bm01
093f368545
Replaced m.getDistance()
2012-02-29 03:26:19 +01:00
GJ
2b9baaf0ea
Possible fix for not registering right click air events.
2012-02-27 23:38:33 -05:00
GJ
8ad4e20cab
Fixed leaving out a logical check for new skill processing. (Oops.)
2012-02-27 20:40:25 -05:00
GJ
57bf414d59
OPTIMIZE ALL THE SKILLS!
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Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
GJ
1f0fcb119d
Removed outdated inventory methods
2012-02-24 01:02:23 -05:00
GJ
19ab8b89f5
More optimizing.
2012-02-23 22:26:20 -05:00
NuclearW
d864a2391e
Fix levelcaps causing infinite loop
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Resolves MCCORE-28
2012-02-19 14:53:07 -05:00
nossr50
b5e4bebd75
Fixed the negative XP bug on levelup.
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Fixes #134
2012-02-14 12:09:02 -08:00
nossr50
f87f7f6feb
Fixed the instant refresh bug. Fixed blockListener checking skills.
2012-02-10 09:44:17 -08:00
nossr50
76675422ea
Shrinking PlayerProfile one step at a time, also fixed a bug.
2012-02-09 11:10:39 -08:00
NuclearW
b8f4b6e2da
Preliminary level caps implementation
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Also with an option to choose name/displayname for a and p commands, as well as enable/disable them
2012-02-02 00:24:07 -05:00
NuclearW
a61efae527
Fix issues in last commit
2012-01-28 21:19:35 -05:00
NuclearW
3fef87923a
Some optimizations
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As suggested by @bm01 in issue #19 :
- Pass PlayerProfile and current time to monitorSkills
- Pass PlayerProfile and current time to watchCooldowns
Testing with only one player seems to indicate a near-negligible increase in performance, but could be useful with more users online.
2012-01-28 21:13:40 -05:00
NuclearW
23354ce049
New custom event McMMOPlayerLevelUpEvent
2012-01-28 02:00:18 -05:00
TheYeti
376048d5aa
Getting project ready for Maven
2012-01-09 11:00:13 -08:00