Commit Graph

18 Commits

Author SHA1 Message Date
9383b1c65c expanding the abstraction again... 2019-02-13 09:12:53 -08:00
261d571be1 expanding the abstraction (this is going to happen a lot) 2019-02-13 09:02:30 -08:00
4461cfacd2 Fleshing out the abstraction 2019-02-13 08:40:13 -08:00
84353de71d More abstraction 2019-02-12 07:17:27 -08:00
1ab4645223 Fleshing out the abstraction 2019-02-12 06:54:32 -08:00
b6a56d6865 Configurable WIP 2019-02-10 00:46:31 -08:00
67cc162e07 Configurate should be set for YAML 2019-02-10 00:35:25 -08:00
401cc3e35b Repo & Depends below the plugin block 2019-02-10 00:34:08 -08:00
d45aac713f Moving Stuff Around Pt 3 2019-02-10 00:31:53 -08:00
83c1dab963 Adding Configurable lib 2019-02-10 00:31:35 -08:00
bbcc1ee7da Changing the style of our code 2019-02-09 22:46:30 -08:00
e749d5eb7f Moving Stuff around pt 2 2019-02-09 22:37:22 -08:00
4d4dad0ccb Moving stuff around, what a mess this is going to be. 2019-02-09 21:14:45 -08:00
380d4be9c9 Moving stuff into the core package and fleshing out some more abstractions 2019-02-09 21:03:28 -08:00
b40b206bf5 Fleshing out Abstractions for World, Location, Block, BlockState 2019-02-09 19:38:31 -08:00
a2c0a02d30 Planning this out is actually quite hard, getting sleepy now so I'll flesh this out tomorrow. 2019-02-09 03:03:21 -08:00
196ace4b81 Split up dependencies for multiple version support.
The "core" module will house the entire abstraction layer of mcMMO, while
the "bukkit" and "sponge" modules will house common code to share between
the various versions being supported for each platform. Specifically,
spigot will be split up based on the listener handlers being registered,
and will be shadow packaged according to their targeted Minecraft version.
Sponge's multi-version dependency will be based on the API version, since
the only constant known between the various API versions is the plugin
annotations and basic listener annotations.

Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com>
2019-02-07 19:58:53 -08:00
fe40748929 Migrate gradle scripts to have multiple modules and source sets. Using Kotlin-DSL for enhanced script debugging.
Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com>
2019-02-07 16:09:35 -08:00