 -07:00
nossr50
b30002948c Fix for COTW and a fix for stat wipes w/ offline mode off for FlatFile 2012-08-04 15:21:34 -07:00
Bill Tarbell
d528f11082 Allow global multiplier to be a double 2012-08-01 19:32:25 -04:00
GJ
42a1fdf2df Removed deprecated function in 1.2.5-R5 2012-07-31 09:06:23 -04:00
Bill Tarbell
394ddd4e51 copy paste error. 2012-07-30 00:02:41 -04:00
Bill Tarbell
8c7d95f9ea Add player command to reset skill levels 2012-07-29 23:49:42 -04:00
Bill Tarbell
422550abfd Display power level cap on mcstats command 2012-07-29 20:05:05 -04:00
GJ
ca9ce1ba1b Fixed possible ClassCastException from catching something other than a
mob when using the Shake Mob skill
2012-07-21 09:37:17 -04:00
nossr50
ac1c420cb5 Ryokai! 2012-07-13 10:01:51 -07:00
GJ
05a9e85529 No reason to pull the ArrayLists every time. 2012-07-10 14:52:43 -04:00
GJ
ca6ed76e8f Log when someone's missing from a table. 2012-07-10 14:43:48 -04:00
GJ
3d04da39e3 Null check our DB tables. 2012-07-10 14:38:51 -04:00
GJ
127908f104 Save the tablePrefix as a String. 2012-07-10 14:32:56 -04:00
GJ
686bcd5308 Null check ALL the profiles.
We should probably find a more elegant way to do this, though.
2012-07-10 14:02:48 -04:00
GJ
07c66378c0 Some optimizations to how we handle our SQL connections and queries. 2012-07-10 12:04:18 -04:00
GJ
4e7107c8a8 Remove unused variable 2012-07-09 11:12:58 -04:00
GJ
3c2d658b37 Protect our database. 2012-07-09 11:12:46 -04:00
GJ
f0b2cc1bab Protect our file paths. 2012-07-09 10:55:33 -04:00
GJ
d038cbf357 Bad variables names are bad. 2012-07-09 10:47:33 -04:00
GJ
c3ea632cb9 This should be private. 2012-07-09 10:46:55 -04:00
GJ
a31d50924d Only create objects where we need them. 2012-07-09 10:43:16 -04:00
GJ
c567e2714a Fixed custom woodcutting blocks throwing errors. 2012-07-09 09:26:22 -04:00
bm01
a2e342b4fc Oops 2012-07-08 00:17:33 +02:00
bm01
4469637f27 NPE prevention for Users.getProfile() 2012-07-08 00:02:40 +02:00
bm01
f4ecbe7f65 Removed unused import 2012-07-07 23:48:36 +02:00
bm01
dbaab4efe1 Don't call SpoutStuff if Spout isn't enabled 2012-07-07 23:48:22 +02:00
bm01
8c178869b7 Fixed /mcremove 2012-07-07 23:38:05 +02:00
NuclearW
3c7bcb990e NPE Prevention 2012-07-07 17:02:33 -04:00
NuclearW
f7a5678814 Change ChunkletManager to a notify/demand system
Allowing NullChunkletManager to bypass the ChunkletUnloader as it is not needed.
2012-07-07 14:43:14 -04:00
NuclearW
646bb32965 Let the Unit testing begin
Could use some more test cases on the make test, though
2012-07-07 14:43:14 -04:00
NuclearW
dce7d8fdd3 Format this before GJ finds out 2012-07-07 14:43:14 -04:00
NuclearW
6dd17312f4 Change this back to private 2012-07-07 14:43:14 -04:00
NuclearW
da6b461408 Move our Externalizeable to PrimitveExChunkletStore
This will let us deserialize Primitive normally.

In addition, we now enforce all chunklets being of type PrimitiveEx, as any non-Ex are repalced with a new Ex on load.
2012-07-07 14:43:13 -04:00
NuclearW
77dce75108 Formatting a single line 2012-07-07 14:43:13 -04:00
NuclearW
37308917d1 Parenthesis for clarity 2012-07-07 14:43:13 -04:00
NuclearW
21d2229572 Column comment 2012-07-07 14:43:13 -04:00
NuclearW
7d372af51e Some address byte comments 2012-07-07 14:43:12 -04:00
NuclearW
a3e0753076 We must be sure to flush 2012-07-07 14:43:12 -04:00
NuclearW
a728d1f9c8 These must be called in the reverse order we open them 2012-07-07 14:43:12 -04:00
NuclearW
b893e86f3c A bit more clear
But no functional change
2012-07-07 14:43:12 -04:00
NuclearW
63cf6e9b3a Do not increment i in this location 2012-07-07 14:43:12 -04:00
NuclearW
67738d811e Move things around to fit together better 2012-07-07 14:43:12 -04:00
bm01
4d77f6d04d Introducing external chunklets 2012-07-07 14:43:11 -04:00
bm01
3702495038 Don't need to .save() for online players 2012-07-07 20:02:54 +02:00
bm01
ede08ce5ac Moved hudType back to PlayerProfile
Removed some convenient methods from PlayerProfile to avoid NPE because of
spoutHud
2012-07-07 19:59:10 +02:00
bm01
5571e0bc0c Arranged InspectCommand 2012-07-07 19:39:22 +02:00
bm01
73bb73c8ca Fixed /mmoedit 2012-07-07 19:35:32 +02:00
bm01
54011fdeb7 Removed unused OfflinePlayer from PlayerProfile 2012-07-07 19:27:47 +02:00
GJ
5b8811bd09 More work on McMMOPlayer 2012-07-06 11:57:17 -04:00
GJ
c460eec0ab Oops. 2012-07-06 09:30:30 -04:00
GJ
bc6233541a Start changing PlayerProfile to use an OfflinePlayer 2012-07-06 09:14:25 -04:00
bm01
18aef9d526 Typo 2012-07-06 07:13:52 +02:00
bm01
ccc6fd30f8 Fixed /inspect not working on offline player 2012-07-06 07:07:29 +02:00
GJ
1ba498c443 Because "final static" is just backwards. 2012-07-06 00:12:17 -04:00
GJ
64f31f2b5a Fixed issue with JSON API plugin & player chat events 2012-07-05 11:25:36 -04:00
GJ
b94085c5f4 Make 'em final 2012-07-05 09:33:57 -04:00
GJ
62b90ad552 Using .equals() is better 2012-07-05 09:25:48 -04:00
GJ
d6d1e0ffed More efficient handling of Party/Admin chat messages 2012-07-05 09:21:07 -04:00
GJ
ccd103cd88 More efficient iteration. 2012-07-05 09:11:40 -04:00
GJ
0606f16a11 pm is lazy too. 2012-07-04 15:38:26 -04:00
GJ
c9e3ea005b Because loc is lazy. 2012-07-04 15:38:25 -04:00
GJ
3f8268d848 Fixed custom blocks dropping the wrong thing with Super Breaker & Silk
Touch
2012-07-04 10:33:20 -04:00
GJ
cefec723d0 Javadoc typo 2012-07-04 10:12:10 -04:00
GJ
124aa72fd9 Better file handling 2012-07-04 10:00:11 -04:00
GJ
dbc7277ba9 FileWriter is pointless here. 2012-07-04 09:45:47 -04:00
GJ
24d8769b5b Remove useless FileWriter 2012-07-03 21:23:32 -04:00
GJ
4aecb9756e Improve file handling. 2012-07-03 21:21:32 -04:00
bm01
51ca29ab9f Forgot to loadKeys() 2012-07-03 23:29:26 +02:00
bm01
c6e5264b7b Print the stack trace for easier debugging 2012-07-03 23:28:58 +02:00
bm01
73203ce869 Removed unneeded method call 2012-07-03 22:05:47 +02:00
bm01
b80a29ca04 Configs rework, fixed mod config files not loading, fixed comment blocks not being copied 2012-07-03 21:57:46 +02:00
GJ
5ee440d9a5 Ensure that our stuff gets closed when working with Chunklets. 2012-07-03 15:10:35 -04:00
GJ
cda3675dc5 More bad variable names. 2012-07-03 10:14:01 -04:00
GJ
caf9c07ba3 Because PP is an awful variable name. 2012-07-03 10:04:04 -04:00
GJ
96e70aa4d2 Fixed "lower tool" messages still being displayed even when ability
messages are disabled.
2012-07-03 08:40:56 -04:00
GJ
9f1b77a007 Refactoring 2012-07-03 08:36:21 -04:00
GJ
946b5bb006 Added null checks to BlockBreak & BlockDamage events to help with mod
compatibility.
2012-07-03 07:59:36 -04:00
bm01
bebcc40987 Added missing annotations 2012-07-03 03:55:19 +02:00
bm01
d6d7f5099f Removed unused import 2012-07-03 03:54:20 +02:00
bm01
bdcc2f644b Removed unneeded instanceof 2012-07-03 03:53:51 +02:00
bm01
c3ba54a0ce Removed unneeded cast 2012-07-03 03:53:11 +02:00
bm01
1443e2f6b8 Removed unneeded null check, according to eclipse :3 2012-07-03 03:52:12 +02:00
bm01
7799acec05 Oops 2012-07-03 03:40:12 +02:00
bm01
1bbc1f28aa TrackedEntity.java cleanup 2012-07-03 03:37:11 +02:00
GJ
8257fd8e7c Tweaked a few switch statements. 2012-07-02 21:05:55 -04:00
GJ
bc58aff362 Fixed resource leak from never closing the JarFile. 2012-07-02 20:44:54 -04:00
GJ
1073954550 Lucky perk is actually a 33.3% boost. 2012-07-02 20:17:48 -04:00
GJ
c3d7a4e3de Fixed "lucky" perk making downgrades from repair more likely. 2012-07-02 19:56:48 -04:00
GJ
92ae92c116 Fixed children nodes of "lucky" perk not being set to true. 2012-07-02 19:46:47 -04:00
GJ
3c10be6d1a Added some missing defaults to switch cases. 2012-07-02 19:27:07 -04:00
bm01
f18a9bdcc7 Fixed duplication bug with sticky pistons 2012-07-02 23:54:05 +02:00
bm01
87f59cd3eb Fixed the possibility to use some abilities without the proper tool 2012-07-02 21:30:19 +02:00
GJ
819b6fcacb Added "lucky" donor perk - abilities have 25% better chance to activate 2012-07-02 11:09:55 -04:00
bm01
246961887e Build test 2012-07-01 13:09:34 +02:00
bm01
54e21333a3 Reworked some Spout stuff
among other things
2012-07-01 12:54:11 +02:00